Datapack Codex

Trial Chambers/Structure/Blueprints

Minecraft Wiki article. Categories: Trial_Chambers_structure_subpages, Minecraft_Work_in_progress, Minecraft_Work_in_progress_with_a_note

📌 Mirrored from Minecraft Wiki

This article is reproduced from Trial Chambers/Structure/Blueprints on the Minecraft Wiki. Mirrored from revision 3594155. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature.
 
This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.
Note:
More structures from Trial Chambers/Structure.

Blueprints

Corridors

All corridors can be rotated.

Straight
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Curve
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5

Staircases

Spiral Staircase

The structure is called "corner_staircase".

Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8

Chest rooms

Corridor chest room

The structure is called "cache_1".

The Copper Bulb behind the chest generates with one level of oxidization and appears to be waxed.

Layer 1
Layer 2
Layer 3
Layer 4-5
Layer 6

"Central Room" ?

Layer 1

Trial Chambers

Corner Trial Spawner Room

The structure was in an early video but is now no longer in the game.[1]

Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8

References

Sources