Stronghold/Structure/Large Room
Minecraft Wiki article. Categories: Stronghold_structure_subpages
This article is reproduced from Stronghold/Structure/Large Room on the Minecraft Wiki. Mirrored from revision 3690840. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
Large rooms are sometimes found in strongholds, up to 6 per stronghold can generate. They have four exits (including the entrance to the room) and come in four variants: empty room, pillar room, fountain room and storeroom. The probability for each variant is not the same: the empty room has double the chance to generate compared to each of the other variants.
Of the four exits, only the entrance to the room generates one of the doors at random, while the others are always plain 3×3 openings.
Pillar and fountain room variants are exactly like the empty room, but with a decoration in the middle (respectevly, a pillar and a fountain); the store room variant, instead, is separated into two levels by a layer of oak planks and cobblestone, with a cobblestone structure in the middle connecting the two. The second floor contains a single loot chest, and can be accessed by ladders placed against one side of the wall.
Blueprints
Of the layers below, "E" is for "empty", "P" is for "pillar", "F" is for "fountain" and "S" is for "store" room variants. They are laid out as if the player enters from the bottom of the room
Sources
- Stronghold/Structure/Large Room — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3690840.