Java Edition Indev 20100211-2327
Minecraft Wiki article. Categories: Versions_with_unofficial_names, Lost_versions, Java_Edition_versions, Java_Edition_Indev_versions, Minecraft_Indev_versions
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This article is reproduced from Java Edition Indev 20100211-2327 on the Minecraft Wiki. Mirrored from revision 3654244. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
On this page
This version does not have an official title.
This version is referred to only as "Minecraft Indev" in-game. The current title has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this version is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page.
If you believe you have a copy of this version, please post it on the talk page.
Minecraft Indev
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A version of Minecraft Indev was released on February 11, 2010, at 23:27 UTC[1]. It was announced on The Word of Notch at 23:37 UTC,[2] by which time the next version had already been released.
Additions
Gameplay
- Each cycle lasts about 15 minutes each.
- 7.5 minutes of sun and 7.5 minutes of moon each cycle.
- Dictates when certain mobs spawn.
Changes
Mobs
- Added sounds.
| Sounds | ||||
|---|---|---|---|---|
| Name | Sound | Description | Volume | Attenuation distance |
| Pig oinks | Randomly | 1.0 | 16 | |
| Pig dies | When a pig dies | 1.0 | 16 | |
| Pig hurts | When a pig is damaged | 1.0 | 16 | |
- Sheep now spawn with cloth again.[3]
- They now drop 1–3 cloth when punched, each piece being either white, light gray, or gray.
- Added sounds.[4]
| Sounds | ||||
|---|---|---|---|---|
| Name | Sound | Description | Volume | Attenuation distance |
| Sheep baahs | Randomly | 1.0 | 16 | |
| Sheep dies | When a sheep dies | 1.0 | 16 | |
| Sheep hurts | When a sheep is damaged | 1.0 | 16 | |
World generation
Inland type
- Water no longer generates at the edges of the map.
Bugs
3 bugs reported
- The light level often would not match the time of day.
- In some instances, performance would deteriorate and the game would become near-unplayable as a result.
- Due to the addition of daylight cycle, there is now a bug where during sunset and sunrise changes of the light level can cause extreme amount of chunk updates and temporary game lags. This bug remained in the game until Beta 1.8.
Trivia
- The al_version number of this version is 1.096, but the number of the previous version is 1.093. The two numbers between them might correspond to currently missing or LWJGL updates. One of these updates may have been released on February 8.[5]
References
- Minecraft IRC logs, Adura.7z,
2010-02-11_#minecraft.log, February 11, 2010 (UTC−5).
- ↑ IRC logs: "(18:27:56) <Miclee> Day/night is in indev."..."(18:28:32) <Notch> oh, yeah, it's updated"
- ↑ "Day/night cycle in indev!" (archived) – The Word of Notch, Tumblr, February 11, 2010.
- ↑ "Minecraft Indev" – Chudooder on YouTube, February 11, 2010
- ↑ IRC logs: "(18:32:10) <rcfighter> And now I can hear the sheep outside my farm"
- ↑ IRC logs,
2010-02-08_#minecraft.log: "(14:41:56) <Notch> I just updated openal for macos with the info from that thread." (the thread being "Mac OS X: Unable to create OpenAL.")
Navigation
Sources
- Java Edition Indev 20100211-2327 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3654244.
