Datapack Codex

River

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River

River.png: Infobox image for Minecraft biome 'River'

River Vibrant Visuals.png: Infobox image for Minecraft biome 'River'

A river is a common aquatic biome that cuts through most land biomes. Rivers can serve as borders between various other biomes, and usually lead to oceans, although they are also able to form loops.

Generation

Rivers generate in land whenever the PV values are on their lowest; in the deepest part of valleys. River generation does not depend on temperature or humidity, meaning that they can cut through any type of land, but they are replaced by frozen rivers in the frozen temperature zones.

The shape of rivers is determined by the PV noise. They always twist around higher landmasses, sometimes they form loops that can be small enough to have no land inside.

Rivers do not generate in swamps or mangrove swamps, but their water bodies are often connected. The depth and width of a river strongly depends on the surrounding terrain; near oceans they are mostly wide, with some islands and flooded land biomes, further inland they often dry up with barely any water. Around mountains or elevated terrain, rivers form deep fjords with tall cliffs, and they abruptly end when the continentalness reaches the highest value. Here, no rivers generate and the valleys consist of elevated land biomes.

Rivers typically serve as a division between two different biomes, with one biome variant on one side, and a different variant on the other.

Description

A river biome on its own does not have many distinct features, most of its characteristics are created by the terrain generation or surrounding biomes. They are filled with still water up to the sea level, and the terrain below consists of default lakebed blocks, covered with seagrass. Specifically, it is separated into patches of dirt, clay, sand, and gravel.

A river with some dry land in the wooded badlands biome, showing how trees generate on the edge

When a river generates land, it is just covered by grass blocks with some patches of bushes. However, features from bordering biomes often leak into the river biome. This happens most notably with wooded badlands, where the grass allows many oak trees and leaf litter to generate. Due to the extended coastlines, firefly bushes and sugar cane are often found near rivers, although they are no more common than in other biomes.

No fully-passive mobs spawn within river biomes themselves, but they frequently wander into them from the surrounding biomes if they can spawn there. Drowned can spawn underwater, as can salmon and squid. In Bedrock Edition, no hostile mobs spawn above water.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄6154
Drowned100⁄6151
Skeleton100⁄6154
Slime[note 1]100⁄6154
Spider100⁄6154
Zombie95⁄6154
Enderman10⁄6151–4
Witch5⁄6151
Zombie Villager5⁄6151
Underground water creature category
Glow Squid14–6
Water creature category
Squid11–4
Water ambient category
Salmon11–5
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Drowned1001
Slime[note 1]1001
Creature category
Glow Squid102–4
Squid82
Water creature category
Salmon13–5
  1. ↑ Spawn attempt succeeds only in slime chunks.

Sounds

Music

These music tracks when the player is underwater in a river:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Axolotl133.33%133.33%
Dragon Fish133.33%133.33%
Shuniji133.33%133.33%

These music tracks play while the player is not underwater in a river:

In Creative mode, the following tracks can play:

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite river.png: Sprite image for river in Minecraft Riverriver biome.minecraft.river

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite river.png: Sprite image for river in Minecraft [No displayed name]river7

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

This section is missing information about: Legacy Console Edition
 
Please expand the section to include this information. Further details may exist on the talk page.

Development

August 18, 2011Notch tweeted a screenshot of a river biome.

Java Edition

Java Edition Beta
1.8Pre-releaseAdded rivers as a separate biome. Previously, river-like water bodies could generate as part of the terrain generation algorithm.
Java Edition
1.7.213w36aRiver is now required for the new "Adventuring Time" achievement.
1.1318w08bAdded salmon, which spawn in rivers.
18w11aAdded drowned, which spawn in rivers.
18w14aSeagrass now generates in rivers.
1.13.118w31aSquid now spawn only in oceans and rivers, making them slightly more common in rivers, as there are fewer places elsewhere for them to spawn.
1.18experimental snapshot 4River biomes are less likely to form a steep, dry river gorge in mountainous terrain. Instead, they either carve a fjord through it, or they raise the terrain to form a valley.
Rivers that go through swamps tend to be more shallow.
experimental snapshot 5Rivers are less likely to be super deep or get choked off in flat areas.
Rivers tend to get shallow and merge with swamps instead of carving through them.
21w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 7.
1.21.525w05aAdded bushes and firefly bushes, which can generate in rivers.

Bedrock Edition

Pocket Edition Alpha
v0.1.0Added biomes, including rivers.
Bedrock Edition
1.2.13beta 1.2.13.8Added drowned, which spawn in river biomes.
1.4.0beta 1.2.14.2Added salmon, which spawn in rivers.
Rivers now generate with seagrass.
1.13.0beta 1.13.0.9Squid can now spawn in rivers.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added bushes and firefly bushes, which can generate in rivers.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added river biome.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0Added river biome.

Issues

Issues relating to "River" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Rivers override canyons at or close to the surface level, causing the canyon to be abruptly cut off by a wall of stone. However, if the canyon is long enough, it may continue on the other side of the river.
    • Canyons can generate underground in river biomes without being cut off.

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

Sources