Shrub

Minecraft Wiki article. Categories: Removed_features, Legacy_Console_Edition, Blocks_without_map_color, Non-renewable_resources, Stackable_resources, Bedrock_Edition_specific_information, Pages_with_inaccurate_sound_tables, Pages_with_sound_tables…

📌 Mirrored from Minecraft Wiki

This article is reproduced from Shrub on the Minecraft Wiki. Mirrored from revision 3692134. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed and was only present in earlier versions of Minecraft.
 
In Java Edition, shrubs convert to dead bushes when updated, whereas in Bedrock Edition, they convert to short grass.
This feature is exclusive to Legacy Console Edition.
 
Shrub

Shrub LCE3.png: Infobox image for Minecraft block 'Shrub'

Green Shrub JE2.png: Infobox image for Minecraft block 'Shrub'

Shrub.png: Infobox image for Minecraft block 'Shrub'

Grass BE4.png: Infobox image for Minecraft block 'Shrub'

Invicon Shrub.png: Inventory sprite for Shrub in Minecraft as shown in-game with description: ShrubInvicon Short Grass.png: Inventory sprite for Short Grass in Minecraft as shown in-game with description: FernInvicon Shrub LCE.png: Inventory sprite for Shrub in Minecraft as shown in-game with description: Shrub

The shrub was an unused variant of short grass that did not generate naturally. In Bedrock Edition, it used the name fern and took the appearance of short grass.

Obtaining

In Legacy Console Edition, the shrub can be obtained only through the creative menu. In Java and Bedrock editions, it could be obtained only by using commands such as /give or placed in the world using commands such as /setblock.

Breaking

When broken normally, shrubs have a 1⁄8 chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using shears.

Usage

Bone meal

This feature is exclusive to Bedrock Edition.
 

Bone meal can be used on short grass to create large fern.

Appearance

In Java Edition, the shrub used the texture of a dead bush. The only visual difference between the shrub and the dead bush was that the shrub appeared randomly off-centered and sunk into the ground, like short grass and ferns.

In Bedrock Edition, the "fern" used the texture of short grass, which was also biome-colored.

Color

Shrubs placed in an intersection between a taiga, a dark forest and a desert in Legacy Console Edition

In Legacy Console Edition, shrubs appear similar to Java Edition, but they change color based on the biome they are placed in, similar to the green shrub.

These values are generated by the biome dyeing algorithm, which depends on the biome's temperature and downfall. See biome colors for more information.

Biome Color Block
Badlands
 #90814D
Eroded Badlands
Wooded Badlands
Badlands Plateau
Modified Badlands Plateau
Modified Wooded Badlands Plateau
Desert
 #BFB755
Savanna
Savanna Plateau
Windswept Savanna
Shattered Savanna Plateau
Nether Wastes
Desert Hills
Desert Lakes
Jungle
 #59C93C
Bamboo Jungle
Jungle Hills
Modified Jungle
Bamboo Jungle Hills
Sparse Jungle
 #64C73F
Modified Jungle Edge
Mushroom Fields
 #55C93F
Mushroom Field Shore
Swamp
Swamp Hills

 #6A7039
[n 1]

 #4C763C
[n 2]
Plains
 #91BD59
Sunflower Plains
Beach
Forest
 #79C05A
Flower Forest
Wooded Hills
Tall Birch Hills
Dark Forest
 #507A32
Dark Forest Hills
Birch Forest
 #88BB67
Old Growth Birch Forest
Birch Forest Hills
Ocean
 #8EB971
Deep Ocean
Warm Ocean
Deep Warm Ocean
Lukewarm Ocean
Deep Lukewarm Ocean
Cold Ocean
Deep Cold Ocean
Deep Frozen Ocean
River
The End
Old Growth Pine Taiga
 #86B87F
Giant Tree Taiga Hills
Giant Spruce Taiga Hills
Taiga
 #86B783
Old Growth Spruce Taiga
Taiga Hills
Taiga Mountains
Windswept Hills
 #8AB689
Windswept Gravelly Hills
Windswept Forest
Stony Shore
Gravelly Mountains+
Mountain Edge
Snowy Beach
 #83B593
Snowy Plains
 #80B497
Ice Spikes
Snowy Taiga
Frozen Ocean
Frozen River
Snowy Mountains
Snowy Taiga Hills
Snowy Taiga Mountains
  1. ↑ Above -0.1 temperature.
  2. ↑ Below -0.1 temperature.

Sounds

This section uses a sound table which may not accurately represent the sounds associated with this feature.
 
Because of MC-177082, subtitles for falling on blocks may not have existed at this point in development, so a dedicated sound table accounting for this may be required.

Java Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break​1.00.816
​Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break​0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place​0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit​0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps​0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten​1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps​0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps​0.211.0

Data values

ID

Java Edition (until 17w47a):

NameIdentifierNumeric ID Translation key
BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft Shrubtallgrass31 tile.tallgrass.shrub.name

Bedrock Edition (until preview 1.21.0.20):

NameIdentifierNumeric ID Translation key
BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Ferntallgrass31 tile.tallgrass.fern.name

Block data

DV Description
BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft 0 Shrub (identical in appearance to block dead bush when placed, but acts like grass or fern)
BlockSprite short-grass.png: Sprite image for short-grass in Minecraft 1 Grass
BlockSprite fern.png: Sprite image for fern in Minecraft 2 Fern
BlockSprite shrub-inv.png: Sprite image for shrub-inv in Minecraft 3 Grass (identical to the shrub, but colors are affected by biome)

Block states

Java Edition:

Name Default value Allowed values Description
type? dead_bushShrub
fernFern
tall_grassGrass

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
tall_grass_type0x1
0x2
default default0BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Fern (Unused variant which looks identical to grass, but turns into a large fern when bone meal is used)
tall1BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Grass
fern2BlockSprite fern.png: Sprite image for fern in Minecraft Fern
snow3BlockSprite fern.png: Sprite image for fern in Minecraft Fern (looks identical to actual fern, but turns into double tallgrass when bone meal is used)

History

This section is missing information about: Check if shrubs exist in New Nintendo 3DS Edition (which they likely do because of this edition being based on Pocket Edition)
 
Please expand the section to include this information. Further details may exist on the talk page.

Java Edition

Java Edition Beta
1.6Test Build 3 Added shrubs.
The item form has no name, and uses the grass texture instead.
1.8Pre-releaseShrubs can now be harvested with shears, allowing for its acquisition from its block form.
The item now appears with the correct sprite in the inventory, and, unlike its block form, is tinted with
 #7cbd6b
.
Pre-release 2The item is now called "Grass" in the inventory.
Java Edition
1.0.0Beta 1.9 Prerelease 6 Shrubs are no longer tinted as items.
The item is now called "Shrub" in the inventory.
1.814w07a The texture planes and pixels of shrubs are now completely square.
14w10a Shrubs no longer have a model.
14w25aShrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.
14w26a Shrubs are no longer subject to shading.
1.1317w47aRemoved shrubs. Existing shrub blocks and items in old worlds are converted into dead bushes.

Bedrock Edition

Pocket Edition Alpha
v0.4.0 Added shrubs.
The item form uses the grass texture and it renders with the red background in the inventory and the hotbar.
v0.5.0With the addition of tooltips, the block now displays the name "Grass".
v0.8.0build 1The shrub now displays the name "Fern".
Shrubs now resemble grass instead of dead bushes.
Shrubs are now affected by biome coloring.
Shrubs are tinted and no longer render with a red background in the inventory.​[more information needed]
Shrubs are still not tinted when held in first or third person view.
v0.9.0build 1 The grass texture has been brightened, changing the shrub's appearance as a result.
The tint of shrubs now changes depending on the biome.
build 3Bone meal can now be applied to shrubs to create large ferns.
v0.11.0build 14Shrubs now have a random height.
v0.12.1build 1Shrubs can now be snowlogged.
Shrubs are obtainable by mining grass or actual ferns with a Silk Touch-enchanted tool.
build 2Shrubs are no longer obtainable through Silk Touch.
v0.14.0build 3Shrub hitboxes no longer occupies an entire block.
Pocket Edition
1.0.0alpha 0.17.0.2Shrubs are now properly tinted when held in first or third-person view.
Bedrock Edition
1.10.0beta 1.10.0.3[verify] The texture of grass has been changed, changing the shrub's appearance as a result.
1.11.0beta 1.11.0.1Shrubs can now be used to fill a composter.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.52Applying bone meal to moss blocks can cause shrubs to generate on surrounding blocks.[1]
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.54Applying bone meal to moss blocks now generates grass instead of shrubs.
1.17.40beta 1.17.40.20Shrubs are able to generate naturally in meadow biomes.
1.21.0Preview 1.21.0.20Removed shrubs. Existing unused shrubs in old worlds are converted into short grass.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added shrubs.
The item form is named "Tall Grass", uses the short grass texture, and is tinted with
 #7cbd6b
while in the inventory.
TU5Shrubs can be obtained from the Creative inventory, or harvested with shears once placed.
The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still tinted.
TU7 Shrubs are no longer tinted as items.
The item is now called "Shrub" in the inventory.
TU24CU121.161.161.16Shrubs can now be placed in flower pots.
TU31CU191.221.221.22Patch 3Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.
TU46CU361.381.381.38Patch 15 The block model of shrubs is now affected by biome colors. The item form remains unaffected.
TU60CU511.641.641.64Patch 301.0.11 The item form is once again tinted with
 #7cbd6b
.
1.90 The texture of dead bushes has been changed, changing the shrub's appearance as a result.

Data history

Java Edition
1.1317w47aThe ID of shrubs has now been merged with that of regular dead bushes (dead_bush), effectively removing them completely. Shrubs placed before this version are converted to dead bushes.
Bedrock Edition
1.21.0Preview 1.21.0.20The ID of shrubs has now been merged with that of regular short grass (short_grass), effectively removing them completely. Shrubs placed before this version are converted to short grass.

Issues

"Shrub" is a removed block and as such issues relating to it cannot be fixed.

Trivia

  • Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" in Legacy Console Edition.
  • On the Tutorial World created for the TU31 update, 5 shrubs can be found in the backyard of the firework building.

Renders

This section would benefit from the addition of isometric renders.
 
Please remove this notice once you have added suitable isometric renders to the article.
The specific instructions are: Add other renders

Screenshots

See also

  • Bush (conceptually the same as a shrub)

References

  1. ↑ "[MCPE-122800] Grass generated through moss block bonemeal turns into tall fern – Jira" – Mojira, March 27, 2021. Accessed July 3, 2024. Resolved as "Fixed".

Sources