Mob Maze
Minecraft Wiki article. Categories: Bedrock_Edition, Pages_with_YouTube_videos, Server
This article is reproduced from Mob Maze on the Minecraft Wiki. Mirrored from revision 3695158. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Summary
- The Plot
- Lab
- Maze
- Challenges
- Secrets
- Items
- Player's Hotbar
- Abilities
- Outfits
- Costumes
- Skins
- Resources
- Blocks
- Glyphs
- Titles
- Trails
- Mobs
- NPC/taters
- Enemies
- Pets
- Quests
- Credits
- Gamemode One
- Design
- Art
- Engineering
- Quality & Release
- Marketing
- Business
- Special Thanks
- History
- Trivia
- Videos
- Gallery
- Promotional images
- Screenshots
- Renders
- Notes
- References
- External links
- Navigation
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"title": "Mob Maze",
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"field": "(link to Gamemode One article, displayed as Gamemode One), (link to Mojang Studios article, displayed as Mojang Studios)",
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"field": "'''Specific regions:'''\n* December 12, 2025\n* December 13, 2025\n'''Worldwide:'''\n* December 16, 2025",
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"field": "[https://www.minecraft.net/en-us/article/https://www.minecraft.net/en-us/article/enter-the-mob-maze \"Enter The Mob Maze\"] – (link to Minecraft.net article, displayed as Minecraft.net).",
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"images": [
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Mob Maze is a roguelike server for Bedrock Edition created by Gamemode One. It is a featured server.[3]
Summary
The Plot
Upon entering the server, the player is put into a small, 3×3 tube of glitchy-appearing blocks, with, at the end of the tunnel, the Mob Maze logo pointed towards the player. Leaving the tube, the player is thrust into a tutorial with The Host, a robot character wearing a suit and a top hat. Ahead of the spawn is a laboratory and the entrance to the maze. To the left of the spawn is a shop where the player can buy costumes, VIP, titles, glyphs, and pets using Cubits and minecoins. Various Taters are roaming the map that you can talk to. Glitch chests are also scattered throughout the map, which grant 50 Cubits when opened. To the right of the spawn is a forge containing a toolsmith. Not far is a Ninja NPC named KU, who will offer the player a parkour challenge. After completing the parkour, the player will reach the roof of the forge, where a glitch chest containing 50 Cubits can be found. In a mine in the Plot, there is hard parkour, with a Ninja NPC named RO. Beat it to go to the hardest parkour, the "EXTREME DEADLY PARKOUR" called in-game by another Ninja NPC called DA. Further to the left of spawn is an empty chunk with an NPC in front of it. Speaking to that NPC allows the player to play a minigame. In the minigame, the player has 20 seconds to reach the exit of a small parkour challenge. There are 10 rounds, each with a layout randomly chosen from a pool, and the player has 3 lives. Playing the minigame rewards cubits based on the number of rounds completed.
Lab
Just ahead of the labyrinth entrance is a laboratory where various NPCs sell abilities:
- Slime Bounce - 12000 Cubits
- When activated, allows the player to jump higher than normal (about the height of a giant block) for a few seconds.
- Shield Totem - 12000 Cubits
- When activated, the player does not receive damage from spikes and magma for a few seconds.
- Swift Boot - 6000 Cubits
- When activated, it speeds up the player for a few seconds.
- X-Ray Hack - 1500 Cubits
- When activated, allows the player to see chests, pots, pressure plates, and doors through walls for a few seconds.
Every ability has a cooldown. Near these NPCs are small labyrinths where player can test these abilities.

Abilities can be upgraded and additional slots for new abilities can be purchased using Cubit
- Ability Slot 2 - 12,000 Cubits
- Ability Slot 3 - 30,000 Cubits
- Heart Upgrade 1 - 3,000 Cubits
- Heart Upgrade 2 - 6,000 Cubits.
Maze
Before the maze run begins, players wait in the lobby until 8 players join, then for about 30 seconds, during which time you can take abilities if they are unlocked, and after which the gates open and the run begins. The maze maps change every day.
Deprecated maze maps:
- The Broken Monument
- Maze of Mysteries
- Shattered Stronghold
- Redstone Riddles
- Chambers of Chaos
- Powder Keg
- Forbidden Fortress
- Tunnels of Terror
- Crafty Challenges
- Maze of the Many
- The Broken Monolith
- Maze of Mastery
- Splintered Stronghold
- Redstone Run
- Halls of Havoc
- Creeper Keg
- Forsaken Fortress
- Terrifying Tunnels
- Crafty Trials
- Maze of Masses
- Citadel of Cinders
- Clockwork Catacombs
- Piston Paradox
- Pillars of the Past
- Maze of Fractures
- The Silent Keep
- Stranglehold
- The Inner Wall
Maze maps:
- Forgotten Stronghold
- Perilous Passages
- Dungeon of Dread
- Hollow Halls
- The Shifting Walls
- Iron and Ashes
- Undying Depths
- Deadlock
Chests and pots are scattered throughout the map. Chests can drop coal, iron, gold, and diamonds. Cookie jars can also be found, dropping a cookie when broken. There are several types of chests: regular, green, blue, and purple. Regular and green chests are scattered throughout the map, while blue and purple ones are found only in specific locations. Two golden shulker boxes can also be found within the map, giving more resources than chests, and give a yellow object as the last item. Some chests are locked, requiring several players to stand on a pressure plate in front of it before it can be opened. Sometimes chests are hidden behind a wall, and to open the way to them, several players need to stand on a nearby pressure plate. Chests and pots can be seen through walls from a distance using the X-Ray ability. The higher the chest, the larger and better the rewards it drops, and the more times it must be hit to open it. There are also three types of pots: large, small and cookie jars. Pots are low in resources and usually drop coal and iron, but cookie jars drop cookies, which, when eaten, can restore 2 hearts (4HP.
Spikes are scattered throughout the map, dealing 1 damage when you step on them. There can be large pistons located near the spikes that cyclically extend and retract, which can knock the player onto the spikes and cause damage. When the piston is extended, its retractable portion can be jumped over. If the piston retracts while the player is between the head and the block, the player will take damage. Occasionally, there are areas with lava and magma blocks. Unlike in the original game, if the player adopts a sneaking stance, the player will continue to take damage from the magma. The map features green paths where giant zombies walk and special rooms with giant creepers.
When completing a maze, the collected loot, doors opened, puzzle steps completed, secrets found, and escape bonus are totaled, and Cubits and ability XP are awarded. Upon death, progress is not lost, and the player still receives Cubits and ability XP, but in smaller quantities since there will be no escape bonus.
Challenges
The maze has 5 puzzle rooms: two after start, one after 2 normal chests facing each other (always pressure plates; also marks the halfway point), and two more after that. After challenges you can sometimes find shulker boxes, blue chests (some of which will be locked), purple chests, and at the Las void breech in all maps, one purple locked chests locked with a three player pressure plate. Puzzle rooms can have one of four challenges:
Find the blocks to complete the monument:
Three to eight empty wool slots are located near the center of the room. Players need to find one of each wool color from dispensers in the room somewhere, and move it to its empty slot.
Use blocks to complete the recipe:
A crafting grid is located near the center of the room, displaying the target recipe above it. Players will need to find the required blocks for the recipe in nearby dispensers, and move them to the correct slots of the crafting grid.
Find the pressure plates:
Multiple pressure plates are located around the room. Players will need to press all the pressure plates to open the door.
Find the correct path:
The room is filled with checkered tiles. When stepped on by a player, they will either turn purple to indicate the correct path, or disappear and cause the player to fall through the floor. The path forward will be opened when at least 2 players step on each of the side pressure plates of the door.
Outside of puzzle rooms, locked doors can be found often, requiring one or more players to find a nearby pressure plate to open the door.
Danger! Evacuate!
This occurs when the Miasma reaches the section of the maze that the player is in. The player's hearts will turn pink or white (
), and the player will begin to slowly take damage. Players in the Miasma will need to quickly reach the next section of the maze in order to survive.
Secrets
Hidden chests can commonly be found in the maze, coming in a few forms. Some chests can be found hidden behind a fake block, which will disappear when the player moves near it. Some chests can be found hidden in a wall, requiring multiple players to press a nearby pressure plate to reveal them. Chests can also be found on the other side of an impossible jump, such as a large spike pit or a high jump, requiring the player to use a specific ability to reach it.There also some hidden dialogs within the taters. If you have jump ability at level 10 you can jump to the roof in some places (although not intentional). If you jump into the well there will be a tater that tells you about some lore…
Items
Player's Hotbar
Ability Manager
- Allows the player to look and improve their abilities
Ability XP
- It is a currency for improving abilities
Cookie
- Restores 4HP health when eaten.
Cubits
- It is a currency for in-game purchases
Enter Maze
- Allows the player to enter the labyrinth without going through the portal in The Plot
Inbox
- Here player can check and view server messages
Shop
- Allows the player to enter Cubits Shop without approaching the NPC.
VIP
- Upon purchase, it grants the player a 50% boost to XP and Cubits, as well as an extra heart.
- VIP status remains with the player forever (although before the February 15, 2026 update, it lasted for 30 days).
Wardrobe
- Allows the player to view and customize their outfits, costumes, and skins.
Quests
- Allows the player to view their quests and collect rewards for them
Exit
- Allows the player to exit parkour in The Plot
Abilities
Outfits
Outfits are items that appear on the player as armor, but have only a decorative function. Each outfit costs for 4,500 Cubits (but Mecha Outfits costs for 7,500 Cubits).
Cubit Cupid Outfit
- Was available for purchase from February 12, 2026 to March 20, 2026
Horsepower Outfit
Jump Outfit
Mecha Jump Outfit
Mecha Shield Outfit
Mecha Speed Outfit
Mecha X-Ray Outfit
Shield Outfit
Speed Outfit
X-Ray Outfit
Costumes
Costumes serve a purely cosmetic role. All costumes cost for 22,500 Cubits. And VIP access
Skins
Skins serve a purely cosmetic role. Each skin costs for 10,500 Cubits and VIP access (But Mecha Skins are exclusive and are awarded to the player upon reaching level 10 of the ability upgrade).
Glitched Jump Skin
Glitched Shield Skin
Glitched Speed Skin
Glitched X-Ray Skin
Mecha Jump Skin: when press "jump", 2 blocks high
Mecha Shield Skin: like armor, and shiny, they get stronger, and regeneration,
Mecha Speed Skin: super fast. when press "jump" and slow down to the ground
Mecha X-Ray Skin: like X-Ray hack, and glitch duplication
Resources
Resources can be obtained in the labyrinth from chests, shulkers and vases, and they give points that at the end of the run are summed up with other data, based on which a reward is given to the player.
Charcoal
Coal
- For: +10 points
Iron
- For: +20 points
Gold
- For: +30 points
Diamond
- For: +50 points
Nether Star
- For: +100 points
Blocks
Blocks appear in the maze during the challenges such as Find the blocks to complete the monument and Use blocks to complete the recipe. Only one block can be carried at a time, and holding a block slows the player down.
Glyphs
Glyphs are decorative items displayed next to a player's nickname. Glyphs come in regular and VIP varieties, and are sometimes given out as gifts. Each ghyph costs for 3,000 Cubits.
Titles
Titles are decorative items that appear under a player's nickname. Titles can be regular or VIP. Each title costs for 3,000 Cubits.
- Main Character
- Gl1ch 3d
- Aura Farmer
- Brain=Rotted
- SUPERSIZED
- -Error404-
Trails
Trails are decorative items that leave a trail behind the player when equipped. Each trail costs for 15,000 Cubits.
- Glitchy Flow Trail
Mobs
NPC/taters
Taters are characters that appear in The Plot and the Maze Hub. They teach the player actions on the server or simply talk to the player. There are also NPC vendors and parkour NPCs.
@TLAS_CARTOGRAPHER
Cubits Vendor
DA_A NINJA
Engineer Tater
3UR3KA_THE GLITCHMANCER
Jump Vendor
K3NN_A LLAMA
KU_A NINJA
Lab Vendor
L1BM0_THE CLOWN
LUMP3R_TOOLSMITH
MAR1S_CLERIC
MO11Y_THE ENCHANTER
ROS3TTA_LIBRARIAN
R0SLAU_MINER
RU55ET_THE ENGINEER
Shield Vendor
S1RC0_FARMER
Small Tater
Speed Vendor
RO_A NINJA
TAT3R_GENERIC
The Host
Tiny Tater
Tiny Tater Miner
Vip Vendor
X-Ray Vendor
YUK0N_THE éYBp
Enemies
Giant Creeper
- Dashes at players on sight. A giant creeper will become stunned for a short period when hitting a wall. On contact with a player, the giant creeper will explode, dealing damage to nearby players and sometimes destroying blocks.
Giant Zombie
- Walks along green paths. If a player gets too close, the giant zombie will stomp the ground, damaging nearby players. Players also take damage on contact.
Pets
Pets serve a decorative function and simply follow the player. Each pet costs for 18,000 Cubits.
Quests

Quests were added in the "Quests of Quality" update and are tasks for which the player receives a reward in the form of Cubits. There are two types of quests: Daily and Regular.

Daily quests are short and change every day, while regular quests have no time limit and are more challenging, rewarding more Cubits.
Credits
Gamemode One
- Studio Creative Director: Sean Davidson
- Executive Producer: Tian Figg
- Associate Producer: Brandon Walsh
Design
- Senior Game Designer: Martyn Cooke
- Game Designer: Jack Woodward, Kit Houle
- Sound Designer: Josh Richardson
- Game Design Intern: Lucas Sharkey-Chouinard
Art
- Art Director: Wilson Viegas
- Senior Technical Artist: Matthew Blair
- Technical Artist: Alec Cameron
- Animation: Alyssa Nicholas
- Senior Artist: Joseth Segura
- Artist: Lenni Määttänen
- Asset Artist: Em Martin
Engineering
- Gameplay Programmer: Lars Rickert, Adam Brady, Alexander Thomas, Eliote Schuler
- Services: Thomas Orsbourne
Quality & Release
- Release Manager: Thomas Orsbourne
- QA Tester: Chris Schnurr
Marketing
- Community Manager: Anton Charpentier
- Marketing Artist: Jos Vieveen
- Graphic Artist: Joanne Leung
- Video Producer: Jassen Scharifie
Business
- General Manager: Chinara Adhofer
- HR Coordinator: Sarah Creelman
Special Thanks
- Partners: Mojang Studios
- Tools: Dash Compiler, Blockbench
- Beta Testers
History
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| December 10, 2025 | Mob Maze is announced. | ||||||
| December 16, 2025 | Mob Maze is now live. | ||||||
| December 18, 2025 | The server got a hotfix update. | ||||||
| December 19, 2025 | The server got a hotfix update. | ||||||
| January 10, 2026 | The server got an update, which changed the maze maps. | ||||||
| January 24, 2026 | The server got an update, which replaced the maze maps, refreshed the plot and moved the laboratory to ahead of the maze entrance. | ||||||
| February 12, 2026 | The server got the "Quests of Quality" update. | ||||||
| February 15, 2026 | The server got a hotfix update. | ||||||
| March 20, 2026 | The server got a hotfix update. | ||||||
| April 17, 2026 | The server got an update, which changed the maze maps. | ||||||
Trivia
- The Speed ability is similar the Boots of Swiftness from Minecraft Dungeons.
- The Shield boost is a reference to the Totem of Shielding in the same game.
- Also, Tater, who is standing in the lab next to the Speed ability, has a suit that makes him look like the Super Iron Golem from A Minecraft Movie.
- There is a Mob Maze thread on the official Minecraft Discord server.
- The server can only be accessed using the Featured server list and has no direct IP, similar to SoulSteel. This is due to the fact that it uses multiple separate worlds on one server.
Videos
Gallery
Promotional images
-
Key art
-
Logo
-
Giant zombie on the article header
Screenshots
-
Inbox menu
Renders
-
Cookie Jar
-
Glitch Chest
-
Big Pot
-
Common Big Chest
-
Rare Big Chest
-
Winter Common Big Chest
-
Winter Rare Big Chest
-
Giant Shulker Box
-
Giant Pot
-
Epic Giant Chest
-
Rare Giant Chest
-
Winter Epic Giant Chest
-
Winter Rare Giant Chest
-
Epic Redstone Chest
-
Rare Redstone Chest
-
Winter Epic Redstone Chest
-
Winter Rare Redstone Chest
-
Iron Pressure Plate
-
Gold Pressure Plate
-
Redstone Pressure Plate
-
Oak Pressure Plate
-
Heavy Weighted Pressure Plate
Notes
- ↑ Several players have reported the server released at least December 12 on specific countries, including Japan, Indonesia, and Paraguay.
References
- ↑ https://x.com/SmokeyStack_/status/1999532074617962502
- ↑ https://x.com/Amenaza_Back/status/1999631657922625987
- ↑ "Mob Maze" by Staff – Minecraft.net, 12/16/25.
External links
- Mob Maze X account
- Mob Maze Discord server
- Mob Maze Bsky account
- Mob Maze Instagram account
- Mob Maze TikTok account
Navigation
Sources
- Mob Maze — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3695158.