Legacy Frozen Ocean
Minecraft Wiki article. Categories: Unobtainable, Unused_features, Unused_biomes
This article is reproduced from Legacy Frozen Ocean on the Minecraft Wiki. Mirrored from revision 3625168. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Legacy Frozen Ocean",
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"label": "Vibrant Visuals"
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The legacy frozen ocean is an unused frozen variant of oceans. It can only be obtained through single biome or add-ons.
Description
The legacy frozen ocean variant is similar to frozen ocean biomes, but without icebergs, making it look like flatlands of ice. Like in frozen oceans, snowy rabbits, polar bears and strays spawn here.
No monsters other than drowned, strays, and skeletons can spawn here at night. This biome also generates kelp on a gravel floor, as well as seagrass which is unlike regular frozen oceans. Land generated in legacy frozen oceans does not have any terrain blocks and generates with the default stone, gravel, dirt, and variant blocks, covered with snow and occasionally some default vegetation like short grass.
Unlike in other oceans, shipwrecks and ocean ruins do not generate here.
With Vibrant Visuals, legacy frozen oceans use default atmospherics with a strong cold color grading, making the biome appear icy blue. They have cold sunlight, which appears slightly brighter at dusk and dawn.
Mobs
Legacy frozen oceans use the same mob spawning chances as regular frozen oceans.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 2–4 | |
| 100 | 1 | |
| 100 | 1 | |
| 96 | 1–2 | |
| 95 | 2–4 | |
| 24 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 10 | 2–4 | |
| 8 | 1 | |
| 8 | 2–4 | |
| 5 | 1–2 | |
| 4 | 2–3 | |
| Water creature category | ||
| 75 | 4–7 | |
| 26 | 3–5 | |
- ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 635, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 100, "notename": "Drowned", "size": "2-4" }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 35, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1", "mob": "Nautilus", "weight": 8 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Polar Bear", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
Sounds
Music
Normal Overworld tracks play in legacy frozen oceans, in addition to the following tracks when the player is underwater.
| Filename in Minecraft |
Gameplay | Soundtrack title | Soundtrack | Artist | Length | Track preview |
|---|---|---|---|---|---|---|
| axolotl.ogg | Underwater in oceans or rivers | "Axolotl" | — | C418 | 5:03 | |
| dragon_fish.ogg | Underwater in oceans or rivers | "Dragon Fish" | — | C418 | 6:13 | |
| shuniji.ogg | Underwater in oceans or rivers | "Shuniji" | — | C418 | 4:04 |
Data values
ID
| Name | Identifier | Numeric ID |
|---|---|---|
legacy_frozen_ocean | 43 |
History
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added the frozen ocean biome, although it remained unused like in Java Edition 1.7.2. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Changed ID of old frozen ocean to legacy_frozen_ocean. | |||||
| 1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[1] This does not occur in the Old world type. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold color grading and lighting to legacy frozen oceans with Vibrant Visuals. | |||||
Issues
Issues relating to "Legacy Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
See also
References
- ↑ MCPE-125235 – Ocean floors are generated with stone floors
Navigation
Sources
- Legacy Frozen Ocean — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3625168.