Java Edition pre-Classic rd-160052

Minecraft Wiki article. Categories: Unreleased_versions, Java_Edition_versions_without_unedited_archived_copy, Pending_al_version, Java_Edition_versions, Java_Edition_pre-Classic_versions, Information_needed, Citation_needed

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This article is reproduced from Java Edition pre-Classic rd-160052 on the Minecraft Wiki. Mirrored from revision 3719207. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This page documents a formerly unreleased version.
 
This version was never intended to be released to the public, but it is available in archived copies.
The only archived copy of this version is edited.
 
A copy of this version has been archived. This copy plays correctly; however, it is not a bit-perfect original.
If you believe you have a clean, unedited copy of this version, please post on the talk page.
rd-160052
playingpreclassic.png: Infobox image for Minecraft version 'rd-160052'

rd-160052 is a pre-Classic version made on May 15, 2009, at 22:42 UTC.[1][note 1]

This version is available in the launcher; however, the copy in the launcher was last modified on August 6, 2013, making it technically not original.

Additions

General

Particles

  • Added block particle entities.
    • Appear when blocks are broken.
    • Falls to the ground before disappearing.
    • Exactly 64 particles are generated when a block is broken.

Non-mob entities

Player

Bugs

2 bugs reported

  • When alt-tabbing, the GUI may disappear (Linux).[citation needed]
  • Rendering glitches occur every so often over time, due to misaligned vertex arrays.​[more information needed] To resolve this issue, restart the game.

Trivia

  • The "rd" before the version number stands for RubyDung, a game Notch was working on before Minecraft, whose codebase was later reused for Minecraft.
  • When taking a screenshot with the 'Print Screen' key, it takes a screenshot of the frame that the program first showed on the screen. Each time the player runs or alt-tabs into the program, it updates that image in memory. When the player hits 'print screen', it does not take what is shown on the player's screen, but pulls it from that memory. This is true to this day if the game is fullscreened, and also can happen with other games.

Notes

  1. ↑ While the name implies that this build is from May 16, it was actually made very late on May 15 (which was May 16 in Sweden time). Additionally, despite the name implying this version was compiled at the 52nd minute of the hour, the last-modified date in the launcher JAR is actually from the 42nd minute.

References

  1. ↑ "rd-160052.json" (archived) , May 15, 2009.

Sources