Regeneration
Minecraft Wiki article. Categories: Verify_changelog_entry, Check_version, Effects
This article is reproduced from Regeneration on the Minecraft Wiki. Mirrored from revision 3713767. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Regeneration",
"rows": [
{
"field": "See (link to #Causes article, displayed as <span nowrap;\">§ Causes</span>)",
"label": "Sources"
},
{
"field": "<span class=\"sprite-file\" to File:EffectSprite particle-regeneration.png article, displayed as 18x18px|link=|alt=EffectSprite particle-regeneration.png: Sprite image for particle-regeneration in Minecraft|class=pixel-image|)</span> #CD5CAB (pink)",
"label": "Particle"
},
{
"field": "Positive",
"label": "Type"
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],
"invimages": [
"Potion of Regeneration",
"Splash Potion of Regeneration",
"Lingering Potion of Regeneration",
"Arrow of Regeneration"
],
"images": [
"Regeneration.png"
]
}
Regeneration is a status effect that restores an entity's health over time.
Effect
The amount of health healed over time is shown in the table below:
| Level | Ticks per HP | HP per second |
|---|---|---|
| 1 | 50 | 0.4HP × 0.2 |
| 2 | 25 | 0.8HP × 0.4 |
| 3 | 12 | 1.67HP × 0.835 |
| 4 | 6 | 3.33HP × 1.665 |
| 5 | 3 | 6.67HP × 3.335 |
| 6+ | 1 | 20HP × 10 |
Amplifiers outside the range 0–31 (corresponding to levels 1–32) are used modulo 32, making level 33 the same as level 1, etc.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| I | 0:45 | 18HP × 9 is regenerated. | |
| I | 1:30[JE only] 2:00[BE only] |
36HP × 18 in Java Edition or 48HP × 24 in Bedrock Edition | |
| II | 0:22 | 17.6HP × 8.8 | |
| I | 0:45 | 18HP × 9 in Java Edition or 13.2HP × 6.6 in Bedrock Edition | |
| I | 1:30[JE only] 2:00[BE only] |
36HP × 18 | |
| II | 0:22 | 17.6HP × 8.8 in Java Edition or 12.8HP × 6.4 in Bedrock Edition | |
| I | 0:11 | The health regenerated depends how long the entity spent in the cloud. | |
| I | 0:22[JE only] 0:30[BE only] |
The health regenerated depends how long the entity spent in the cloud. | |
| II | 0:05 | The health regenerated depends how long the entity spent in the cloud. | |
| I | 0:05 | 2HP | |
| I | 0:11[JE only] 0:15[BE only] |
4.4HP × 2.2 in Java Edition or 6HP in Bedrock Edition | |
| II | 0:02 | 1.6HP × 0.8 | |
| I | 0:17 | Replenishes when in range. Requires beacon pyramid level 4. Due to a bug[1], beacon regeneration works at only 5⁄8 the normal regeneration speed. | |
| I | 0:07 | Must be made with | |
| II | 0:05 | 4HP is regenerated. | |
| II | 0:20[JE only] 0:30[BE only] |
16HP × 8 in Java Edition or 24HP × 12 in Bedrock Edition | |
| II | 0:45 | When being revived by it. Regenerates 36HP × 18 in Java Edition or 32HP × 16 in Bedrock Edition. | |
| Spawning within the world | I | ∞ | Applies only to |
| Unlocking trades | I | 0:10 | Applies only to |
| Having low health | I | 0:10 | Applies only to |
| Killing a mob | I | Additional 0:05 per nearby |
When killing a mob that can be targeted by an axolotl while an axolotl is nearby. This is capped at 2 minutes in Java Edition, and uncapped in Bedrock Edition. |
Immune mobs
- Ender dragons are immune to Regeneration.
- Mobs and players that have full health are unaffected by regeneration.
- Mobs in the
ignores_poison_and_regenentity tag[Java Edition only] or theundeadfamily[Bedrock Edition only] are immune to Regeneration.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
regeneration |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
regeneration | 10 |
potion |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | The Healing Power of Friendship! | Team up with an axolotl and win a fight | Have the Regeneration effect applied or updated by an axolotl after causing the final damage to its attack target while being less than 20 blocks away from the axolotl on each coordinate axis. A player with Regeneration II cannot obtain the advancement. |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added Regeneration. This effect can be obtained through golden apples. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||||
| Added some potions. Some would give the regeneration effect. | |||||||
| Milk now clears regeneration. | |||||||
| Beta 1.9 Prerelease 3 | Completely reworked potions and made them more intuitive. Regeneration now comes from a different potion. | ||||||
| 1.3.1 | 12w21a | Added enchanted golden apples, which can give the player Regeneration IV for 30 seconds. | |||||
| Villagers can now receive regeneration after unlocking new trades. | |||||||
| 1.4.2 | 12w32a | Added the Beacon, which can give the player Regeneration. | |||||
| 1.6.1 | 13w23a | Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1HP at level I). | |||||
| 13w24a | Spiders now have a chance of spawning with the Regeneration status effect on Hard difficulty. | ||||||
| 13w24b | The Regeneration effect from enchanted golden apples has been has been increased from IV to V. | ||||||
| 1.9 | 15w31a | Added the Arrow of Regeneration. | |||||
| 15w33a | Added the Lingering Potion of Regeneration. | ||||||
| Extended potions of Regeneration have had their effect duration reduced from 2:00 to 1:30. | |||||||
| 15w37a | The Regeneration effect from golden apples has been reduced to Regeneration I (from II in Java Edition 1.8). | ||||||
| Enchanted golden apples now give Regeneration II (down from V) for 20 seconds (down from 30 seconds). | |||||||
| Absorption hearts on the HUD are no longer pushed up by the regeneration effect. | |||||||
| 15w44a | The Regeneration effect from golden apples has been returned to Regeneration II, as it had been in 1.8. | ||||||
| 1.11 | 16w39a | Added the Totem of Undying, which can give the player regeneration. | |||||
| 1.14 | 18w43a | Suspicious stew added, which can give the player regeneration. | |||||
| 18w43b | |||||||
| 1.17 | 20w51a | Axolotls now receive Regeneration I when they have low health. | |||||
| 1.20.2 | 23w32a | The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 10. | |||||
| 1.21.4 | 24w45a | Decreased the duration of Regeneration obtained from suspicious stew made with an oxeye daisy from 8 seconds to 7 seconds. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| v0.12.1 | build 1 | Regeneration can now be obtained from golden apples, enchanted apples, and Potion of Regeneration as well as its splash potion variants. | |||||
| v0.15.0 | build 1 | Added the Arrow of Regeneration, which inflicts regeneration. | |||||
| v0.16.0 | build 4 | Regeneration can now be obtained via beacons. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Regeneration can now be obtained from Lingering potions of regeneration. | |||||
| 1.0.4 | alpha 1.0.4.0 | Villagers can now receive regeneration after unlocking new trades. | |||||
| 1.1.0 | alpha 1.1.0.0 | Regeneration can now be obtained from a totem of undying. | |||||
| Bedrock Edition | |||||||
| 1.11.0 | beta 1.11.0.5 | ||||||
| 1.13.0 | beta 1.13.0.9 | Regeneration can now be obtained from suspicious stew. | |||||
| 1.21.40 | Preview 1.21.40.20 | Enchanted golden apples now give Regeneration II instead of V. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Added the Potion of Regeneration and Splash Potion of Regeneration. | ||||||
| TU14 | 1.04 | Villagers can now receive regeneration after unlocking new trades.[verify] | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Regeneration can now be obtained from a beacon. | ||
| Spiders now have a chance of spawning with the Regeneration status effect on Hard difficulty. | |||||||
| The Regeneration effect from golden apples has been has been increased from IV to V.[is this the correct version?] | |||||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added the Lingering Potion of Regeneration. | |
| Added the Arrow of Regeneration. | |||||||
| Extended potions of Regeneration have had their effect duration reduced from 2:00 to 1:30. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added the totem of undying, which grants regeneration. |
| TU56 | CU48 | 1.55 | 1.55 | 1.55 | Patch 26 | 1.0.6 | The duration of the Regeneration effect given by the totem of undying is now reduced from 45 seconds to 40 seconds. |
| TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Extended potions of Regeneration have had their effect duration increased from 1:30 back to 2:00. |
| 1.91 | |||||||
Issues
Issues relating to "Regeneration" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ MC-30946
Navigation
Sources
- Regeneration — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3713767.


