Trial Chambers
Minecraft Wiki article. Categories: Verify, Pages_using_calculator, Upcoming, Articles_to_be_expanded, Information_needed, Java_Edition_specific_information, Pages_with_YouTube_videos, Generated_structures…
This article is reproduced from Trial Chambers on the Minecraft Wiki. Mirrored from revision 3725883. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Generation
- Locating
- Structure
- File structure
- Blocks
- Components
- Corridors
- Entrance
- Atrium
- Slices
- End
- Intersections
- Hallways
- Encounters
- Chambers
- Miscellaneous
- Decor
- Dispenser
- Loot containers
- Trial spawners
- Mobs
- Loot
- Vaults and reward chests
- Ominous vaults
- Chests
- Entrances
- Intersections
- Supply
- Barrels
- Intersection barrels
- Corridor barrels
- Decorated pots
- Dispensers
- Chamber dispenser
- Corridor dispenser
- Water dispenser
- Trial spawners
- Ominous trial spawners
- Data values
- ID
- Achievements
- Advancements
- Videos
- History
- Announcement and teaser
- Java Edition
- Bedrock Edition
- Issues
- Trivia
- Gallery
- Screenshots
- Mojang screenshots
- In other media
- Concept artwork
- Notes
- References
- External links
- Navigation
{
"title": "Trial Chambers",
"rows": [
{
"field": "Any (link to Overworld article, displayed as Overworld) biome except for the (link to deep dark article, displayed as deep dark)",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "-40 to -20",
"label": "<span title=\"The Y-level(s) that generation begins at. The structure is not restricted to these Y-levels.\">Y-level</span>"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Mob article, displayed as Mobs)"
},
{
"field": "\n* See (link to #Structure article, displayed as <span nowrap;\">§ Structure</span>) \n* See (link to #Blocks article, displayed as <span nowrap;\">§ Blocks</span>)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Trial Chambers isometric view.png"
]
}
Trial chambers[note 1] are uncommon underground structures that serve as a mid-game combat challenge.[1] They consist mostly of copper blocks and tuff bricks, and are the only place where trial spawners and vaults naturally generate. Trial chambers are also the only place where breezes spawn, whose breeze rods can be used to craft wind charges. Various materials such as heavy cores and certain armor trims are obtained exclusively by unlocking vaults in trial chambers. As it is the only source of breeze rods and heavy cores, the structure is also the only location where maces can be obtained.
Trial chambers can also be used to obtain copper bulbs without entering the Nether, and large quantities of copper blocks and their derivatives.
Ominous trials can also take place here through the Bad Omen effect. Bad Omen converts to Trial Omen, which causes all trial spawners to become ominous, making them more difficult and providing greater rewards.
Generation
Trial chambers generate underground in the Overworld. The starting room generates at an altitude of between Y=-40 and -20, but the structure is not restricted to those Y levels; the majority of the structure's rooms tend to generate between Y=-20 and 0.[verify]
Trial chambers can only generate in new chunks, specifically ones that did not exist prior to Java Edition 1.21 and Bedrock Edition 1.21.0.
The generation of trial chambers follows a grid of 34×34 chunk regions centered on the world origin (X=0, Z=0). There is always one trial chambers structure generated in each region at a random location, unless a deep dark biome cancels the generation of the trial chambers.
While the origin point of the structure (corridor_end) cannot generate within a deep dark biome, other parts of it can intersect a deep dark biome.
Locating
Trial chambers can be located using trial explorer maps, which can be obtained in one[until: Third Drop 2026] or two[upcoming: Third Drop 2026] way(s).
- Trial explorer maps are sold by journeyman-level cartographer villagers for 12 emeralds and a compass. The maps always point to the nearest trial chamber relative to the cartographer that does not already have a trial explorer map that points to it. All maps bought from the same cartographer always point to the same structure.
- Trial explorer maps can be found in loot of secret chests in abandoned camps.[upcoming: Third Drop 2026] (see Abandoned Camps § Secret chests).
Trial chambers are buried underground, so exposed caves will usually have weird shapes that will determine the location of a trial chamber.
In Java Edition, a given villager always trades the same map, which is determined upon the trade unlocking.
An online seed map such as mcseedmap.net or chunkbase.com may be used instead.
Structure

The starting room of the structure is corridor/end. This room connects to a chamber and a section of a corridor. At the end of the section of a corridor, an intersection links to another chamber and another section of a corridor is generated, but this time it ends on the atrium, which then leads to the entrance room.
The structure then branches out from some corridor/straight pieces.
File structure
All trial chambers structures found below are located in the folder client.jar/data/minecraft/structure/trial_chambers[JE only] or data/behavior_packs/vanilla/structures/trial_chambers[BE only].
| List |
|---|
Blocks
This is a list of blocks (and loot sources) that can generate in trial chambers within its substructures.
Barrel
Black Bed
Black Stained Glass
Block of Copper[2][note 2]
Blue Bed
Bone Block
Brown Bed
Cactus
Candle
Chest
Chiseled Sandstone
Chiseled Tuff
Chiseled Tuff Bricks
Cobbled Deepslate
Cobblestone
Cobweb
Crafting Table
Cyan Bed
Dead Bush
Decorated Pot
Dirt
Dispenser
Flower Pot
Gray Bed
Green Bed
Hopper
Iron Chain
Ladder
Light Blue Bed
Light Gray Bed
Light Gray Stained Glass
Lime Bed
Magenta Bed
Magma Block
Mangrove Leaves
Mangrove Log
Mangrove Roots
Mangrove Wood
Moss Block
Moss Carpet
Mossy Cobblestone
Mud
Muddy Mangrove Roots
Oak Button
Oak Fence
Oak Leaves
Oak Log
Oak Pressure Plate
Oak Slab
Orange Bed
Oxidized Copper Trapdoor
Oxidized Cut Copper
Packed Ice
Pink Bed
Podzol
Pointed Dripstone
Polished Andesite
Polished Tuff
Polished Tuff Slab
Potted Dead Bush
Powder Snow
Purple Bed
Red Bed
Red Candle
Red Concrete
Red Glazed Terracotta
Red Mushroom
Redstone Dust
Sand
Stone
Stone Bricks
Stone Button
Trial Spawner[note 3]
Tripwire
Tripwire Hook
Tuff Bricks
Vault
Vines
Water
Waxed Block of Copper
Waxed Chiseled Copper
Waxed Copper Bulbs[note 4]
Waxed Copper Door
Waxed Copper Grate
Waxed Cut Copper
Waxed Cut Copper Slab
Waxed Cut Copper Stairs
Waxed Oxidized Chiseled Copper
Waxed Oxidized Copper
Waxed Oxidized Copper Door
Waxed Oxidized Copper Grate
Waxed Oxidized Copper Trapdoor
Waxed Oxidized Cut Copper
Waxed Oxidized Cut Copper Slab
Waxed Oxidized Cut Copper Stairs
White Bed
White Concrete
White Stained Glass
Yellow Bed
Components
Corridors
Trial chambers feature two corridors:
- a corridor going from the entrance room to the intersection, passing through four slices and the atrium;
- a corridor going from the intersection to the end room, passing through four slices.
The intersection connects both corridors, forming an L-shape. The intersection and the end room always lead to a chamber, while slices have a probability to lead to a hallway (see § Hallways).
Entrance

The entrance generates at the end of one of the two corridors, passing through the atrium.
entrance_1 and entrance_2 include a vault, two entrance chests, and a platform containing either an oak, a mangrove, or a cactus; additionally, entrance_1 has a secret room containing a bed and a chest.
entrance_3 includes two vaults and three entrance chests.
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/corridor/entrance_1
|
Entrance 1 is a two-story room.
The first floor features a walkway, above which is a copper grate that leading to a hidden room containing a bed and a chest. A staircase leads to the second floor. The connector to the atrium is found at this floor. The second floor contains a platform with a tree (either an oak, a mangrove or cactus) and two chests. Between the two chests, right next to the vegetation platform, is a trapdoor leading into a ventilation-shaft-like tunnel. This tunnel connects both floors. The second floor also features an upper ledge with a vault. |
|
1⁄3 (33.33%) | |
trial_chambers/corridor/entrance_2
|
Entrance 2 is a two-story room.
The first floor is empty. A staircase leads to the second floor. The second floor contains a platform with a tree (either an oak, a mangrove or cactus) and two chests. It also features an upper ledge with a vault. The connector to the atrium is found at the second floor. |
1⁄3 (33.33%) | ||
trial_chambers/corridor/entrance_3
|
Entrance 3 is a five-story room with two spiral staircases that intertwine with one another but never connect; each staircase leads to separate sections of each floor, preventing traversal between them even on the same level.
The first spiral staircase goes from the first floor to the last floor. The first floor features two chests and the third floor a third chest, while other sections of floors connected by the first spiral staircase are empty. The second spiral staircase goes from the second floor to the last floor. The fourth and fifth floor both feature a vault. The first floor features the connector to the atrium. |
|
1⁄3 (33.33%) | |
| Addons | ||||
trial_chambers/corridor/addon/display_1
|
These substructures are the trees that can generate in entrance_1 and entrance_2. They cannot generate in entrance_3. They are respectively an oak, a mangrove and a cactus.
|
1⁄3 (33.33%) | ||
trial_chambers/corridor/addon/display_2
|
1⁄3 (33.33%) | |||
trial_chambers/corridor/addon/display_3
|
1⁄3 (33.33%) | |||
Atrium

The atrium generates between the entrance and one of the corridor's slices. It always contains an ominous vault above the doorway leading to the entrance and a fountain.
Murals are generated on both sides; they can depict either a bogged, a breeze, a spider, or a spiral shape. The grand staircase is also chosen randomly.
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/corridor/atrium_1
|
Atrium 1 is a large room featuring a grand bifurcated staircase connected to the entrance, a fountain, two murals, and ladders connecting the surface level to the lower, middle and upper level of the corridor. The grand staircase design and the murals are chosen randomly and are not part of the structure's pre-generation. |
|
1⁄1 (100%) | |
| Addons (grand staircase) | ||||
trial_chambers/corridor/atrium/grand_staircase_1
|
The grand staircase designs.
|
1⁄3 (33.33%) | ||
trial_chambers/corridor/atrium/grand_staircase_2
|
1⁄3 (33.33%) | |||
trial_chambers/corridor/atrium/grand_staircase_3
|
1⁄3 (33.33%) | |||
| Addons (mural) | ||||
trial_chambers/corridor/atrium/bogged_relief
|
The mural designs. They are respectively depicting a bogged, a breeze, a spider, and a spiral shape. | 1⁄4 (25%) | ||
trial_chambers/corridor/atrium/breeze_relief
|
1⁄4 (25%) | |||
trial_chambers/corridor/atrium/spider_relief
|
1⁄4 (25%) | |||
trial_chambers/corridor/atrium/spiral_relief
|
1⁄4 (25%) | |||
Slices


Corridor slices, or straight pieces,[note 7] are sub-structures that make up the corridors; they are generated on top of a tuff brick plate. Each of the two corridors has four slices.
Except for straight_1 and straight_8, all slices have a copper door:
straight_2andstraight_5generate a copper door on the lower level;straight_3andstraight_6generate a copper door on the middle level;straight_4andstraight_7generate a copper door on the upper level.
On average, each trial chamber has 6.29 (44⁄7) doors. These copper doors can either lead directly to a chamber, a hallway or nothing.[3] Provided the latter case doesn't happen:
- lower level doors always lead to a descending spiral staircase (
lower_hallway_connectorortrapped_staircase); - upper level doors always lead to an ascending spiral staircase (
upper_hallway_connector); - middle level doors and these spiral staircases have a 97.48% chance to directly lead to a chamber, 2.44% chance to lead to a hallway piece, and 0.08% chance to directly lead to a dead-end (see § Hallways).
Both straight_6 and straight_8 generate with a trial spawner that can either spawn a melee, small melee or ranged mob (see § Mobs), but never breezes. straight_7 generates with a hidden vault.
In addition to their addons, slices can generate with various decorations such as flower pots, decorated pots, candles and corridor barrels (see § Decor). Some addons can generate with a trial spawner (that can either spawn a melee, small melee or ranged mob) and a vault.
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
| Slices | ||||
trial_chambers/corridor/straight_1
|
straight_1 does not generate with a copper door. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/straight_2
|
straight_2 generates with a copper door on the lower level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_3
|
straight_3 generates with a copper door on the middle level.
Additionally, one of its upper level sides is blocked by a wall. |
2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_4
|
straight_4 generates with a copper door on the upper level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_5
|
straight_5 generates with a copper door on the lower level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_6
|
straight_6 generates with a copper door on the middle level and a trial spawner on the lower level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_7
|
straight_7 generates with a copper door on the upper level. Additionally, one of its upper level sides is blocked by a wall containing a vault hidden[note 8] inside of the wall. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/straight_8
|
straight_8 does not generate with a copper door but generates with a trial spawner on the middle level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/first_platetrial_chambers/corridor/second_plate
|
This substructure is a technical piece. It serves as the foundation for the 4 slices of each corridor. |
|
1⁄1 (100%) | |
| Addons (lower)[note 9] | ||||
trial_chambers/corridor/addon/staircase
|
This addon is a staircase connecting the surface level to the lower level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/wall
|
This addon is a wall blocking off the surface level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/ladder_to_middle
|
This addon is a ladder linking the lower level to the middle level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/arrow_dispenser
|
This addon is a dispenser trap that can be triggered with tripwire hooks. |
|
1⁄14 (7.14%) | |
minecraft:trial_chambers/corridor/addon/bridge_lower
|
This addon is a bridge linking the two sides of the slice on the lower level and linked to the surface level. | 2⁄14 (9.09%) | ||
| Addons (middle) | ||||
trial_chambers/corridor/addon/open_walkway
|
This addon is a copper grate walkway linking the two sides of the slice on the middle level. It generates with a trial spawner. | 2⁄11 (18.18%) | ||
trial_chambers/corridor/addon/walled_walkway
|
This addon is a walkway linking the two sides of the slice on the middle level, with its sides blocked by walls. It generates with a trial spawner. | 1⁄11 (33.33%) | ||
| Addons (middle upper) | ||||
trial_chambers/corridor/addon/open_walkway_upper
|
This addon is a copper grate walkway linking the two sides of the slice on the upper level. It generates with a trial spawner. | 2⁄12 (16.67%) | ||
trial_chambers/corridor/addon/chandelier_upper
|
This addon is a decoration that may generate on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/decoration_upper
|
This addon is a copper grate platform linking the two sides of the slice on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/head_upper
|
This addon is a decoration that may generate on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/reward_upper
|
This addon is a copper grate platform linking the two sides of the slice on the upper level. It generates with a vault. | 1⁄12 (8.33%) | ||
End
The end room generates at the end of one of the two corridors. It always leads to one of these chambers with equal probability:
chamber_1eruptionassemblyslanted
End rooms cannot lead to any other chamber, i.e. it excludes:
chamber_2pedestalchamber_4chamber_8
End rooms always include an ominous vault. In addition to its ominous vault, end_2 also features a regular vault and an chest with intersection loot.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
trial_chambers/corridor/end_1
|
End 1 is a large room with two staircases leading up to the chamber. The two staircases are separated by a wall on which an ominous vault is placed. | 1⁄2 (50%) | ||
trial_chambers/corridor/end_2
|
End 2 is a large room with a staircase leading up to the chamber. The staircase goes through four pillars linked by a copper grate ring on which a vault is placed.
A shallow water pool generates on the lower level. It contains a chest and an ominous vault in a room sealed by copper grates bellow the bridge leading up to the chamber. |
|
1⁄2 (50%) |
Intersections


intersection_2.The intersection is the room that connects both corridors. It always features a safer zone equipped with beds as well as an entrance to a chamber (rarely a hallway, see § Hallways for more information about the hallway generation rules.). In addition to that:
intersection_1andintersection_2feature an ominous vault;intersection_2andintersection_3feature an barrel with loot;intersection_2features a secret room with an additional bed and a decorated pot always containing 3 strings.[4]
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/intersection/intersection_1
|
Intersection 1 connects the two corridors by their upper levels. The two corridors and the chamber intersection 1 links to are connected by bridges connected to a platform above a pool of deep water.
The bedroom is located in the middle of the water pool, underneath the platform where the bridges are linked to. An ominous vault is sealed by a wall next to the bedroom. |
|
1⁄3 (33.33%) | |
trial_chambers/intersection/intersection_2
|
Intersection 2 connects the two corridors by their surface levels. The two corridors and the chamber intersection 2 links to are connected by a small atrium.
The bedroom is located on a mezzanine and contains a barrel. An ominous vault is placed near the staircase leading to the bedroom. A secret chamber is hidden behind the wall at the back of the 2 beds on the left. The secret chamber contains a purple bed, a decorated pot containing 3 strings, a table, a crafting table, and a potted dead bush. |
|
1⁄3 (33.33%) | |
trial_chambers/intersection/intersection_3
|
Intersection 3 is a tall vertical room. The top of the intersection connects through the second section of the corridor (i.e. the one leading to the entrance), while the bottom of it connects through the first section of the corridor (i.e. the one leading to the end room). The chamber intersection 3 links to is found at the bottom, blocked by a copper grate wall.
The center is filled up by a tall tower with three levels: the upper level connects to the second corridor, the middle level contains 3 beds and a barrel, and the lower level is a copper grate walkway leading to nothing. Unlike the other two intersections, this intersection doesn't contain an ominous vault. |
1⁄3 (33.33%) |
Hallways

Hallways are segments that connect corridors to chambers. When a copper door generates in a corridor, it (or, in the case of an upper or lower door, the spiral staircase that follows it; see § Slices) may lead to one of the following pieces:
- a chamber (97.48%);
- a hallway segment (1.14%);
- an encounter (0.41%);[Java Edition only]
- a dead end (0.08%).
If the selected piece cannot be generated, the game attempts to generate a different piece. After a certain number of failed attempts, it defaults to generating a dead end.[more information needed] If the dead end itself cannot be generated, no piece is generated.[3]
This process is then repeated at the end of each hallway segment or encounter. Furthermore, hallways never branch, meaning that every copper door found in corridors eventually leads to a single chamber, a dead end, or nothing.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
| Hallway segments | ||||
trial_chambers/hallway/cache_1
|
These pieces constitute the various trial chamber hallways. | JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/corridor_connector_1
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/left_corner
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/right_corner
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/long_straight_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/long_straight_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/corner_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/corner_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/upper_hallway_connector
|
This piece is always connected to a corridor upper level door (see § Slices). | JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/lower_hallway_connector
|
This piece is always connected to a corridor lower level door (see § Slices). | JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/trapped_staircase
|
A variant of lower_hallway_connector. This piece is always connected to a corridor lower level door (see § Slices). In addition to that, it has pointed dripstone and ladders at the bottom of the substructure.
|
JE: 1⁄1231 (0.08%) BE: ? | ||
| Entrance caps | ||||
trial_chambers/chamber/entrance_cap
|
A substructure used to block all other potential entrances of a chamber after one entrance has been chosen to connect to another substructure. (See § Chambers for a list of substructures where the chamber entrance connects to.) | 1⁄1 (100%) | ||
| Dead ends | ||||
trial_chambers/hallway/rubble
|
These pieces have a small chance of generating in hallways, stopping the hallway's expansion and acting as a dead end.
They also generate as fallback pieces: during the generation, after a certain number of failed attempts at generating other pieces, it defaults to generating a dead end. In that case, the weight is 1⁄4 (25%) for all four pieces. |
JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/rubble_chamber
|
JE: 10⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/rubble_chamber_thin
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/rubble_thin
|
JE: 1⁄1231 (0.08%) BE: ? | |||
Encounters

Encounters are hallway pieces that consist in "short challenges leading to a larger chamber".[6] They feature a single trial spawner and a vault.
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/hallway/encounter_1
|
Encounter 1 is a two-story room whose second floor has a vault and a trial spawner. The trial spawner can generate either melee, small melee or ranged mobs. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_2
|
Encounter 2 is a two-story room whose first floor has a vault and a breeze trial spawner. Dispensers may generate in the first floor walls. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_3
|
Encounter 3 is a tall vertical room whose first floor has a vault and which contains a trial spawner near the top. The trial spawner can generate either melee, small melee or ranged mobs. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_4
|
Encounter 4 is a tall vertical room whose first floor is filled with pointed dripstones and contains a vault. The top floor contains a trial spawner that generate slow ranged mobs and a dispenser trap. Players must cross the room by performing parkour on copper grates. |
|
1⁄1231 (0.08%) | |
trial_chambers/hallway/encounter_5
|
Encounter 5 is a large room which contains a vault and a breeze trial spawner. The room is filled with decor and can generate dispenser in the walls. | 1⁄1231 (0.08%) |
Chambers
Chambers are large combat rooms that contain multiple trial spawners and vaults, as well as one ominous vault. Chambers can be accessed from hallways, intersections, end rooms, and corridor slices.
Each chamber design has several potential entrances, of which only one is connected to the rest of the structure. The remaining entrances are sealed with an entrance cap (see § Hallways). Each potential entrance, including the sealed ones, generates a disposal consisting of a hopper placed above a barrel (see § Decor), allowing players to manage their inventory before entering a chamber.[7]
- Chamber_1 and Chamber_2

| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_1
|
Chamber_1 is a large room which has a tall column in its center. It has one potential entrance on each of its four faces; three on an upper level and one on a middle level.
During pre-generation, the room is a large room with no features despite walls, entrances and jigsaw blocks that can make up the features in this room, as all other features are addons that are generated via jigsaws. It generates a breeze trial spawner as part of the column. Additionally, it can generate up to two ranged trial spawners as part of walkways. It tries to generate an ominous vault embedded in a wall near the bottom of the column,[note 10] and can generate up to two regular vaults as part of walkways. In addition to its addons, dispensers may generate embedded in the walls. |
JE: 150⁄1231 (12.19%) BE: ? | ||
trial_chambers/chamber/chamber_2
|
Chamber_2 is a large room which has a tall column in its center and a floor made of powder snow. It has one potential entrance on each of its four faces; three on an upper level and one on a middle level.
It generates a ranged trial spawner as part of the column. Additionally, it and can generate up to two ranged trial spawners as part of walkways. It generates an ominous vault as part of the column, on its lower level, and can generate up to two regular vaults as part of walkways. In addition to its addons, dispensers may generate embedded in the walls. |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Column | ||||
trial_chambers/chamber/addon/c1_breeze
|
The column substructure is exclusive to chamber_1 as chamber_2's column is built-in.
It generated in the middle of the chamber, always features a breeze trial chamber on its middle level. It generated with a staircase connecting the lower level of the room to the middle level of the column. On the upper level, the columns attempts to generate hanging platforms on all four sides. However, a hanging platform may fail to generate if the space is already occupied by an entrance piece. |
1⁄1 (100%) | ||
trial_chambers/chamber/addon/lower_staircase_down
|
1⁄1 (100%) | |||
| Entrances | ||||
trial_chambers/chamber/addon/full_stacked_walkway
|
This sub-structure can generate attached to any entrance, except the one to the left of the ominous vault.
It acts as a walkway that features a ranged trial spawner. |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/full_stacked_walkway_2
|
This sub-structure can generate attached to any entrance, except the one to the left of the ominous vault.
It acts as a walkway that features a ranged trial spawner and a vault. Dispensers ( |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/full_corner_column
|
This sub-structure can generate attached to any entrance, except the one to the right of the ominous vault and the middle level one.
It generates hanging platforms directly in front of the entrance and to the left when entering the chamber. |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/grate_bridge
|
This sub-structure can generate attached to any upper level entrance. It connects the entrance to the column. | 1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/short_platform
|
This sub-structure can generate attached to any upper level entrance. It acts as a small overhang. | 1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/short_grate_platform
|
This sub-structure acts similarly to short_platform, except it tries to generate hanging platforms on all three sides; a hanging platform may fail to generate if the space is already occupied by an entrance piece.
|
1⁄6 (16.67%) | ||
| Hanging platform | ||||
trial_chambers/chamber/addon/hanging_platform
|
This sub-structure is a hanging platform that tries to generate when called by the full_corner_column or short_grate_platform sub-structures.
|
1⁄1 (100%) | ||
| Unused | ||||
trial_chambers/chamber/addon/walkway_with_bridge_1
|
This pieces is an unused sub-structure. Despite existing within the template pool with a weight of 1⁄10, it cannot generate as it doesn't include any jigsaw block.
It includes a structure block in save mode. |
— | ||
- Pedestal

| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/pedestal
|
Pedestal is a large room with a large pedestal in its center. It has two potential entrances; one on its upper level and one on its lower level.
It generates with 8 slices via jigsaw blocks, including an ominous one, and 4 quadrants. |
|
JE: 150⁄1231 (12.19%) BE: ? | |
| Center | ||||
trial_chambers/chamber/pedestal/center_1
|
This center piece is a large pedestal with three trial spawners on top.
One of these trial spawners is a breeze trial spawner, and the two other can generate either melee, small melee or ranged mobs. |
1⁄1 (100%) | ||
| Slices | ||||
trial_chambers/chamber/pedestal/ominous_slice_1
|
This slice always generates opposite the upper potential entrance. It contains an ominous vault on its upper floor.
This slice always generate as part of one slice when Pedestal tries to generate.[Java Edition only] |
1⁄1 (100%) | ||
trial_chambers/chamber/pedestal/slice_1
|
This slice can be attached to any wall.
It contains a vault on its upper floor. |
1⁄13 (7.69%) | ||
trial_chambers/chamber/pedestal/slice_2
|
This slice can be attached to any wall.
It contains a vault on its lower floor. |
3⁄13 (23.08%) | ||
trial_chambers/chamber/pedestal/slice_3
|
This slice can be attached to any wall.
It contains a vault on its upper floor. |
3⁄13 (23.08%) | ||
trial_chambers/chamber/pedestal/slice_4
|
This slice can be attached to any wall.
It contains a vault on its lower floor. |
3⁄13 (23.08%) | ||
trial_chambers/chamber/pedestal/slice_5
|
This slice can be attached to any wall.
It contains a vault on its upper floor. |
3⁄13 (23.08%) | ||
| Quadrants | ||||
trial_chambers/chamber/pedestal/quadrant_1
|
These sub-structures theoretically generate in the corners of the chamber. However, due to a bug, the Pedestal chamber can only generate with the Slanted chamber's quadrants (see § Slanted).[8] | 1⁄3 (33.33%) | ||
trial_chambers/chamber/pedestal/quadrant_2
|
1⁄3 (33.33%) | |||
trial_chambers/chamber/pedestal/quadrant_3
|
1⁄3 (33.33%) | |||
- Chamber_4
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_4
|
Chamber_4 is a small two-story room. It has three potential entrance; one on the lower level and two on the upper level.
It generates two small melee trial spawners, both on the upper level, and a vault on each level. An ominous vault is located between the two upper level potential entrances. Chamber 4 also generates copper grate walls near the lower entrance. with a 1-block layer gap. Chamber 4 does not come with addons nor generate dispensers in the walls. However, it may generate various decor (see § Decor). |
JE: 150⁄1231 (12.19%) BE: ? |
- Eruption

| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/eruption
|
Eruption is a large room with a fountain-like structure in its center surrounded by magma blocks. It has three potential entrances; one on its upper level and two on its lower level.
It generates a breeze trial spawner and a vault on the side where it does not have a potential entrance. The three other sides are filled with random slices, and the corners are filled with random quadrants. |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Center | ||||
trial_chambers/chamber/eruption/center_1
|
Center 1 is a center pedestal which contains a fountain-like structure with a dispenser.
It theoretically contains a hidden vault inside; however, due to limited space, the vault never generates. |
1⁄1 (100%) | ||
| Slices | ||||
trial_chambers/chamber/eruption/breeze_slice_1
|
Breeze slice 1 is the slice placed on the only side without any potential entrances.
It contains a breeze trial spawner and an ominous vault. |
1⁄1 (100%) | ||
trial_chambers/chamber/eruption/slice_1
|
Slice 1 can be attached to any potential entrance.
It contains a vault on its upper floor. |
1⁄3 (33.33%) | ||
trial_chambers/chamber/eruption/slice_2
|
Slice 2 can be attached to any potential entrance. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/eruption/slice_3
|
Slice 3 can be attached to any potential entrance.
It contains a melee trial spawner on its lower floor. |
1⁄3 (33.33%) | ||
| Quadrants | ||||
trial_chambers/chamber/eruption/quadrant_1
|
Quadrant 1 can generate in the corners of the chamber. | 1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_2
|
Quadrant 2 can generate in the corners of the chamber.
It contains a vault on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_3
|
Quadrant 3 can generate in the corners of the chamber.
It contains a vault on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_4
|
Quadrant 4 can generate in the corners of the chamber.
It contains a ranged trial spawner on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_5
|
Quadrant 5 can generate in the corners of the chamber.
It contains a ranged trial spawner on its upper floor. |
1⁄5 (20%) | ||
- Assembly

| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/assembly
|
Assembly is a large room consisting of a main floor, a balcony and a platform. It has three potential entrances: one leading to the platform, one to the balcony, and one in a underground passageway.
The main floor contains a vault, a breeze trial spawner, an ominous vault embedded in a wall, and may have dispensers embedded in the walls. The platform contains two vaults and a ranged trial spawner. The underground passageway, located below the main floor, contains a single vault. On the main floor, 11 random upper addons, such as hanging platforms, generate attached to the ceiling, while 11 random lower addons generate attached to the floor. In addition to these addons, dispensers may generate embedded in the walls. The two staircases leading to the balcony are randomly selected. |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Addons (lower) | ||||
trial_chambers/chamber/assembly/cover_1
|
These addons consist in walls of copper grates around staircases embedded into the floor and sealed by trapdoors. | 2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/cover_2
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_3
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_4
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_5
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_6
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_7
|
This addon is identical to the previous ones, but without walls of copper grates around the staircases. | 5⁄22 (22.73%) | ||
trial_chambers/chamber/assembly/full_column
|
This addon consists in a large pillar attached to the ceiling. | 2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/platform_1
|
This addon is a small platform. | 2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/spawner_1
|
This addon is a taller platform outlined with staircases leading to a lower part. Despite its name, it does not generate with a trial spawner. | 1⁄22 (4.55%) | ||
| Addons (upper) | ||||
trial_chambers/chamber/assembly/hanging_1
|
These hanging platforms may generate attached to the ceiling, provided a full_column lower addon prevent the generation by taking the room.
|
2⁄11 (18.18%) | ||
trial_chambers/chamber/assembly/hanging_2
|
1⁄11 (9.09%) | |||
trial_chambers/chamber/assembly/hanging_3
|
2⁄11 (18.18%) | |||
trial_chambers/chamber/assembly/hanging_4
|
2⁄11 (18.18%) | |||
trial_chambers/chamber/assembly/hanging_5
|
This sub-structure consists in no hanging platform, leaving the ceiling empty. | 4⁄11 (36.36%) | ||
| Staircases | ||||
trial_chambers/chamber/assembly/right_staircase_1
|
One of the three staircases designs leading to the balcony. The right and left sides are independent. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_1
|
||||
trial_chambers/chamber/assembly/right_staircase_2
|
One of the three staircases designs leading to the balcony. The right and left sides are independent. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_2
|
||||
trial_chambers/chamber/assembly/right_staircase_3
|
One of the three staircases designs leading to the balcony. The right and left sides are independent.
It contains a trial spawner that can generate either melee, small melee or ranged mobs on the upper floor. |
1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_3
|
||||
- Chamber_8
| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_8
|
Chamber_8 is a tall four-story room. It has two potential entrance; one on the lower level and one on the third level.
The first floor contains two vaults. The second and third floors both contain a slow ranged trial spawner. The fourth floor contains two slow ranged trial spawners, a vault, and an ominous vault. Dispensers can generate in the walls. It does not generate with addons. |
JE: 150⁄1231 (12.19%) BE: ? |
- Slanted

| Name | Description | Blocks | Image[note 5] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/slanted
|
Slanted is a large two-story room. It has two potential entrance; one on the lower level and one on the upper level.
It has a breeze trial spawner in its center around which are 4 slices, including an ominous one, and 4 quadrants. Unlike other chambers that generate with full slices, Slanted's slice are split into two parts: hallways (on the lower level) and ramps (on the upper level). |
|
JE: 150⁄1231 (12.19%) BE: ? | |
| Center | ||||
trial_chambers/chamber/slanted/center
|
This pieces generates in the center. It contains a breeze trial spawner on the upper floor. | 1⁄1 (100%) | ||
| Slices (hallways) | ||||
trial_chambers/chamber/slanted/hallway_1
|
These pieces consist of the lower part of Slanted's slices.
|
1⁄3 (33.33%) | ||
trial_chambers/chamber/slanted/hallway_2
|
1⁄3 (33.33%) | |||
trial_chambers/chamber/slanted/hallway_3
|
1⁄3 (33.33%) | |||
| Slices (ramps) | ||||
trial_chambers/chamber/slanted/ominous_upper_arm_1
|
This piece consist of an upper part of Slanted's slices. It generates attached to a single side of the center piece and contains an ominous vault. This piece is the only slice to always generate inside the Slanted chamber, taking up one slice although this addon generates throughout different slices per generation of Slanted, leaving three ramps to be filled with other types of ramps. | 1⁄1 (100%) | ||
trial_chambers/chamber/slanted/ramp_1
|
These pieces consist of the lower part of Slanted's slices.
|
1⁄4 (25%) | ||
trial_chambers/chamber/slanted/ramp_2
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/ramp_3
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/ramp_4
|
1⁄4 (25%) | |||
| Quadrants | ||||
trial_chambers/chamber/slanted/quadrant_1
|
This quadrant consists of a staircase connecting the two floors. It contains a vault under the staircase and a melee trial spawner on the upper level. | 1⁄4 (25%) | ||
trial_chambers/chamber/slanted/quadrant_2
|
These quadrants consist in two unconnected floors, each containing a vault. | 1⁄4 (25%) | ||
trial_chambers/chamber/slanted/quadrant_3
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/quadrant_4
|
This quadrants consists of parkour platforms connecting the two floors. It contains dispensers embedded in its walls. | 1⁄4 (25%) | ||
Miscellaneous
Decor


Decor includes decorated pots, flower pots, candles, and barrels. It can generate in slices, some encounters, and undecorated_pot can generate in chamber_4.
Disposals and beds are also classified as decor but are not part of the decor pool: they only generate near chamber entrances and at intersections respectively.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
| Decor (regular) | ||||
trial_chambers/decor/barrel
|
Barrels controlled by a loot table. | 2⁄45 (4.44%) | ||
trial_chambers/decor/flow_pot
|
Decorated pots controlled by a loot table. They respectively have a flow pottery sherd, a guster pottery sherd, a scrape pottery sherd or empty.
A decorated pot with a flow pottery sherd also generates inside the secret room of |
1⁄45 (2.22%) | ||
trial_chambers/decor/guster_pot
|
1⁄45 (2.22%) | |||
trial_chambers/decor/scrape_pot
|
1⁄45 (2.22%) | |||
trial_chambers/decor/undecorated_pot
|
10⁄45 (22.22%) | |||
trial_chambers/decor/candle_1
|
Candles are never lit. | 1⁄45 (2.22%) | ||
trial_chambers/decor/candle_2
|
1⁄45 (2.22%) | |||
trial_chambers/decor/candle_3
|
1⁄45 (2.22%) | |||
trial_chambers/decor/candle_4
|
1⁄45 (2.22%) | |||
trial_chambers/decor/dead_bush_pot
|
— | 2⁄45 (4.44%) | ||
trial_chambers/decor/empty_pot
|
— | 2⁄45 (4.44%) | ||
| Disposal | ||||
trial_chambers/decor/disposal
|
Disposals consist of a hopper placed above an empty barrel. Their purpose is to help players manage their inventory before entering a chamber.[7] | 1⁄1 (100%) | ||
| Bed | ||||
trial_chambers/decor/<color>_bed
|
Beds can generate in any color, with each color having a 6.52% (3⁄46) chance of generating, except pink which has a 2.17% (1⁄46) chance.
The bed that generate in the secret rooms of |
|
1⁄1 (100%) | |
Dispenser
Dispensers in this category are controlled by loot table dispensers/trial_chambers/chamber. (See § Chamber dispenser for loot table.)
Loot containers
Other loot containers that belong to categories trial_chambers/chests and trial_chambers/reward.
| Name | Description | Blocks | Image |
|---|---|---|---|
| Chests | |||
trial_chambers/chests/connectors/supply
|
This substructure is a technical connector. It is always replaced by air during the structure generation. | ||
trial_chambers/chests/supply
|
Only appears in cache_1.
|
||
| Vaults | |||
trial_chambers/reward/vault
|
— | ||
trial_chambers/reward/ominous_vault
|
— |
|
|
Trial spawners
| Name | Description | Blocks | Image |
|---|---|---|---|
| Technical | |||
trial_chambers/spawners/connectors/breezetrial_chambers/spawners/connectors/meleetrial_chambers/spawners/connectors/rangedtrial_chambers/spawners/connectors/slow_rangedtrial_chambers/spawners/connectors/small_melee |
These substructures are technical connectors with jigsaw blocks. They are replaced by air during the structure generation. | ||
| Trial spawners | |||
trial_chambers/spawner/breeze/breeze
|
Spawns breezes. | ||
trial_chambers/spawner/melee/husk
|
Spawns husks. | ||
trial_chambers/spawner/melee/spider
|
Spawns spiders. | ||
trial_chambers/spawner/melee/zombie
|
Spawns zombies. | ||
trial_chambers/spawner/ranged/poison_skeleton
|
Spawns bogged. | ||
trial_chambers/spawner/slow_ranged/poison_skeleton
|
Spawns bogged.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/ranged/skeleton
|
Spawns skeletons. | ||
trial_chambers/spawner/slow_ranged/skeleton
|
Spawns skeletons.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/ranged/stray
|
Spawns strays. | ||
trial_chambers/spawner/slow_ranged/stray
|
Spawns strays.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/small_melee/baby_zombie
|
Spawns baby zombies. | ||
trial_chambers/spawner/small_melee/cave_spider
|
Spawns cave spiders. | ||
trial_chambers/spawner/small_melee/silverfish
|
Spawns silverfishes. | ||
trial_chambers/spawner/small_melee/slime
|
Spawns slimes. | ||
Mobs
Natural hostile mob spawning is disabled within a trial chamber. Mobs spawn only from the trial spawners. The number of mobs spawned scales with the number of players in range of each spawner, and breezes are spawned less per spawner and per player than other mobs.
When a trial chamber structure generates, one mob from each of the following categories is randomly selected for the trial spawners in that structure. Every mob within the same category has an equal chance to be selected. The breeze is in its own category and is thus guaranteed to be found in certain chambers.
| Category | Mob spawned | Floor | Blocks in/on the floor | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Breeze |
|
|||||||||||||||||
| Melee |
|
|||||||||||||||||
|
|
||||||||||||||||||
|
|
| |||||||||||||||||
| Small melee |
|
|||||||||||||||||
|
|
||||||||||||||||||
|
|
||||||||||||||||||
|
|
| |||||||||||||||||
| Ranged |
|
|||||||||||||||||
|
|
||||||||||||||||||
|
|
|
Additionally, chickens can also appear in trial chambers in two different ways.
- In Java Edition, baby zombies or baby husks that spawn have a 5% chance to spawn as a chicken jockey.
- Naturally generated dispensers can contain eggs and breezes can unintentionally power a button or pressure plate, activating the dispenser to fire the eggs, which have an 1/8 chance to spawn a chick.
Loot
Loot is available from vaults, chests, barrels, dispensers, and decorated pots from within the chambers. Players who defeat a trial spawner each receive rewards; this loot scales depending on the number of players who defeat the trial spawner.
Vaults and reward chests

Vaults and chests (known as reward chests in game) in entrance_1's secret room and the hallway dead end rubble share the same loot table.
In Java Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 392⁄2875 | 4⁄25 | — | 38.4% | 1.369 | 2.6 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 1–4 | 1–4 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.660 | 4.2 | |
| 1–3 | 1–3 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.528 | 4.2 | |
| 1–2 | 1–2 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.396 | 4.2 | |
| 1 | 1 | — | 46⁄2875 | 2⁄25 | — | 16.5% | 0.176 | 6.1 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 4–12 | 4–12 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.704 | 11.7 | |
| 1–2 | 1–2 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.132 | 11.7 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| 1–2 | — | — | 200⁄2875 | — | — | 7.0% | 0.104 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Java", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }In Bedrock Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 443⁄2875 | 4⁄25 | — | 39.7% | 1.422 | 2.5 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 1–4 | 1–4 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.840 | 3.4 | |
| 1–3 | 1–3 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.672 | 3.4 | |
| 1–2 | 1–2 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.504 | 3.4 | |
| 1 | 1 | — | 184⁄2875 | 2⁄25 | — | 20.6% | 0.224 | 4.9 | |
| 4–12 | 4–12 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.896 | 9.3 | |
| 1–2 | 1–2 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.168 | 9.3 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
| 1–2 | — | — | 50⁄2875 | — | — | 1.7% | 0.026 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b Ominous bottle level between I and II
- ↑ a b The item has between 50% and 100% of its total durability.
- ↑ a b c d e f g h Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchanted with a random level of Mending, Riptide, Loyalty, Channeling, or Impaling.
- ↑ a b Enchanted with a random level of Sharpness, Bane of Arthropods, Efficiency, Fortune, Silk Touch, or Feather Falling.
- ↑ a b Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-0 to level-10 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Ominous vaults

In Java Edition and Bedrock Edition, each trial chambers ominous vault contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| 4–10 | 4–10 | — | 145⁄2175 | 5⁄15 | — | 56.2% | 5.133 | 1.8 | |
| 8–12 | 8–12 | — | 116⁄2175 | 4⁄15 | — | 47.4% | 5.867 | 2.1 | |
| 4–12 | 4–12 | — | 87⁄2175 | 3⁄15 | — | 37.5% | 3.520 | 2.7 | |
| 2–3 | 2–3 | — | 58⁄2175 | 2⁄15 | — | 26.4% | 0.733 | 3.8 | |
| — | — | 1 | — | — | 10⁄40 | 25.0% | 0.250 | 4.0 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 6⁄40 | 15.0% | 0.150 | 6.7 | |
| 1 | 1 | — | 29⁄2175 | 1⁄15 | — | 13.9% | 0.147 | 7.2 | |
| 1 | — | — | 300⁄2175 | — | — | 13.8% | 0.138 | 7.2 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 60⁄2175 | — | — | 2.8% | 0.028 | 36.2 | |
{ "chestNames": [ "trial-chambers-reward-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-reward-ominous": { "poolsJava": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "display_name": "trial chambers ominous vault", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous vault", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "poolsBedrock": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Ominous vault", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] ominous vault", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Ominous bottle level between III and V
- ↑ Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-10 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Enchanted with a random level of Breach, or Density.
- ↑ Enchanted with a random level of Knockback, Punch, Smite, Looting, or Multishot.
- ↑ Enchanted with level I of Wind Burst.
Chests
Entrances
In Java Edition and Bedrock Edition, each trial chambers entrance chest contains 2–3 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| 5–10 | 10⁄36 | 55.1% | 5.208 | 1.8 | |
| 2–8 | 10⁄36 | 55.1% | 3.472 | 1.8 | |
| 1 | 10⁄36 | 55.1% | 0.694 | 1.8 | |
| 2–5 | 5⁄36 | 31.0% | 1.215 | 3.2 | |
| 1 | 1⁄36 | 6.8% | 0.069 | 14.7 |
{ "chestNames": [ "trial-chambers-entrance" ], "gameVersion": "Java", "loot": { "trial-chambers-entrance": { "poolsJava": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Entrance chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "poolsBedrock": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–3" ], "itemDataBedrockUpcoming": [], "header": "Entrance", "allRollsJava": [ "2–3" ], "link": "[[trial chambers]] entrance", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Intersections
The room where the loot is stored is actually inside in the room end_2, not an intersection.
In Java Edition and Bedrock Edition, each trial chambers intersection chest contains 1–3 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| 8–20 | 20⁄86 | 39.7% | 6.512 | 2.5 | |
| 1–4 | 20⁄86 | 39.7% | 1.163 | 2.5 | |
| 1–2 | 20⁄86 | 39.7% | 0.698 | 2.5 | |
| 1–2 | 10⁄86 | 21.5% | 0.349 | 4.6 | |
| 1–3 | 5⁄86 | 11.2% | 0.233 | 8.9 | |
| 1 | 5⁄86 | 11.2% | 0.116 | 8.9 | |
| 1 | 5⁄86 | 11.2% | 0.116 | 8.9 | |
| 1 | 1⁄86 | 2.3% | 0.023 | 43.3 |
{ "chestNames": [ "trial-chambers-intersection" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection": { "poolsJava": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "poolsBedrock": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Intersection", "allRollsJava": [ "1–3" ], "link": "[[trial chambers]] intersection", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ a b The item has between 10% and 50% of its total durability.
Supply
Supply loot only occurs in chests within cache_1.
In Java Edition and Bedrock Edition, each trial chambers supply chest contains 3–5 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| 4–14 | 2⁄18 | 37.3% | 4.000 | 2.7 | |
| 2–10 | 2⁄18 | 37.3% | 2.667 | 2.7 | |
| 2–4 | 2⁄18 | 37.3% | 1.333 | 2.7 | |
| 1 | 2⁄18 | 37.3% | 0.444 | 2.7 | |
| 5–10 | 1⁄18 | 20.4% | 1.667 | 4.9 | |
| 4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 | |
| 4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 | |
| 3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 | |
| 3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 | |
| 2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 | |
| 2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 | |
| 2 | 1⁄18 | 20.4% | 0.444 | 4.9 | |
| 2 | 1⁄18 | 20.4% | 0.444 | 4.9 | |
| 1 | 1⁄18 | 20.4% | 0.222 | 4.9 |
{ "chestNames": [ "trial-chambers-supply" ], "gameVersion": "Java", "loot": { "trial-chambers-supply": { "poolsJava": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Supply chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "poolsBedrock": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "3–5" ], "itemDataBedrockUpcoming": [], "header": "Supply", "allRollsJava": [ "3–5" ], "link": "[[trial chambers]] supply", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ The item has between 15% and 80% of its total durability.
Barrels
Intersection barrels
In Java Edition, each trial chambers intersection barrel contains 1–3 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per barrel [D] |
Avg. # barrels to open [E] |
|---|---|---|---|---|---|
| 5–15 | 10⁄33 | 49.3% | 6.061 | 2.0 | |
| 6–10 | 10⁄33 | 49.3% | 4.848 | 2.0 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1–3 | 1⁄33 | 5.9% | 0.121 | 16.8 | |
| 1–2 | 1⁄33 | 5.9% | 0.091 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
{ "chestNames": [ "trial-chambers-intersection-barrel" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection-barrel": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe-2": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe-2": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe-2" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection barrel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "chest_type": "barrel", "header": "Barrel intersection", "allRollsJava": [ "1–3" ], "link": "[[trial chambers]] barrel intersection", "structID": "trial-chambers" } } }In Bedrock Edition, each trial chambers intersection barrel contains 1–3 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per barrel [D] |
Avg. # barrels to open [E] |
|---|---|---|---|---|---|
| 5–15 | 10⁄33 | 49.3% | 6.061 | 2.0 | |
| 6–10 | 10⁄33 | 49.3% | 4.848 | 2.0 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1–3 | 1⁄33 | 5.9% | 0.121 | 16.8 | |
| 1–2 | 1⁄33 | 5.9% | 0.091 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
{ "chestNames": [ "trial-chambers-intersection-barrel" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-intersection-barrel": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe-2": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe-2": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe-2" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection barrel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "chest_type": "barrel", "header": "Barrel intersection", "allRollsJava": [ "1–3" ], "link": "[[trial chambers]] barrel intersection", "structID": "trial-chambers" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b c d e The item has between 15% and 80% of its total durability.
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ a b The item has between 40% and 90% of its total durability.
- ↑ The item has between 10% and 50% of its total durability.
Corridor barrels
Corridor barrels are named as "corridor chests" in the game files, but the loot is stored inside barrels. In Java Edition and Bedrock Edition, each trial chambers corridor chest contains 1–3 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
|---|---|---|---|---|---|
| 8–20 | 3⁄19 | 28.4% | 4.421 | 3.5 | |
| 2–10 | 2⁄19 | 19.6% | 1.263 | 5.1 | |
| 3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 | |
| 3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 | |
| 1–4 | 2⁄19 | 19.6% | 0.526 | 5.1 | |
| 1–2 | 2⁄19 | 19.6% | 0.316 | 5.1 | |
| 1 | 2⁄19 | 19.6% | 0.211 | 5.1 | |
| 1 | 2⁄19 | 19.6% | 0.211 | 5.1 | |
| 2–8 | 1⁄19 | 10.2% | 0.526 | 9.8 | |
| 1 | 1⁄19 | 10.2% | 0.105 | 9.8 |
{ "chestNames": [ "trial-chambers-corridor" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor": { "poolsJava": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "poolsBedrock": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Corridor", "allRollsJava": [ "1–3" ], "link": "[[Trial Chambers]] corridor", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ a b The item has between 15% and 80% of its total durability.
- ↑ All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ The item has between 40% and 90% of its total durability.
Decorated pots

In addition to the below, decorated pots may have flow, guster, or scrape designs, which yield their respective pottery sherds when broken, along with bricks for any blank sides. There is a 10⁄13 chance that the pot is composed entirely out of bricks, and 1⁄13 chance for each of the variants with a single sherd.
In Java Edition and Bedrock Edition, each trial chambers corridor pot contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per pot [D] |
Avg. # pots to break [E] |
|---|---|---|---|---|---|
| 1–3 | 125⁄351 | 35.6% | 0.712 | 2.8 | |
| 2–8 | 100⁄351 | 28.5% | 1.425 | 3.5 | |
| 1–2 | 100⁄351 | 28.5% | 0.427 | 3.5 | |
| 1 | 10⁄351 | 2.8% | 0.028 | 35.1 | |
| 1–2 | 5⁄351 | 1.4% | 0.021 | 70.2 | |
| 1 | 5⁄351 | 1.4% | 0.014 | 70.2 | |
| 1 | 5⁄351 | 1.4% | 0.014 | 70.2 | |
| 1 | 1⁄351 | 0.3% | 0.003 | 351.0 |
{ "chestNames": [ "trial-chambers-corridor-pot" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-pot": { "poolsJava": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor pot", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "poolsBedrock": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "decorated pot", "header": "Corridor pot", "allRollsJava": [ 1 ], "link": "[[trial chambers]] corridor pot", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Dispensers

Chamber dispenser
See § Dispenser for substructures with loot table.
In Java Edition and Bedrock Edition, each trial chambers chamber dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
Avg. # dispensers to open [E] |
|---|---|---|---|---|---|
| 4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 | |
| 4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 | |
| 4–8 | 4⁄29 | 13.8% | 0.828 | 7.2 | |
| 1 | 4⁄29 | 13.8% | 0.138 | 7.2 | |
| 4–8 | 2⁄29 | 6.9% | 0.414 | 14.5 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
{ "chestNames": [ "trial-chambers-chamber-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-chamber-dispenser": { "poolsJava": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Chamber dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "poolsBedrock": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Chamber dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] chamber dispenser", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Corridor dispenser
In Java Edition and Bedrock Edition, each trial chambers corridor dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
Avg. # dispensers to open [E] |
|---|---|---|---|---|---|
| 4–8 | 1⁄1 | 100.0% | 6.000 | 1.0 |
{ "chestNames": [ "trial-chambers-corridor-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-dispenser": { "poolsJava": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Corridor dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] corridor dispenser", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Water dispenser
In Java Edition and Bedrock Edition, each trial chambers water dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
Avg. # dispensers to open [E] |
|---|---|---|---|---|---|
| 1 | 1⁄1 | 100.0% | 1.000 | 1.0 |
{ "chestNames": [ "trial-chambers-water-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-water-dispenser": { "poolsJava": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Water dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Water dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] water dispenser", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Trial spawners
When all mobs have been killed, the trial spawner has a 50% chance of picking the trial key, in which case it drops for all players. The other 50% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chambers trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
Avg. # spawners to defeat [E] |
|---|---|---|---|---|---|
| 1 | 10⁄20 | 50.0% | 0.500 | 2.0 | |
| 1–3 | 3⁄20 | 15.0% | 0.300 | 6.7 | |
| 1 | 3⁄20 | 15.0% | 0.150 | 6.7 | |
| 1–3 | 2⁄20 | 10.0% | 0.200 | 10.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 |
{ "chestNames": [ "trial-chambers-trial-spawner" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner": { "poolsJava": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "display_name": "trial chambers trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "poolsBedrock": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] spawner", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Ominous trial spawners
When all mobs have been killed, the ominous trial spawner has a 30% chance of picking the ominous trial key, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chamber ominous trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
Avg. # spawners to defeat [E] |
|---|---|---|---|---|---|
| 1 | 30⁄100 | 30.0% | 0.300 | 3.3 | |
| 2–4 | 21⁄100 | 21.0% | 0.630 | 4.8 | |
| 1–2 | 21⁄100 | 21.0% | 0.315 | 4.8 | |
| 1–2 | 14⁄100 | 14.0% | 0.210 | 7.1 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 |
{ "chestNames": [ "trial-chambers-trial-spawner-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner-ominous": { "poolsJava": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "display_name": "trial chamber ominous trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "poolsBedrock": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "ominous trial spawner", "header": "Ominous Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] ominous spawner", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Data values
ID
| Structure type | Identifier |
|---|---|
jigsaw |
| Structure | Identifier |
|---|---|
trial_chambers |
| Structure type | Identifier |
|---|---|
jigsaw |
| Structure | Identifier | Translation key |
|---|---|---|
trial_chambers |
feature |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40 | Silver | |||
| Revaulting | Unlock an Ominous Vault with an Ominous Trial Key | — | 20 | Silver | |||
| Who Needs Rockets? | Use a Wind Charge to launch yourself upward 8 blocks | — | 10 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Minecraft: Trial(s) Edition | Step foot in a Trial Chamber | — |
![]() | Lighten Up | Scrape a Copper Bulb with an Axe to make it brighter | Use any type of axe on a lit copper bulb that is at least partially oxidized. |
![]() | Who Needs Rockets? | Use a Wind Charge to launch yourself upwards 8 blocks | Begin falling at least 7 blocks above the position where the player was affected by the explosion of a wind charge that was not fired by a breeze. |
![]() | Under Lock and Key | Unlock a Vault with a Trial Key | — |
![]() | Revaulting | Unlock an Ominous Vault with an Ominous Trial Key | — |
![]() | Blowback | Kill a Breeze with a deflected Breeze-shot Wind Charge | Receive kill credit for a breeze killed by a breeze-shot wind charge. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
Videos
History
Announcement and teaser
| October 15, 2023 | Trial chambers are announced at Minecraft Live 2023. | ||||||
|---|---|---|---|---|---|---|---|
| November 6, 2023 | Trial chambers are teased in a minecraft.net blog post. | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.3 Experiment | 23w45a | Added trial chambers behind the "Update 1.21" experimental data pack. | |||||
| 1.20.5 Experiment | 24w05a | Vaults now generate in trial chambers. | |||||
| 24w07a | Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons with arrows of Poison in their offhands. | ||||||
| 24w11a | Added new chambers and variations, with new challenges. | ||||||
| Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool. | |||||||
| Changed the layout of the blocks around vaults. | |||||||
Remade chamber_3 and chamber_9 and renamed them to pedestal and slanted, respectively. | |||||||
| 24w12a | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | ||||||
| 24w13a | Ominous vaults now generate in trial chambers. | ||||||
| Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
Changed the layout of straight_7, straight_8, end_1, end_2, intersection_1, pedestal and slanted.
| |||||||
| Added an atrium to the corridors. | |||||||
Remade chamber_5 and renamed it to eruption. | |||||||
| pre1 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
Remade chamber_6 and renamed it to assembly.
| |||||||
| Added a new trap dispenser style to chambers. | |||||||
| Fixed various broken jigsaw connections in the corridors. | |||||||
| In chamber 'Eruption', stopped tuff bricks from spawning in the air. | |||||||
| In chamber 'Eruption', added more lights to quadrants. | |||||||
| 1.21 | 24w18a | Trial chambers are now available without using the "Update 1.21" experimental data pack. | |||||
| Made various layout changes in intersections and corridors. | |||||||
| Added new trap dispenser style to chambers. | |||||||
| Added new entrance variations. | |||||||
| Added empty chests to chamber entrances. | |||||||
| 24w21a | Trial chambers are less likely to generate in the deep dark. | ||||||
| 1.21.2 | 24w33a | Beds in intersections now have their colors randomized. | |||||
Removed the oak tree in corridor/entrance_1.
| |||||||
Tweaked the corridor/straight_6.
| |||||||
| Added "Encounter" room types that generate in hallways. | |||||||
| Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
Removed chamber/slanted/hallway_4 and chamber/slanted/hallway_5.
| |||||||
| Some slime trial spawners are moved to allow spawning without terrain modification. | |||||||
| Traps no longer generate behind walls, making them more accessible. | |||||||
Fixed ominous vaults failing to generate at chamber pedestal, chamber_1, and chamber_2. | |||||||
| Release Candidate 1 | The chest loot at corridor/end_2 now generates correctly.[9] | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.60 Experiment | Preview 1.20.60.20 | Added trial chambers behind the "Update 1.21" experimental toggle. | |||||
| 1.20.70 Experiment | Preview 1.20.70.21 | Vaults now generate in trial chambers. | |||||
| Preview 1.20.70.24 | Trial chambers now generate in the same locations as in Java Edition. | ||||||
| Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons with arrows of Poison in their offhands. | |||||||
| 1.20.80 Experiment | Preview 1.20.80.20 | Trial chambers now generate in the same configurations as in Java Edition. | |||||
| Preview 1.20.80.22 | Added new chambers and variations, with new challenges. | ||||||
Remade chamber_3 and chamber_9 and renamed them to pedestal and slanted, respectively.
| |||||||
| Trial spawners now generate more frequently in corridors. | |||||||
| Decorated pots in trial chambers can now generate with "flow", "guster", and "scrape" pottery sherds. | |||||||
| Changed the blocks surrounding vaults from waxed blocks of copper and waxed chiseled copper to polished andesite and chiseled tuff bricks. | |||||||
| Updated loot tables for trial chambers vaults, removing horse armor and saddles and adding wind charges, "bolt armor trim" and "flow armor trim" smithing templates, "flow" and "guster" banner patterns, and heavy cores. | |||||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | |||||
| Ominous vaults now generate in trial chambers. | |||||||
| Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
| Changed the layout of intersections and corridors. | |||||||
Remade chamber_5 and renamed it to eruption. | |||||||
| Preview 1.21.0.21 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
| 1.21.0 | Preview 1.21.0.22 | Trial chambers are now available without using the "Update 1.21" experimental toggle. | |||||
| Preview 1.21.0.23 | Remade chamber_6 and renamed it to assembly.
| ||||||
| Added a new trap dispenser style to chambers. | |||||||
| Fixed various broken jigsaw connections in the corridors. | |||||||
| Added new intersection variation. | |||||||
| In chamber 'Eruption', added missing water bucket into dispenser. | |||||||
| Added new wall dispenser style. | |||||||
| Preview 1.21.0.24 | Removed the TNT trap in the Eruption chamber (chamber/eruption).
| ||||||
| Fixed the seams in corridors so they now match. | |||||||
| Added new entrance variations. | |||||||
| Fixed various broken or incorrect jigsaw data. | |||||||
| Added empty chests to the entrances of some chambers.[more information needed] | |||||||
| 1.21.20 | Preview 1.21.10.20 | Trial chambers now generate far less frequently in the deep dark biome. | |||||
| 1.21.30 | Preview 1.21.30.21 | Added "Encounter" room types that generate in hallways. | |||||
| Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
| Preview 1.21.30.24 | "Encounters" no longer generate in hallways. | ||||||
Issues
Issues relating to "Trial Chambers" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The idea of trial chambers evolved from CornerHard pitching in a meeting to revisit the monster room.[10]
- The design of trial chambers was inspired by the architecture of Mesoamerican civilizations, whose geometric designs fit well into Minecraft. The design combines the aesthetic of ancient civilizations with a futuristic feel.[11]
- A scrapped chamber design appears in two YouTube videos showcasing the trial chambers and the trial spawners.[12][13] It includes a trial spawner, two chests, and two redstone lamps with levers on top.
- Brandon Pearce thinks that whoever created trial chambers in-universe seem to be "pretty tinkery".[14]
- There are around 4,500 copper blocks in an average trial chamber. If these were all mined and converted to copper ingots, this would be approximately 40,000 copper ingots.
Gallery
Screenshots
-
The main corridor in trial chambers
-
An intersection room featuring 4 beds and a loot barrel
-
An atrium inside the trial chambers
-
An encounter inside the trial chambers
-
A trial chamber covered in sculk veins
-
A monster room connected to trial chambers
-
Another monster room in a trial chamber
-
Ruined portal generated inside a trial chamber
-
A mural on a wall depicting the face of a bogged
-
The Trial Chambers seed template thumbnail.
-
A mural on a wall depicting the face of a breeze
-
A mural on a wall depicting the face of a spider
-
A mural on a wall depicting a spiral design
-
A screenshot where Trial Spawner pedestals break through bedrock in a superflat world upgraded from a pre-1.18 version
Mojang screenshots
-
Trial chamber room
-
Trial chamber fountain room
-
Trial chamber corridor
-
Dispensers in a trial chamber
-
A corridor inside a trial chamber
-
A corridor of the trial chamber
-
The second floor of a trial chamber
-
A view of a corridor
-
An ominous vault
-
A staircase at the end of a trial chamber hallway
-
A trap featuring a dispenser and two tripwires
-
A large room with a trial spawner in the middle
-
A trial chamber corridor with a trial spawner on the balcony
-
Trial chambers encapsulated in stone
-
Trial chambers not using the encapsulate terrain adaption type
-
Trial chambers in a lush caves biome
-
A vertical room with a vault
-
Sunny in the trial chambers
-
Efe using a bow
-
Makena using a wind charge in the trial chambers
-
Ditto
-
Noor using a mace in the trial chambers
-
Another shot of Noor
-
Decorated
intersection/intersection 3 -
An entrance with a water fountain in the trial chamber
-
A bedroom in the trial chamber
-
A well decorated trial chamber
-
Music & painting in the trial chamber
-
Kai jumps across platforms in trial chambers
-
A trial chambers disposal unit
In other media
-
Tricky Trials key art, featuring trial chambers
-
Alex faces a breeze in trial chambers.
-
A breeze fires a wind charge.
-
Alex gets knocked back
-
Alex falls off the platform while the breeze watches.
-
Ari and Sunny fighting husks
-
Ari and Sunny open a vault.
-
An active trial
-
Steve, Alex, Efe, Sunny, Kai, and Makena entering a trial chamber through a hole
-
Steve and a wolf fighting several bogged
-
Another shot of an active trial
-
A Lego Minecraft trial chamber.
Concept artwork
-
Trial chambers concept arts
-
Ditto
-
Ditto
-
Ditto
-
Ditto
Notes
- ↑ The name is inconsistently plural in-game:
trial_chambersin-game ID- "Step foot in a Trial Chamber" – "Minecraft: Trial(s) Edition" advancement in Java Edition
- "Trial Chambers" – in-game structure name in Bedrock Edition.
- ↑ Due to game mechanics, exposed, weathered and oxidized copper will be created by time as the copper oxidizes.
- ↑ Ominous trial spawners cannot generate within the structure, but trial spawners become ominous as part of ominous trials, and these ominous trial spawners equip some mobs based on loot tables. See Ominous Trial Spawner § Ominous trial.
- ↑ Unoxidized waxed copper bulbs generate during pre-generation, but some waxed copper bulbs remain unoxidized and some will be exposed, weathered or oxidized (although still waxed) after generation, due to processor tool trial_chambers_copper_bulb_degradation.
- ↑ a b c d e f g h i j k l Randomized substructures such as trial spawners, dispensers, chamber and corridor addons, decorations and beds are procedurally generated after the structure piece is placed. This render image is represented as the final in-game appearance.
- ↑ The chests in
entrance_1have different loot tables, asloot_tables/chests/trial_chambers/rewardis used for the chest in the secret room andloot_tables/chests/trial_chambers/entranceis used in any other chest inside of the substructure. See § Loot for additional information. - ↑ The template pool is named slice.json, while the structures are named straight_N.nbt.
- ↑ If a
walled_walkwaygenerates within the substructure, one of the wall's faces will generate air, revealing the vault inside due to the way the addon substructure was generated. - ↑ All lower addon substructures (except for
ladder_to_middle) cannot generate instraight_6andstraight_8due to generation purposes. - ↑ The ominous vault generation may fails if the entrance located above it tries to generate a
full_corner_column, afull_stacked_walkway, or afull_stacked_walkway_2. - ↑ Although
eruptioncontains a dispenser in one of its addonseruption/center_1,wall_dispenserdoesn't generate ineruption.
References
- ↑ "Minecraft Snapshot 23w45a" – Minecraft.net, November 8, 2023.
- ↑ a b MC-271719 – Unoxidized copper blocks in the trial chamber's "grand_staircase_3" structure aren't waxed – resolved as "Confirmed".
- ↑ a b MC-266451 – Trial Chamber door leads to nothing/a stone wall – resolved as "Won't Fix".
- ↑ MC-272087 – In Trial Chambers, Decorated Pot in "intersection_2" doesn't have a loot table
- ↑ "Minecraft Beta & Preview - 1.21.30.24" – Minecraft Feedback, August 21, 2024.
- ↑ "Minecraft Snapshot 24w33a" – Minecraft.net, August 15, 2024.
- ↑ a b "All those empty chests you saw in Trial Chambers (which were for organizing and throwing away unwanted loot) are now hoppers + barrels instead:" – @kingbdogz on X (formerly Twitter), August 1, 2024
- ↑ MC-276199 – Pedestal generates with Slanted's addons instead of its own – resolved as "Won't Fix".
- ↑ MC-273812 – Intersection chests in trial chambers not generating correctly – resolved as "Fixed".)
- ↑ https://clips.twitch.tv/KawaiiArbitraryNikudonKeyboardCat-BsrnVON_L8vehSz8
- ↑ "ALL ABOUT THE TRIAL CHAMBERS" – Minecraft on YouTube
- ↑ " Minecraft 1.21: Early peek at trial chambers @ 0:40" – Minecraft on YouTube, November 16, 2023
- ↑ " Minecraft 1.21: A closer look at trial spawners @ 0:30" – Minecraft on YouTube, November 17, 2023
- ↑ "I think whoever or whatever built the Trial Chambers seems to be pretty tinkery - it doesn't feel much far off from what is already done with dispensers and traps in the structure." – @kingbdogz on X (formerly Twitter), August 1, 2024
External links
- Building Blocks: Trial Chamber – Minecraft.net on September 19, 2024
- "Trial Chamber prepping" by Per Landin – Minecraft.net, June 4, 2024.
- "Into the Trial Chambers: Weapons and Armor" by Duncan Geere – Minecraft.net, June 11, 2024.
- "The Chamber of Secrets" by Per Landin – Minecraft.net, June 18, 2024.
- "The rewards of Tricky Trials" by Sophie Austin – Minecraft.net, June 26, 2024.
Navigation
Sources
- Trial Chambers — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3725883.


