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{
"title": "Sponge",
"rows": [
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"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
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"field": "<span class=\"sprite-file\" to File:SlotSprite Hoe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Hoe Required.png: Sprite image for Hoe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but a hoe is the quickest)</span>",
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"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
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"field": "0.6",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
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{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
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{
"field": "No",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
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{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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"field": "<span nowrap;\"><span inline-block; background-color: rgb(229, 229, 51); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 18 COLOR<wbr/>_YELLOW</span>",
"label": "(link to Map item format#Color table article, displayed as Map color)"
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"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
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"field": "Fast Flat",
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"Sponge",
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A sponge is a block that can be placed to remove water in an area around itself. This turns it into a wet sponge, which can be smelted or placed in the Nether to dry it to be reused. Sponges can only be found in ocean monuments.
Obtaining
Breaking
Either type of sponge can be mined by hand, or with any tool, dropping itself as an item; however, hoes break sponges the fastest compared to other tools.
A wet sponge placed in the Nether dries out instantly with a puff of steam and turns into a normal sponge.
In Bedrock Edition, a wet sponge placed in any dry biome in the Overworld dries out after a few minutes and turns into a normal sponge. If a normal sponge sucks up water in a dry biome, it immediately dries out with a puff of steam.
Smelting
A wet sponge can be dried in a furnace, making the sponge reusable.
If a bucket is in the fuel slot at the time the sponge completes its drying, the water drains into the bucket, leaving a bucket of water in the fuel slot. Otherwise, the water just evaporates.
Usage
A sponge absorbing water in a pond.
Water absorption
A sponge can be used to turn water into air by "absorbing" the water. A sponge instantly absorbs nearby water when it is placed next to water or when water comes into contact with it. Sponges immediately turn wet upon absorption and do not absorb any more water afterward. Wet sponges drip small water particles. Sponges in item form do not absorb water or become wet.
A sponge absorbs both flowing and source blocks of water up to 6 blocks away (taken as a taxicab distance) in all six directions around itself. Instead of a cube or a sphere, this effectively encloses the volume of an octahedron with vertices placed 4 units away from the center in each direction due to the game's extensive use of taxicab distance. A sponge does not absorb more than 118 blocks of water however, and water closest to the sponge is absorbed first. The absorption propagates only between adjacent water blocks and does not "jump over" non-water blocks, including air.
This section would benefit from the addition of more sounds.
Please remove this notice once you have added suitable sounds to the section. The specific instructions are: Sounds before 23w33a
This section is missing information about: A single pixel in the sponge texture may have changed circa 1.2; been meaning to research this for a while but never got around to it
Please expand the section to include this information. Further details may exist on the talk page.
Jeb tweeted that the ability to erase water blocks would be returned to the sponge. The linked video revealed that the sponge would become wet once it absorbs water.
The sponge is a temporary fix to stop infinite water from flooding until finite water is implemented. This was a response to players griefing servers by flooding them.
Sponges soak up water in a 5×5×5 volume around it, and would decay.
Notch says "Sponges won’t vanish randomly now", and "Sponges will NOT work like this once finite water is implemented. They’re a temporary hack to let people clean up flooding."
Due to Notch reworking many parts of the game to allow for infinite terrain generation, the whole liquid system from Indev including sponges becomes non-functional. A new system for liquids was added in a later version of Infdev, though sponges weren't touched as they were no longer necessary.
Prior to this version, sponges could be used in redstone builds for updating blocks, in conjunction with BUDs (block update detectors): if a sponge was placed and then removed, all blocks within a 7×7×7 range would be updated.[1] The cause of this was some remaining code for the sponge's water removing property.
Added wet sponges. Sponges now soak up contiguous water source blocks out to a taxicab distance of 7 when placed, thereupon turning into the new wet sponge.
The texture of sponge has been changed.
Sponges have now become obtainable in Survival mode.
Added wet sponges. Sponges now soak up contiguous water source blocks out to a taxicab distance of 7 when placed, thereupon turning into the new wet sponge.
The texture of sponge has been changed.
Sponges have now become obtainable in Survival mode.
A wet sponge, when smelted, fills an empty bucket in the fuel slot with water.
Added wet sponges. Sponges now soak up contiguous water source blocks out to a taxicab distance of 7 when placed, thereupon turning into the new wet sponge.
Sponges have been removed from the custom superflat block selection menu.