Minecraft Game Design
Minecraft Wiki article. Categories: Minecraft_stubs, Stubs, Books, History
This article is reproduced from Minecraft Game Design on the Minecraft Wiki. Mirrored from revision 3724114. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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Minecraft Game Design[1] is a book written by Jens Bergensten and published by Mojang AB in 2019 which outlines the core design principles of the Minecraft franchise. Being intended for internal use at Mojang Studios, the book was never officially distributed to the broader public. However, due to Swedish legal deposit regulations, physical copies of the publication are available at the National Library of Sweden.[2]
History
| October 3, 2020 | Minecraft Game Design is featured and discussed by Jens Bergensten at Minecraft Live 2020. | ||||||
|---|---|---|---|---|---|---|---|
Gallery
-
Pages from this book shown at Minecraft Live 2020
References
- ↑ Bergensten, J. (2019). Minecraft Game Design. Mojang AB.
- ↑ "Minecraft game design / Jens Bergensten." – Kungliga biblioteket.
Navigation
Sources
- Minecraft Game Design — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3724114.