Obsidian Wall
Minecraft Wiki article. Categories: Pages_with_unofficial_names, Removed_features, Generated_structures, Terrain_features
This article is reproduced from Obsidian Wall on the Minecraft Wiki. Mirrored from revision 3660770. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Obsidian Wall",
"rows": [
{
"field": "Anywhere, as biomes were not present in the game at this time.",
"label": "(link to Biome article, displayed as Biomes)"
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"field": "No",
"label": "Generates in<br>existing chunks "
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{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" to File:BlockSprite obsidian.png article, displayed as 16x16px|link=Obsidian|alt=|class=pixel-image|)</span>(link to Obsidian article, displayed as <span class=\"sprite-text\">Obsidian</span>)</span>",
"label": "Consists of"
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Obsidian walls were an experimental and short-lived debugging structure made of obsidian. They were introduced in a version of Infdev released on February 27, 2010, and were removed two weeks later on March 13.
Generation
Obsidian walls would replace all solid blocks which had an X or Z coordinate of 0, and extend two blocks above the terrain. This formed a set of two walls for the two cardinal directions, which intersected at the center of the world. The obsidian walls would generate in every world.
Structure
In Infdev 20100227-1414, the player would spawn at the point which the two walls intersect, (0,0). The wall was always made of 2 block high obsidian which was placed on top of the existing terrain. From there, it would generate obsidian going all the way down to the bottom of the world replacing any stone, dirt, or grass blocks below it.
History
| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100227-1414 | Added obsidian walls. | ||||||
| 20100313 | Removed obsidian walls. | ||||||
Gallery
Screenshots
-
An obsidian wall seen scaling up a large cliff
-
A wall going up a hill
-
An obsidian wall that has generated underwater
-
A regular obsidian wall, at the center of spawn
Trivia
- The player could use the obsidian walls to discover a brick pyramid, which was another generated structure in this version, introduced for testing structure generation and experimenting with the terrain generator's ability to handle large structures. Once the player spawns into a new world, turning left 45 degrees from the spawn point and walking straight in that direction, and reaching the end of the skybox, the player would find a brick pyramid.
Navigation
Sources
- Obsidian Wall — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3660770.