Tall Dry Grass
Minecraft Wiki article. Categories: Renewable_resources, Stackable_resources, Pages_using_calculator, Pages_with_sound_tables, Pages_with_Java_sound_tables, Pages_with_Bedrock_sound_tables, Pages_with_Java_sound_volume_missing, Pages_with_Java_sound_pitch_missing…
This article is reproduced from Tall Dry Grass on the Minecraft Wiki. Mirrored from revision 3571501. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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Tall dry grass is the tall variant of dry grass. Unlike other tall variants of foliage, this block is only one-block tall. It generates frequently in deserts and all types of badlands, and looks like a more full version of short dry grass. It also grows on sand and terracotta, and can be eaten by sheep.
Obtaining
Breaking
Tall dry grass can be broken instantly with any item or by hand. If broken with shears or any tool enchanted with Silk Touch it drops itself, otherwise it drops nothing.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| 0.05 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Tall dry grass generates in deserts and badlands.
Post generation
Using bone meal on short dry grass turns it into tall dry grass.
Trading
Wandering traders may sell 1 tall dry grass for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| Ordinary | 7% | 7% | 12 | — | — | |||
Mob loot
In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 tall grass when killed while showing the item as trade offer, if the player holds an emerald.
Usage
Tall dry grass can be used for aesthetic decoration. Tall dry grass can be placed on any of the following blocks:
In Bedrock Edition, tall dry grass can be snowlogged.
When a sheep eats tall dry grass, the block is removed, and a sheared sheep regrows its wool. Baby sheep graze tall dry grass 20 times more often than adults and mature 1 minute faster when grazing.
Fuel
When used in a furnace as fuel, a piece of tall dry grass lasts 5 seconds (smelting half an item).
Composting
Placing tall dry grass into a composter has a 30% chance of raising the compost level by 1, the lowest chance possible. On average, a stack of tall dry grass yields 2.74 bone meal.
Bone meal
Bone meal can be used on tall dry grass to place a short dry grass on a neighboring block if possible.
Ambience
If placed on sand, red sand or a terracotta block of any kind with at least one more corresponding block underneath it, tall dry grass occasionally produces ambient sounds reminiscent of wind howling. These ambient sounds can play anywhere if the given conditions are met, and naturally play in the badlands and desert biomes due to the abundance of dry grass on top of said blocks.
Sounds
Generic
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Windy sounds | Ambient/Environment | Randomly when there is a short or tall dry grass above 2 blocks of sand, terracotta, or red sand. | block | subtitles | ? | ? | ? | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
tall_dry_grass | Block & Item | replaceablereplaceable_by_mushroomsreplaceable_by_trees |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
tall_dry_grass | 1284 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1029) |
tile |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
- ↑ Available with
/givecommand. - ↑ The block's direct item form has the same ID as the block.
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.5 | 25w06a | ||||||
| 25w09a | Tall dry grass is now randomly offset within the block it is on. | ||||||
| 1.21.6 | 25w15a | Dry grass now makes ambient wind sounds when there are 2 blocks of sand, red sand, or terracotta below it. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.70 Experiment | Preview 1.21.70.22 | ||||||
| 1.21.70 | Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle have now been fully implemented. | |||||
| 1.21.90 | Preview 1.21.90.21 | Dry grass now makes ambient wind sounds when there are 2 blocks of sand, red sand, or terracotta below it. | |||||
Issues
Issues relating to "Tall Dry Grass" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Mojang screenshots
-
Short and tall dry grass.
Navigation
Sources
- Tall Dry Grass — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3571501.