Java Edition Infdev 20100420

Minecraft Wiki article. Categories: Versions_with_unofficial_names, Java_Edition_versions, Java_Edition_Infdev_versions, Information_needed

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This article is reproduced from Java Edition Infdev 20100420 on the Minecraft Wiki. Mirrored from revision 3653514. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This version does not have an official title.
 
This version is referred to only as "Minecraft Infdev" in-game. The current title has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Minecraft Infdev
Infdev 20100420.png: Infobox image for Minecraft version 'Minecraft Infdev'
Infdev 20100420 menu.png: Infobox image for Minecraft version 'Minecraft Infdev'

A version of Minecraft Infdev was released on April 20, 2010, which changes world generation and fixes bugs.[1]

Changes

Blocks

Sapling

  • Saplings now grow into big trees.

Mobs

General

  • Mobs now spawn less often.
  • Mob pathfinding and behavior changed.

World generation

World generation

  • The level generator has been updated.
    • It is now much faster.
    • The terrain seems to be much less mountainous. Instead, more hills and plains generate and cliffs appear less often.
    • Due to this change, the Far Lands are now different, with thinner tunnels and sharper walls.

General

  • Auto-save of worlds happens more often.
  • Changed world save format.

Removals

General

Debug screen

  • Removed slash from "All" value.
  • "Counted" value has been removed.

Fixes

2 bugs fixed

  • Hostile mobs no longer spawn in bright areas.
  • Fixed lag spikes happening randomly due to high chunk updates.

Bugs

2 bugs reported

  • While breaking multiple blocks, it is possible to open the inventory and the pause menu. While still holding Left click and then closing the inventory or the pause menu (by pressing Escape in this case), the player's hand or tool will remain stuck and will not animate until the breaking stops. (This bug has existed since Minecraft 0.24 survival test).
  • When breaking a heap of gravel stacked on top of another from the bottom gravel block, part of the top gravel's texture might get stuck, causing a visual glitch.​[more information needed]
    • The glitch is stopped when a block is placed on the bugged gravel.
    • The player can look under the world through the glitched gravel block.
    • It seems that only the third gravel block (from the bottom) on a gravel stack is affected by this bug.

References

  1. ↑ "Optimization update is out" (archived) – The Word of Notch, Tumblr, April 20, 2010.

Sources