This article is reproduced from Ominous Bottle on the Minecraft Wiki. Mirrored from revision 3664543. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Ominous Bottle",
"rows": [
{
"field": "<span nowrap;\"><span inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" to File:EffectSprite bad-omen-new.png article, displayed as 18x18px|link=Bad Omen|alt=|class=pixel-image|)</span>(link to Bad Omen article, displayed as <span class=\"sprite-text\">Bad Omen</span>)</span>",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Ominous Bottle",
"Ominous Bottle II",
"Ominous Bottle III",
"Ominous Bottle IV",
"Ominous Bottle V"
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"images": [
"Ominous Bottle.png"
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}
An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drank, which can cause an ominous event (raid) to start when the player arrives in a fully populated village while under the effect of the potion.
A pillager and illusioner always drops 1 ominous bottle of level I-V upon death as long as it is a raid captain that is not currently participating in a raid.
Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.
Bad Omen
The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).
When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time. The level of Bad Omen affects the difficulty of the raid, with higher levels of Bad Omen leading to raiders being more likely to be equipped with enchanted gear, and in Java Edition, Bad Omen level II or higher adding an additional wave with the same strength as the final wave.
When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous. The level of Bad Omen does not affect the difficulty of the ominous trial, but higher levels do increase the duration of the Trial Omen effect.
[NBT Compound / JSON Object] components: the item's components tag.
[Int] minecraft:ominous_bottle_amplifier: The amplifier of the Bad Omen effect given to the player or mob upon consuming this item (normally an ominous bottle). Must be a non-negative integer from 0 to 4 (inclusive). The duration of the effect is always 120000 ticks (1 hour and 40 minutes at the normal tick rate) and minecraft:potion_duration_scale is ignored. If present on an item, information about the mob effect is added to the tooltip, in the same format as the minecraft:potion_contents component.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
The rarity of ominous bottles has been changed from "Common" to "Uncommon".
Issues
Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
Ominous bottles were added as a way of giving players more control to when and where they want to start a raid, in line with the game's design principle that bad things should be the player's fault.[1]
Gallery
Screenshots
Makena drinks an ominous bottle and triggers an ominous trial.
In other media
Steve claiming an ominous bottle during a scuffle.