Oleg Kozitsyn
Minecraft Wiki article. Categories: Minecraft_stubs, Stubs, Mojang_Studios
📌 Mirrored from Minecraft Wiki
This article is reproduced from Oleg Kozitsyn on the Minecraft Wiki. Mirrored from revision 3641444. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
On this page
This article is a stub.
Oleg Kozitsyn
Олег Козицын
Олег Козицын
{
"title": "Oleg Kozitsyn <br> <small>Олег Козицын</small>",
"rows": [
{
"field": "Technical Lead of (link to Ore UI article, displayed as Ore UI)",
"label": "Occupation"
},
{
"field": "Russian",
"label": "Nationality"
},
{
"field": "https://www.volgar.name/",
"label": "Website"
},
{
"field": "[https://twitter.com/Volgar @Volgar]",
"label": "Twitter handle"
},
{
"field": "[https://github.com/Volgar Volgar]",
"label": "GitHub profile"
},
{
"field": "Volgar (Java Edition)<br> Raglov (Bedrock Edition)",
"label": "''Minecraft'' names"
}
],
"invimages": [],
"images": [
"Oleg_Kozitsyn.jpg"
]
}
Oleg Kozitsyn is a Technical Lead of the UI team at Mojang Studios.
He leads a team of engineers in C++ to search for a new interface structure for Minecraft.[1] In 2017, he was a Senior Developer and was working on the Bedrock Edition of Minecraft since the version 1.2.9, for integration of the interface layout mechanism in Minecraft.
Gallery
-
Oleg's official Mojang avatar.
-
Oleg Kozitsyn's Twitter banner.
References
Navigation
Sources
- Oleg Kozitsyn — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3641444.
