Music
Minecraft Wiki article. Categories: Verify, Citation_needed, Information_needed, Pending_split, Missing_discussion_link_for_split, Music, Environment
This article is reproduced from Music on the Minecraft Wiki. Mirrored from revision 3715455. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

Minecraft contains many music tracks, which play in various places in the game, including on the main menu, in Creative mode, in the Nether, in the End, and during the credits. Certain tracks from music discs can also be played with a jukebox. The music tracks in the game are composed by C418, Lena Raine, Kumi Tanioka, Samuel Åberg, Aaron Cherof, Amos Roddy, Hyper Potions, and fingerspit.
Playing
Background music
Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met.
- If the player is in the menu screens (not in a world), a random menu track starts playing after 1 to 30 seconds. Menu music stops playing in Java Edition when the player enters the loading world screen, or fades out in Bedrock Edition when the loading screen finishes.
- If the player is in the Overworld and not in Creative, a random general track plays which depends on the biome.
- If the player is in the Overworld and is currently in Creative mode,[note 1] a random track plays from the Creative music (as well as regular in Java Edition).
- If the player is underwater in an ocean or river biome, random underwater tracks play.
- If the player is in the Nether, a random general Nether track or a Nether biome-specific track plays, except warped forests, which don't have any music.
- If the player is in the End and the ender dragon has been defeated, the normal End track plays.
- The song "Boss" always plays instantly while the player is in the End if the ender dragon is undefeated or resummoned.
- The song "Alpha" always plays instantly during the credits.
If a music track is playing while the player is entering a pale garden, it fades into silence. The music resumes when the player exits the biome.
Game music stops playing when the player quits the world, or fades out in Bedrock Edition. When the game is paused, game music continues to play in Java Edition, while in Bedrock Edition it pauses and resumes when the player exits the game menu or disables pausing.

The regular, Creative, Nether, End, and underwater gameplay music randomly plays 10 to 20 minutes[verify] after currently playing tracks are finished. In Java Edition, the player can change how frequently music plays by changing the "Music Frequency" setting in the "Music & Sounds" menu.
In Java Edition, when the "Show Music Toast" setting is enabled in the "Music & Sounds" menu, a toast showing the track name and artist appears on-screen when a new track starts playing. This toast is also shown in the game menu.
Music discs
An additional 22 tracks in Minecraft are exclusive to music discs. These are rare items obtained through specific loot chests or mobs killed in a specific way. A music disc can be played in a jukebox block and can be heard up to 64 blocks away by any player.
For a full list of jukebox tracks, see Music Disc.
Technical details
The player can force specific music tracks to play using the /playsound command with the track's ID. In Bedrock Edition, the /music command can also be used and allows to set a queue, or stop only music sounds.
All music as well as sounds in Minecraft are stored in the sound directory. In Java Edition, however, the sound files are obfuscated and cannot be directly accessed. To get around with this, the sound directory can be extracted by the methods showed in Tutorial:Sound directory. In Bedrock Edition, the music files are not obfuscated and can be found directly at Content\data\resource_packs\vanilla_music\sounds\music.
The song name shown in the music toast is found by converting the sound file's resource ID into a translation key that can be looked up in the current language file. Note that this is the sound file, not the sound event. To form a translation key, all path and namespace separators in the resource ID are replaced with periods. For example, a resource ID like custom_namespace:music/game/custom_song would use the translation key custom_namespace.music.game.custom_song. If the song is in the vanilla minecraft namespace, the namespace is not included, so the vanilla song minecraft:music/game/creative/blind_spots uses the translation key music.game.creative.blind_spots.
List
Overworld music
These music tracks are played when the player is in the Overworld.
Underwater music
These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.
| Filename in Minecraft |
Gameplay | Soundtrack title | Soundtrack | Artist | Length | Track preview |
|---|---|---|---|---|---|---|
| axolotl.ogg | Underwater in oceans or rivers | "Axolotl" | — | C418 | 5:03 | |
| dragon_fish.ogg | Underwater in oceans or rivers | "Dragon Fish" | — | C418 | 6:13 | |
| shuniji.ogg | Underwater in oceans or rivers | "Shuniji" | — | C418 | 4:04 |
Nether music
These music tracks play while the player is in the Nether.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| ballad_of_the_cats.ogg nether4.ogg |
The Nether | "Ballad of the Cats" | Minecraft - Volume Beta No. 15 | C418 | 4:34 | |
| chrysopoeia.ogg | Crimson Forest | "Chrysopoeia" | Minecraft: Nether Update (Original Game Soundtrack) No. 1 | Lena Raine | 4:03 | |
| concrete_halls.ogg nether1.ogg |
The Nether | "Concrete Halls" | Minecraft - Volume Beta No. 7 | C418 | 4:13 | |
| dead_voxel.ogg nether2.ogg |
The Nether | "Dead Voxel" | Minecraft - Volume Beta No. 3 | C418 | 4:55 | |
| rubedo.ogg | Nether Wastes | "Rubedo" | Minecraft: Nether Update (Original Game Soundtrack) No. 2 | Lena Raine | 5:12 | |
| so_below.ogg | Basalt Deltas and Soul Sand Valley | "So Below" | Minecraft: Nether Update (Original Game Soundtrack) No. 3 | Lena Raine | 5:19 | |
| warmth.ogg nether3.ogg |
The Nether | "Warmth" | Minecraft - Volume Beta No. 11 | C418 | 3:58 |
End music
These music tracks play while the player is in the End.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| boss.ogg | Ender Dragon battle | "Boss" | — | C418 | 5:46 | |
| the_end.ogg end.ogg |
All the End biomes | "The End" | Minecraft - Volume Beta No. 19 | C418 | 15:03 |
Extras
These music tracks play in the menu screens and during the End Poem and credits specifically.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| alpha.ogg credits.ogg |
End Poem and Credits | "Alpha" | Minecraft - Volume Beta No. 2 | C418 | 10:02 | |
| beginning_2.ogg menu3.ogg |
Menu screen | "Beginning 2" | Minecraft - Volume Beta No. 17 | C418 | 2:55 | |
| floating_trees.ogg menu4.ogg |
Menu screen | "Floating Trees" | Minecraft - Volume Beta No. 12 | C418 | 4:04 | |
| moog_city_2.ogg menu2.ogg |
Menu screen | "Moog City 2" | Minecraft - Volume Beta No. 6 | C418 | 2:59 | |
| mutation.ogg menu1.ogg |
Menu screen | "Mutation" | Minecraft - Volume Beta No. 9 | C418 | 3:04 |
Composers
Originally, all of Minecraft's music was composed by C418. According to Mojang, as the game got more popular (specifically starting with the Update Aquatic[3]), others were hired to produce music and soundtracks for the game. However, C418 has cited legal disputes between himself and Microsoft, who wanted to own the music he produced outright, as the real reason for additional composers.[citation needed] Since the Nether Update, new tracks composed by Lena Raine, Kumi Tanioka, Samuel Åberg, Aaron Cherof, Amos Roddy, Hyper Potions and fingerspit were added. Samuel Åberg also composed many recent ambient sounds. Famous music producer and DJ Deadmau5 was also meant to make music for the game alongside C418, but his works didn't make it into Minecraft for unknown reasons.[4][5][6][7]
Data values
| Soundtrack title | Sound events (Java Edition) | Sound events (Bedrock Edition) |
|---|---|---|
| "Minecraft" | music.game,music.overworld.cherry_grove,music.overworld.forest,music.overworld.grovemusic.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.cherry_grove
|
| "Clark" | ||
| "Sweden" | ||
| "Biome Fest" | music.creative
|
music.game.creative
|
| "Blind Spots" | ||
| "Haunt Muskie" | ||
| "Aria Math" | ||
| "Dreiton" | ||
| "Taswell" | ||
| "Subwoofer Lullaby" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Living Mice" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Haggstrom" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Danny" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game_dripstone_caves,music.game.meadow,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Key" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.oveworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Oxygène" | ||
| "Dry Hands" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
| "Wet Hands" | ||
| "Mice on Venus" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.grove,music.game.jagged_peaks,music.game.lush_caves,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
| "Aerie" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Ancestry" | music.overworld.deep_dark
|
music.game.deep_dark
|
| "A Familiar Room" | music.game,music.creative[dv 1]
|
|
| "An Ordinary Day" | music.overworld.dripstone_caves,music.overworld.lush_caves (weight: 2),music.overworld.snowy_slopes
|
music.game.dripstone_caves,music.game.lush_caves,music.game.snowy_slopes
|
| "Below and Above" | music.game,music.menu,music.overworld.cherry_grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.cherry_grove
|
| "Broken Clocks" | music.game,music.menu,music.overworld.forest,music.creative[dv 1]
|
music.game,music.menu,music.overworld.forest
|
| "Bromeliad" | music.overworld.bamboo_jungle (weight: 2),music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle (weight: 3),music.overworld.sparse_jungle (weight: 2)
|
music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Comforting Memories" | music.game,music.overworld.forest,music.overworld.grove,music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Crescent Dunes" | music.overworld.badlands (weight: 2),music.overworld.desert (weight: 3)
|
music.overworld.desert,music.overworld.mesa
|
| "Deeper" | music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
| "Echo in the Wind" | music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.lush_caves (weight: 2)
|
music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest
|
| "Eld Unknown" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks (weight: 2)
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
| "Endless" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
| |
| "Featherfall" | music.game,music.menu,music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest (weight: 2),music.overworld.lush_caves (weight: 2),music.creative[dv 1]
|
music.game,music.menu,music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.lush_caves
|
| "Firebugs" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Fireflies" | music.game,music.menu,music.overworld.desert,music.creative[dv 1]
|
music.overworld.desert
|
| "Floating Dream" | music.game,music.overworld.forest,music.overworld.jagged_peaks,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Infinite Amethyst" | music.overworld.dripstone_caves,music.overworld.grove
|
music.game.dripstone_caves,music.game.grove
|
| "komorebi" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Labyrinthine" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Left to Bloom" | music.game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle,music.overworld.lush_caves (weight: 4),music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Lilypad" | music.game,music.menu,music.overworld.frozen_peaks,music.overworld.grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.grove
|
| "O's Piano" | music.game,music.menu,music.overworld.lush_caves,music.creative[dv 1]
|
music.game,music.menu,music.overworld.lush_caves
|
| "One More Day" | music.game,music.overworld.badlands,music.overworld.desert,music.overworld.forest,music.overworld.lush_caves (weight: 2),music.overworld.meadow (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa
|
| "pokopoko" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
| "Puzzlebox" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Stand Tall" | music.overworld.frozen_peaks (weight: 2),music.overworld.jagged_peaks,music.overworld.snowy_slopes,music.overworld.stony_peaks
|
music.game.jagged_peaks,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks
|
| "Watcher" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Wending" | music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game.stony_peaks
|
| "yakusoku" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Axolotl" | music.under_water
|
music.game.water
|
| "Dragon Fish" | ||
| "Shuniji" | ||
| "Concrete Halls" | music.nether.basalt_deltas,music.nether.nether_wastes,music.nether.soul_sand_valley,music.nether.crimson_forest
|
music.game.nether
|
| "Dead Voxel" | ||
| "Warmth" | ||
| "Ballad of the Cats" | ||
| "Chrysopoeia" | music.nether.crimson_forest (weight: 7)
|
music.game.crimson_forest
|
| "Rubedo" | music.nether.nether_wastes (weight: 6)
|
music.game.nether_wastes
|
| "So Below" | music.nether.basalt_deltas (weight: 7),music.nether.soul_sand_valley (weight: 7)
|
music.game.basalt_deltas,music.game.soulsand_valley
|
boss.ogg
|
music.dragon
|
music.game.endboss
|
| "The End" | music.end
|
music.game.end
|
| "Mutation" | music.menu
| |
| "Moog City 2" | ||
| "Beginning 2" | ||
| "Floating Trees" | ||
| "Alpha" | music.credits
|
music.game.credits
|
- ↑ a b c d e f g h i j k l m n o p q r s t u v w Included in
music.creativevia event-type soundmusic.game
| Sound event/music definition | Biomes |
|---|---|
music.game
|
Any Overworld biome not listed below |
| While underwater: JE: |
|
JE: music.nether.basalt_deltasBE: |
|
JE: music.nether.crimson_forestBE: |
|
JE: music.nether.nether_wastesBE: |
|
JE: music.nether.soul_sand_valleyBE: |
|
JE: music.nether.warped_forestBE: |
|
| JE: [more information needed]
BE: |
|
JE: music.overworld.badlandsBE: |
|
music.overworld.bamboo_jungle
|
|
music.overworld.cherry_grove
|
|
music.overworld.deep_dark
|
|
music.overworld.desert
|
|
music.overworld.dripstone_caves
|
|
music.overworld.flower_forest
|
|
music.overworld.forest
|
|
music.game_and_wild_equal_chance
|
|
music.game_and_wild_favor_game
|
|
music.overworld.frozen_peaks
|
|
music.overworld.grove
|
|
music.overworld.jagged_peaks
|
|
music.overworld.jungle
|
|
music.overworld.lush_caves
|
|
JE: music.overworld.meadowBE: |
|
music.overworld.old_growth_taiga
|
|
music.overworld.snowy_slopes
|
|
JE: music.overworld.sparse_jungleBE: |
|
music.overworld.stony_peaks
|
|
JE: music.overworld.swampBE: |
|
History
Due to the way assets are downloaded in Java Edition, changes can be seen in development versions released before the change was made, due to them using the same assets index file.
Development
| June 4, 2009 | C418 showcases "calm1.ogg" playing over edited footage of 0.0.14a_08. | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.22a | The first music was added, "calm1.ogg", "calm2.ogg", and "calm3.ogg" | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | Sound engine has been disabled. | |||||
| Music is now disabled. | |||||||
| 20100104-2258 | Music now plays once again. | ||||||
| 20100207-1101 | Music is now ambient. | ||||||
| The player can now hear music only within a short distance from the spot the player was in when the track started. | |||||||
| In most instances, the music was heard loudest near the starting house, and got quieter the farther the player went from the house. | |||||||
| 20100212-1622 | Music has been disabled again. | ||||||
| 20100213 | Music plays once again. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Music no longer plays. | ||||||
| Java Edition Alpha | |||||||
| v1.0.14 | Music now plays once again. | ||||||
| Added "piano1.ogg", "piano2.ogg", and "piano3.ogg". | |||||||
| Music is no longer ambient. | |||||||
| Music now plays everywhere in the world. | |||||||
| v1.1.1 | Added sliders allowing the player to change the volume of in-game music. | ||||||
| v1.2.0 | ? | "piano2.ogg" now has a slightly different mix[note 3] and "piano3.ogg" was extended.[note 4] | |||||
| Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", and "nuance2.ogg". | |||||||
| v1.2.1 | Music now plays in multiplayer. | ||||||
| Java Edition | |||||||
| 1.6.1 | 13w24a | Music can now be altered using a resource pack. | |||||
Music is now stored in assets/music | |||||||
| 1.7.2 | 13w36a | The volume of jukeboxes and other music can now be adjusted independently. | |||||
| 13w42a | Music is now stored in assets/sounds/music. | ||||||
| 13w43a | Music played by jukeboxes now loops. | ||||||
| 1.7 | Music now pauses when pausing the game. | ||||||
| 1.7.4 | 13w49a | Music files are now stored as an indexed hash, rather than stored directly in the .minecraft folder. | |||||
| 2013 Music Update | Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg". | ||||||
| 1.12 | pre6 | "credits.ogg" now plays properly during the End Poem and credits. | |||||
| 1.13 | June 4, 2018 | Added tracks "axolotl.ogg", "dragon_fish.ogg", and "shuniji.ogg". | |||||
| 1.16 | April 8, 2020 | Added tracks "chrysopoeia.ogg", "rubedo.ogg", and "so_below.ogg". | |||||
| 20w17a | Music no longer stops abruptly when switching gamemodes or going underwater.[8] | ||||||
| 1.18 | October 20, 2021 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19 | April 20, 2022 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| 22w17a | The music being played is now specific to the biome that the player is in. | ||||||
| 1.20 | April 26, 2023 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens, and all types of jungle biomes. | |||||||
| 1.20.3 | November 8, 2023 | Music files with generic names ("calm", "piano", "hal", "nuance", "creative", "menu", "nether", and "credits") have been renamed to match their official titles. | |||||
| 1.21 | May 3, 2024 | Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| 1.21.6 | May 13, 2025 | Added "Below and Above," "Broken Clocks," "Fireflies," "Lilypad," and "O's Piano." | |||||
| 25w20a | Music now plays when the game is paused. | ||||||
| Added an option to the Music & Sound settings that allows players to change how frequently music plays while in a game world. | |||||||
| Added an option to the Music & Sound settings that enables a music toast to be shown whenever a song starts playing. | |||||||
| 26.2 | May 12, 2026 | Added "Ebb", "Home", "Memories", "Nightly", and "Shores". | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| 0.12.0 | Added in-game music, currently exclusive to Windows 10 Edition Beta. | ||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added downloadable vanilla in-game music to the mobile versions of Pocket Edition, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks. | |||||
| Bedrock Edition | |||||||
| 1.12.0 | beta 1.12.0.2 | Music now still plays if the keyboard is being used. | |||||
| 1.16.0 | beta 1.16.0.57 | Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg". | |||||
| 1.16.100 | beta 1.16.100.51 | Music no longer stops abruptly when switching gamemodes or going underwater.[9] | |||||
| 1.18.0 | beta 1.18.0.22 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19.0 | Preview 1.19.0.27 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| 1.19.30 | Preview 1.19.30.22 | Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace. | |||||
| 1.20.0 | Preview 1.20.0.22 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes. | |||||||
| 1.20.30 | Preview 1.20.30.20 | "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" are now played in the menu screens. | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens. | |||||||
| 1.21.0 | Preview 1.21.0.24 | Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| "A Familiar Room" is unplayable as a result. | |||||||
| 1.21.90 | Preview 1.21.90.25 | Added "Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's Piano". | |||||
| 26.30 | Preview 26.30.28 | Added "Ebb", "Home", "Memories", "Nightly", and "Shores". | |||||
Issues
Issues relating to "Music" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
Reason: a lot of these should be on the individual songs' pages and not here
- "The End" is heavily built on modified versions of several tracks from "Minecraft - Volume Alpha".[10]
- "calm3.ogg", or "Sweden", is a Passacaglia, with a changing melody over a repeated bass line.
- On April Fools' Day 2014, Mojang played a bunch of villager themed pranks on the players, including temporarily replacing the track "hal1.ogg", or "Subwoofer Lullaby", with a version that had a villager singing along, as well as temporarily replacing all the menu songs with the villagers singing the Game Of Thrones theme song. This was reverted on April 2, 2014.
- hal3.ogg (Haggstrom) is in septuple meter (precisely 7/4 time).
- According to C418, the track "Mice on Venus" (game filename is piano3.ogg) was originally a short piano solo, but was then changed later in Minecraft's development and an addendum was added, which made the track what the game has currently.[11]
- Some of the music tracks have a special title:
- The word "Shuniji" (主虹) means "primary rainbow" in Japanese.
- The title of the track "So Below" is a reference to "As above, so below"[12], a phrase associated with Hermeticism that is derived from a passage from the Emerald Tablet of Thoth, relating to the secrets of creating the philosopher's stone.
- The word rubedo is Latin for "redness". The term was adopted by alchemists to refer to the final stage of creating the philosopher's stone.[13]
- The word chrysopoeia (χρυσοποιία) is an alchemical term that describes the creation of the philosopher's stone, or the transmutation of a given object into gold.[14]
- "Bromeliad" refers to a taxonomic family of flowering plants. This family contains pitcher plants and species resembling torchflowers.
Gallery
-
Artwork for the (now removed) official music pack in the Marketplace
See also
Music Disc- Musicians:
- Soundtracks:
- Minecraft - Volume Alpha
- Minecraft - Volume Beta
- Minecraft: Nether Update (Original Game Soundtrack)
- Minecraft: Caves & Cliffs (Original Game Soundtrack)
- Minecraft: The Wild Update (Original Game Soundtrack)
- Minecraft: Trails & Tales (Original Game Soundtrack)
- Minecraft: Tricky Trials (Original Game Soundtrack)
- Minecraft: Chase the Skies (Original Game Soundtrack)
- Minecraft: Chaos Cubed (Original Game Soundtrack)
Notes
- ↑ In Java Edition, rather than checking the player's gamemode directly, the game checks for both the
instabuildandmayflyplayer abilities and plays Creative music if both are true.[1] Both are normally enabled upon entering Creative mode, but can be enabled or disabled individually by third-party means. - ↑ "A Familiar Room" does not play in Survival mode on Bedrock Edition due to a bug.[2]
- ↑ Can be heard in https://www.youtube.com/watch?v=jeP4U-IJHZ4 or https://www.youtube.com/watch?v=FNjoz09vmP8
- ↑ Can be heard in https://www.youtube.com/watch?v=pWjXPNB-E7A or https://www.youtube.com/watch?v=oZ2EVZH6wI8
References
- ↑
1.21.5.jar/net/minecraft/client/Minecraft.javalines 2425-2455:public MusicInfo getSituationalMusic() - ↑ MCPE-175998 – "A Familiar Room" doesn't play in Survival mode
- ↑ "The Sound of Scary" – Minecraft.net.
- ↑ https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/117217-deadmau5-music-in-minecraft
- ↑ https://x.com/notch/status/28881206351?s=20
- ↑ https://x.com/deadmau5/status/558355139526656?s=20
- ↑ https://x.com/deadmau5/status/621148593192960?s=20
- ↑ MC-131360
- ↑ MCPE-76213
- ↑ https://genius.com/C418-the-end-lyrics#about - Genius's description
- ↑ "Minecraft Volume Alpha" – C418's Website.
- ↑ "Thirdly, it's time to talk about So Below!
To note, this is not a valley girl re-imagining of the Capy game Below. It's actually half of a motto used in a lot of fun mystical stuff including alchemy, "As above, so below" usually referring to an astral realm or heaven etc." (archived) – @kuraine on X (formerly Twitter), June 27, 2020 - ↑ "Meaning "redness", it signifies the final stage in an alchemical success." (archived) – @kuraine on X (formerly Twitter), June 25, 2020
- ↑ "Chrysopoeia, in alchemy, is the transmutation of something into gold, and the ultimate goal of alchemists." (archived) – @kuraine on X (formerly Twitter), June 23, 2020
Navigation
Sources
- Music — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3715455.