Mountain Edge

Minecraft Wiki article. Categories: Unobtainable, Removed_features, Unknown_Bedrock_version_history, Unused_features, Unused_biomes, Mountains

📌 Mirrored from Minecraft Wiki

This article is reproduced from Mountain Edge on the Minecraft Wiki. Mirrored from revision 3676965. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This article describes content that has been officially made unobtainable in Bedrock Edition.
 
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from Java Edition.
 
This feature was present in earlier versions of Java Edition, but has since been removed.
Mountain Edge
Mountain Edge.png: Infobox image for Minecraft biome 'Mountain Edge'

The mountain edge or extreme hills edge is an unused edge variant of the mountains that generated before The Update that Changed the World, and was removed in Java Edition 1.18.

Description

Old

Before Java Edition 1.7.2, all extreme hills used to generate a mountain edge surrounding the whole biome. Similarly to the sparse jungle biome, it was a technical biome intended to provide a smooth transition from other biomes to the mountains. It was nearly identical to the extreme hills biome, but with gentler slopes. Snowfall and the water freezing point occurred above Y=90±8.

After this update, they became unused but were still available in Single Biome, before they were removed entirely. They continued receiving updates and appeared identical to the wooded mountains, the variant with more trees. After Java Edition 1.17, they also spawned goats and axolotls. The mountain edge has never generated in Bedrock Edition and was unused since its addition, similar to the legacy frozen ocean.

Current

In Bedrock Edition, mountain edges still receive updates, when generated through single biome or behavior packs.

They appear identical to the current wooded mountains biome, with snowfall and water freezing into ice above Y=120±8, a quite dense vegetation of big (10%) and small (90%) oak and spruce (but not pine) trees and patches of bushes on the grassland. Llamas spawn here as well as cold animal variants and glow squid.

With Vibrant Visuals, mountain edges use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at sunrise and sunset.

Mobs

Mountain edges have the same mob spawning chances as windswept hills.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Creature category
Sheep12⁄454
Pig10⁄454
Chicken10⁄454
Cow8⁄454
Llama5⁄454–6
Monster category
Spider100⁄5154
Zombie95⁄5154
Zombie villager5⁄5151
Skeleton100⁄5154
Creeper100⁄5154
Slime[note 1]100⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Ambient category
Bat18
  1. ↑ Only on slime chunks
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Sheep122–3
Cold Chicken102–4
Glow Squid102–4
Cold Pig101–3
Cold Cow82–3
Llama54–6
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.

Data values

ID

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite mountain-edge.png: Sprite image for mountain-edge in Minecraft [No displayed name]extreme_hills_edge20

History

Java Edition

Java Edition
1.112w01aAdded biome variants, including the extreme hills edge.
1.3.112w19aChanged height scale and height depth of extreme hills edge to make this biome slightly taller.
12w21aAdded emerald ore, which generates in blobs of up to 10 blocks in extreme hills edge.
12w22aEmerald ore blob size was reduced to 1 block.
1.4.212w38aStone monster egg now rarely generates in extreme hills edge biomes.
1.7.213w36aExtreme hills edge no longer generates naturally.
Extreme hills edge is now required for the new "Adventuring Time" achievement.
Extreme hills edges now appear similar to extreme hills+, with a full grass surface and oak and spruce trees.
1.814w17aExtreme hills edge is no longer required for the "Adventuring Time" achievement, making it possible to complete in normal gameplay.
1.1318w19a"Extreme Hills Edge" has been renamed to "Mountain Edge".
1.1721w13aGoats now spawn in mountains, a placeholder until the new mountains are added.
1.1821w40aRemoved the mountain edge.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1Added most biomes that exist as of Java Edition 1.8, including the extreme hills edge. The extreme hills edge did not generate.
Bedrock Edition
1.16.200
Experiment
Caves and Cliffs
beta 1.16.200.52Added goats, which currently spawn in extreme hills as a placeholder.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.50Goats no longer spawn in the extreme hills biome.
1.18.0?Snowfall now occurs above Y=120±8.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in mountain edges are now the cold variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added bushes, which can generate in mountain edges.
Cows that spawn in mountain edges are now the cold variant.
Preview 1.21.70.22Chickens that spawn in mountain edges are now the cold variant.
1.21.90Preview 1.21.90.26Added cold lighting and coolish color grading to mountain edges with Vibrant Visuals.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU9CU11.001.001.00Patch 1 Added extreme hills edge.
TU31CU191.221.221.22Patch 3The extreme hills edge biome no longer generates.

Data history

Java Edition
1.13pre5The ID smaller_extreme_hills has been changed to mountain_edge.
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 20.

Issues

Issues relating to "Extreme Hills Edge" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

Sources