Menu screen
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Instructions: Add description on how menu screens generally work, including the different UIs and usage of UI elements
Minecraft features a multitude of menu screens, which allow the player to navigate to worlds and servers, and change how the game looks.
Usage
Menu screens are used to navigate through the UI. They can be accessed by pressing buttons or by other means, such as pausing the game.
List of menu screens
- Title Screen – the menu shown upon game startup allowing for access to worlds.
- Server list – a menu which allows players to join and save the servers they visit.
- Game Menu – a menu accessible during gameplay which allows players to quit to title or disconnect from a server, access options, enable LAN – and etc.
- Select World[JE only] – allowing one of multiple worlds to be accessed.
- Play[BE only] – allowing one of multiple worlds, Realms, and servers to be accessed.
- Create New World – a menu allowing for the configuration of multiple aspects for a new world.
- Seed Templates[BE only] – a menu to choose a preset seed with specific features or terrain.
- World Options[JE only] – a menu to manage the world settings and management.
- Edit world[BE only] – a menu to manage the world settings.
- Create New World – a menu allowing for the configuration of multiple aspects for a new world.
- Options[JE only] – which are configurable via a series of menus in Java Edition.
- Settings[BE only] – which are configurable via a series of menus in Bedrock Edition.
- Controls – a subset of options, also given a dedicated menu.
- Super Secret Settings – which applies in-game shaders, removed after Java Edition 1.9.
- How to Play[BE only] – a menu which shows built-in guides designed to help new players to Minecraft.
- Loading world screen – the menu shown while entering or leaving a world.
- Realms Hub – a social hub for members of a Realm in Bedrock Edition.
- Chat[note 1] – a messaging system to communicate with players and execute commands.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| None | UI | When a menu button is clicked | ui | None | 0.25 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Pressure Plate clicks[1] | Sound | When a menu button is clicked | random | subtitles | 1.0 | 1.0 | |
Music
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Ebb | 2 | 14.29% | 2 | 14.29% | |
| Home | 2 | 14.29% | 2 | 14.29% | |
| Memories | 2 | 14.29% | 2 | 14.29% | |
| Nightly | 2 | 14.29% | 2 | 14.29% | |
| Shores | 2 | 14.29% | 2 | 14.29% | |
| Beginning 2 | 1 | 7.14% | 1 | 7.14% | |
| Floating Trees | 1 | 7.14% | 1 | 7.14% | |
| Moog City 2 | 1 | 7.14% | 1 | 7.14% | |
| Mutation | 1 | 7.14% | 1 | 7.14% | |
History
Java Edition
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20100131-2156 | ||||||
| Java Edition Infdev | |||||||
| 20100327 | Added the Single player menu. | ||||||
| 20100629 | |||||||
| Java Edition Alpha | |||||||
| v1.0.4 | |||||||
| v1.0.10 | Added the Multiplayer menu. | ||||||
| Java Edition | |||||||
| 1.7.2 | November 15, 2013 | Added soundtracks “Mutation”, “Moog City 2”, “Floating Trees”, and ”Beginning 2”, which play in menu screens. This change only applies if the game is restarted on the left date or later. | |||||
| 1.14 | 19w06a | Added loading bars while loading the game and reloading resources. | |||||
| 1.15.2 | pre1 | Clicking the "Multiplayer" button from the title screen now displays a disclaimer stating that "Online play is not rated". | |||||
| 1.17 | 21w03a | Holding ⇧ Shift while clicking menu buttons now cycles through options in the reverse order. | |||||
| 1.18 | 21w42a | "Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can now play in the menu screens. | |||||
| 1.19 | 22w16a | "Aerie", "Firebugs" and "Labyrinthine" can now play in the menu screens. | |||||
| "Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can no longer play in the menu screens. | |||||||
| 1.20 | 23w17a | "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can now play in the menu screens. | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer play in the menu screens. | |||||||
| 1.20.5 | 24w09a | Replaced the dirt background with a panorama in all menu screens. | |||||
| 1.21 | 24w18a | "Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can now play in the menu screens. | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer play in the menu screens. | |||||||
| 1.21.6 | 25w20a | "Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can now play in the menu screens. | |||||
| "Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can no longer play in the menu screens. | |||||||
| pre3 | The button clicking sound is now controlled by the "UI" source. | ||||||
| 26.2 | snap7 | "Ebb", "Home", "Memories", "Nightly", and "Shores" can now play in the menu screens. | |||||
| "Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can no longer play in the menu screens. | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Demo | |||||||
| v0.7.3 | |||||||
| Replaced the background with a panorama. | |||||||
Gallery
Notes
- ↑ This is a menu screen only in Bedrock Edition. In Java Edition, the chat is part of the UI.
References
- ↑ a b Although there is a subtitle and a translation key assigned to this sound, the subtitle only appears if the sound is played directly in-game.
Navigation
Sources
- Menu screen — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3708945.