Projected Random Patchy Square
Minecraft Wiki article. Categories: In_development, In_development_Java_Edition, Java_Edition_upcoming, Generated_features
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This article is reproduced from Projected Random Patchy Square on the Minecraft Wiki. Mirrored from revision 3681146. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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This article describes content that is currently in development for Java Edition.
This content has appeared in development versions for Java Edition 26.3, but the full update adding it has not been released yet.
A projected random patchy square generates a square where each block is randomly or not randomly placed with its probability based on the distance from the center of the square. Each block can be projected downwards if appropriate conditions are met.
Data values
ID
| Feature type | Identifier |
|---|---|
| [No displayed name] | projected_random_patchy_square |
Config
- [NBT Compound / JSON Object] config
- [String] block: Which block to place.
- [String] project_through: Which blocks are considered "empty" and should be projected through.
- [Int][NBT Compound / JSON Object] size: The size of the square as measured from the center to the edge. Value between 1 and 16 (inclusive).
- [Int][NBT Compound / JSON Object] max_projection_height: The maximum change in y-level from the original height to the placement height for a block in the square. The number must not be negative.
History
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.3 | snap2 | Added projected_random_patchy_square feature type. | |||||
Navigation
Sources
- Projected Random Patchy Square — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3681146.