Datapack Codex

Stronghold/Structure/Doors

Minecraft Wiki article. Categories: Stronghold_structure_subpages

📌 Mirrored from Minecraft Wiki

This article is reproduced from Stronghold/Structure/Doors on the Minecraft Wiki. Mirrored from revision 3690830. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature.
 

Small doors are the separating sub-structures that generate between the various rooms in strongholds.

There are 4 types of door: the plain empty 3×3 opening, the grates of iron bars, the wood door and the iron door. They are generated randomly, with equal chance between them except for the empty opening which is twice as likely. They are generated only as entrances of rooms: this way the game prevents double back-to-back doors from generating (as exit of one room plus entrance of the subsequent room).

The wood and iron doors always face the direction the stronghold generates toward, meaning a door flush with the wall always leads away from the starting staircase, and a door indented into the wall leads toward the starting staircase.

Materials
Door type Material name Amount
Opening None N/A
Grates Iron bars 7
Wood door Stone bricks 7
Oak door 1
Iron door Stone bricks 7
Iron door 1
Stone button 2
Blueprint
Layer 1a & 2a
Layer 3a
Layer 1b
Layer 2b
Layer 3b
Layer 1c
Layer 2c
Layer 3c

Sources