Savanna

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Savanna

Savanna.png: Infobox image for Minecraft biome 'Savanna'

Savanna Vibrant Visuals.png: Infobox image for Minecraft biome 'Savanna'

The savanna[a] is an arid grassland biome, featuring scattered acacia and oak trees. It is populated by warm animal variants, llamas, and armadillos, and villages made of acacia wood are commonly found here.

Generation

Savannas generate in moderately high temperature zones at low humidity, meaning that they commonly border plains, forests, deserts, badlands, and mangrove swamps. They can also generate close to jungles but never border them. Near lower temperatures, the landscape can transition into sunflower plains and flower forests.

Savannas can generate at any type of terrain, however, in mountainous terrain on plateaus and slopes, they are replaced by savanna plateaus leading to stony peaks. Near swampland, they border their windswept variant instead.

Description

Acacias and small oaks are the two types of trees that grow here. As the savannas have arid climates, it never rains here and thus lightning can never naturally strike; however, mobs can still spawn during dry thunderstorms. Grass and leaves in the savanna take on an olive-green color, giving an impression of dryness.

The savanna is mostly flat with vast amounts of tall grass covering the surface. Dandelions and poppies are twice as common as in most other biomes. Villages generates in savannas, consisting mainly of terracotta, acacia logs, and planks. Pillager outposts may generate as well. Abandoned camps sometimes generate in savannas.​[upcoming: Third Drop 2026]

Farm animals spawn with their warm variants in savannas. Armadillos, donkeys, and horses can also spawn, as well as zombie horsemen during nighttime. Savannas are one of the few biomes where llamas can spawn.‌[Bedrock Edition only]

With Vibrant Visuals, savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5204
Skeleton100⁄5204
Slime[note 1]100⁄5204
Spider100⁄5204
Zombie95⁄5204
Enderman10⁄5201–4
Witch5⁄5201
Zombie Horse[note 2]5⁄5201
Zombie Villager5⁄5201
Creature category
Sheep12⁄524
Armadillo10⁄522–3
Warm Chicken10⁄524
Warm Pig10⁄524
Warm Cow8⁄524
Donkey1⁄521
Horse1⁄522–6
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Horse[note 2]51
Zombie Villager52–4
Creature category
Sheep122–3
Armadillo104
Warm Chicken104
Glow Squid102–4
Warm Pig101–3
Warm Cow82–3
Llama84
Donkey11
Horse12–6
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear.

Sounds

Music

These music tracks play while the player is in a savanna:

In Creative mode, the following tracks can play:

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite savanna.png: Sprite image for savanna in Minecraft Savannasavanna biome.minecraft.savanna

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite savanna.png: Sprite image for savanna in Minecraft [No displayed name]savanna37

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

History

Java Edition

Java Edition Alpha
v1.2.0previewAdded biomes, including savannas.
Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%.
Java Edition Beta
1.8Pre-releaseThe savanna biome has been removed.
Java Edition
1.7.213w36aSavanna biomes have been re-added, along with many other biomes.
1.1418w47aAdded pillager outposts, which can spawn in savanna biomes.
1.18experimental snapshot 5Water lakes no longer generate in savannas.
Pre-release 6The sky color of savanna changed to
 #6eb1ff
, from
 #75aaff
.
The base temperature of savanna changed to 2.0, from 1.2.
1.2023w17a"A Familiar Room" can now be played in the savanna.
1.20.523w51aArmadillos now spawn in the savanna.
24w11aWolves summoned in savannas using spawn eggs or commands are now the spotted variant instead of the pale variant.
1.21.525w02aPigs that spawn in savannas are now the warm variant.
25w05aCows that spawn in savannas are now the warm variant.
25w06aChickens that spawn in savannas are now the warm variant.
Upcoming Java Edition
26.3snap1Added abandoned camps, which can generate in savannas.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1Added savannas, along with many other biomes.
Added villages, which can now generate in savanna biomes.
v0.11.0build 8Reduced the amount of double tallgrass in savanna biomes.
v0.15.0build 1Villages that generate in savanna biomes now use acacia wood products in their structures instead of oak.
Added horses, which can now spawn in savanna biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can now spawn in savanna biomes.
Bedrock Edition
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in savanna biomes.
1.11.0beta 1.11.0.1Added illager patrols which can spawn in savannas.
1.20.60
Experiment
Armadillo and Wolf Armor
Preview 1.20.60.23Armadillos now spawn in the savanna.
1.21.60Preview 1.21.60.23Short grass now generates more frequently and in larger amounts.
Tall grass now generates less frequently but in larger patches.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in savannas are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in savannas are now the warm variant.
Preview 1.21.70.22Chickens that spawn in savannas are now the warm variant.
1.21.90Preview 1.21.90.26Added warmish atmospherics, lighting, and color grading to savannas with Vibrant Visuals.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Added abandoned camps, which can generate in savannas.
Upcoming Bedrock Edition
26.50Preview 26.50.22All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Savannas, along with some other biomes, have been removed from the base game.
TU31CU191.221.221.22Patch 3Savannas have been re-added.
1.91 Added pillager outposts, which can spawn in savanna biomes.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0Added savannas.

Data history

Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 35.

Issues

Issues relating to "Savanna" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

Notes

  1. ↑ Also known as savannah in other English variants.

Sources