Java Edition Indev 0.31 20100204-2027

Minecraft Wiki article. Categories: Versions_with_unofficial_names, Lost_versions, Java_Edition_versions, Java_Edition_Indev_versions, Information_needed

📌 Mirrored from Minecraft Wiki

This article is reproduced from Java Edition Indev 0.31 20100204-2027 on the Minecraft Wiki. Mirrored from revision 3719941. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This version does not have an official title.
 
This version is referred to only as "0.31" in-game. The current title has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
 
While this version is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page.
0.31

A version of Indev 0.31 was released on February 4, 2010, at 20:27 UTC.[1] It was announced on The Word of Notch at 20:34 UTC.[2]

Changes

Items

Bows

Mobs

Creepers

  • Are now hostile again.
  • Only spawn in dark areas.
  • Now can attack by approaching and exploding near players.
  • Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.

Pigs

  • Now only spawn in bright areas.

Sheep

  • Now only spawn in bright areas.

Skeletons

  • Are hostile again.
  • Only spawn in dark areas.
  • The purple arrows that skeletons throw have been removed and have been replaced by regular arrows.
  • Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.

Spiders

  • Are now hostile again.
  • Only spawn in dark areas.
  • Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.

Zombies

  • Are now hostile again.
  • Only spawn in dark areas.
  • Pathfinding tweaked so that they don't look like they break their necks every time the player moves one block.

Bugs

1 bug reported

References

  1. ↑ Minecraft IRC logs, Adura.7z, 2010-02-04_#minecraft.log (UTC−5): "(15:29:03) <Notch> indev's been updated".
  2. ↑ "Indev update: Fully functioning bows and mobs" (archived) – The Word of Notch, Tumblr, February 4, 2010, 20:34 UTC.
  3. ↑ Minecraft IRC logs, Adura.7z, 2010-02-04_#minecraft.log (UTC−5): "(15:38:39) <Hunter712> Sheep are broken? :("..."15:39:05 <Notch> they, they're broken".

Sources