Menu screen

Minecraft Wiki article. Categories: Minecraft_stubs, Stubs, Minecraft_Work_in_progress, Minecraft_Work_in_progress_without_a_note, Pages_with_sound_tables, Pages_with_Java_sound_tables, Pages_with_Bedrock_sound_tables, Articles_to_be_expanded…

📌 Mirrored from Minecraft Wiki

This article is reproduced from Menu screen on the Minecraft Wiki. Mirrored from revision 3708945. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This article is a stub.
 
You can help by expanding it. The talk page may contain suggestions.
Instructions: Add description on how menu screens generally work, including the different UIs and usage of UI elements
There are related tutorial pages for this topic!
 

Minecraft features a multitude of menu screens, which allow the player to navigate to worlds and servers, and change how the game looks.

Usage

This section is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.

Menu screens are used to navigate through the UI. They can be accessed by pressing buttons or by other means, such as pausing the game.

List of menu screens

  • Title Screen – the menu shown upon game startup allowing for access to worlds.
  • Server list – a menu which allows players to join and save the servers they visit.
  • Game Menu – a menu accessible during gameplay which allows players to quit to title or disconnect from a server, access options, enable LAN – and etc.
  • Select World‌[JE only] – allowing one of multiple worlds to be accessed.
  • Play‌[BE only] – allowing one of multiple worlds, Realms, and servers to be accessed.
    • Create New World – a menu allowing for the configuration of multiple aspects for a new world.
      • Seed Templates‌[BE only] – a menu to choose a preset seed with specific features or terrain.
    • World Options‌[JE only] – a menu to manage the world settings and management.
    • Edit world‌[BE only] – a menu to manage the world settings.
  • Options‌[JE only] – which are configurable via a series of menus in Java Edition.
  • Settings‌[BE only] – which are configurable via a series of menus in Bedrock Edition.
  • Controls – a subset of options, also given a dedicated menu.
  • How to Play‌[BE only] – a menu which shows built-in guides designed to help new players to Minecraft.
  • Loading world screen – the menu shown while entering or leaving a world.
  • Realms Hub – a social hub for members of a Realm in Bedrock Edition.
  • Chat[note 1] – a messaging system to communicate with players and execute commands.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​NoneUIWhen a menu button is clickedui.button.clickNone​0.251.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Pressure Plate clicks[1]SoundWhen a menu button is clickedrandom.clicksubtitles.block.pressure_plate.click[1]​1.01.0

Music

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Ebb214.29%214.29%
Home214.29%214.29%
Memories214.29%214.29%
Nightly214.29%214.29%
Shores214.29%214.29%
Beginning 217.14%17.14%
Floating Trees17.14%17.14%
Moog City 217.14%17.14%
Mutation17.14%17.14%

History

This section needs expansion.
 
You can help by expanding it.

Java Edition

Java Edition Indev
0.3120100131-2156 The title screen was added.
Java Edition Infdev
20100327Added the Single player menu.
20100629 Added the "Loading..." screen.
Java Edition Alpha
v1.0.4 Replaced the "Loading..." screen with a Mojang splash screen.
v1.0.10Added the Multiplayer menu.
Java Edition
1.7.2November 15, 2013Added soundtracks “Mutation”, “Moog City 2”, “Floating Trees”, and ”Beginning 2”, which play in menu screens. This change only applies if the game is restarted on the left date or later.
1.1419w06aAdded loading bars while loading the game and reloading resources.
1.15.2pre1Clicking the "Multiplayer" button from the title screen now displays a disclaimer stating that "Online play is not rated".
1.1721w03aHolding ⇧ Shift while clicking menu buttons now cycles through options in the reverse order.
1.1821w42a"Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can now play in the menu screens.
1.1922w16a"Aerie", "Firebugs" and "Labyrinthine" can now play in the menu screens.
"Infinite Amethyst", "Left to Bloom", "One More Day", "Stand Tall" and "Wending" can no longer play in the menu screens.
1.2023w17a"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can now play in the menu screens.
"Aerie", "Firebugs", and "Labyrinthine" can no longer play in the menu screens.
1.20.524w09aReplaced the dirt background with a panorama in all menu screens.
1.2124w18a"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can now play in the menu screens.
"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer play in the menu screens.
1.21.625w20a"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can now play in the menu screens.
"Deeper", "Featherfall", "Eld Unknown", "Endless", "pokopoko", "komorebi", "Puzzlebox", "Watcher", and "yakusoku" can no longer play in the menu screens.
pre3The button clicking sound is now controlled by the "UI" source.
26.2snap7"Ebb", "Home", "Memories", "Nightly", and "Shores" can now play in the menu screens.
"Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's piano" can no longer play in the menu screens.

Bedrock Edition

Pocket Edition Alpha
Demo Added the title screen.
v0.7.3
Replaced the background with a panorama.
This section of the article is empty.
 
You can help by expanding it.

Notes

  1. ↑ This is a menu screen only in Bedrock Edition. In Java Edition, the chat is part of the UI.

References

  1. ↑ a b Although there is a subtitle and a translation key assigned to this sound, the subtitle only appears if the sound is played directly in-game.

Sources