Datapack Codex

PlayStation Vita Edition 1.16

Minecraft Wiki article. Categories: Lost_versions, PlayStation_Vita_Edition_versions

📌 Mirrored from Minecraft Wiki

This article is reproduced from PlayStation Vita Edition 1.16 on the Minecraft Wiki. Mirrored from revision 3537177. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

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1.16
AlexSkins.png: Infobox image for Minecraft version '1.16'

1.16 is a version of PlayStation Vita Edition released on April 29, 2015.[1]

[edit]

Additions

Changes

  • Shrubs can be placed in flower pots.
  • Maps placed in item frames now cover the whole block face.
  • Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
  • Sheep named as 'jeb_' cycles now through all possible sheep colors in a fading rainbow effect.
  • Changed music tracks played in Creative mode and on front-end menus to match the Java version.
  • Armor no longer turns red when mobs and players are hurt.
  • A smooth transition is no longer applied to the camera when the player sneaks.
  • Third person sword blocking position slightly tweaked.
  • Name of mobs, which are renamed using a name tag is now always visible, even when not looking at it up close.

Fixes

2 issues fixed

  • MCCE-14 – Cannot look around on PS3.
  • MCCE-63 – Texture packs not working on PS3.

See also

References

  1. ↑ "Minecraft: PlayStation Vita Edition Patch change logs" – Minecraft Forum, April 29, 2015.

Sources