Java Edition Indev 0.31 20091223-0040
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The first version of Indev 0.31 was released on December 23, 2009 at 00:40 UTC.[1][2]
This is the first version of the Indev development cycle of Minecraft, and the first paid version of Minecraft (available at €9.95), as Notch released this version for paid users to test out new features.[1]
Additions
General
- Added dynamic lighting.
- There are 9 different light levels.
- Due to this, caves have now been made darker.
- Blocks in the inventory and hotbar are affected by lighting – upon generating a new world they appear dark, then go back to normal brightness after a while.
- Shadows appear below mobs.
- Changed shading on the sides of blocks.
Changes
Blocks
- Added to the bottom layer of the world again.
- Hardness is now equal to 999.
- Placing a TNT block, and then destroying it, causes the layer below to turn to wood, but only blocks made of the same material get replaced.[3] This was used by Notch to debug flooding.[4]
- Changed model from
. - Inventory sprite changed from
to
(the geometry is now subtly different). - The side faces now have a separate, dedicated "flowing" texture.
Mobs
- Uses a new model and texture, known as "Rana".
- Can now spawn again.
Gameplay
- This version is in Creative mode by default.
Survival mode
- These changes can only be found by modding, as the game runs in Creative mode by default.
- As a side effect of the entity removal, blocks no longer drop items when broken and attempting to fire arrows does not do anything.
- The player only has one air bubble when breathing underwater, down from 10.
- TNT was removed from the hotbar.
- The player now spawns with 99 stone slabs, stone, water blocks and lava blocks.
User interface
- The item forms of blocks are now lit differently and have been rotated such that the top texture now faces the opposite direction. The left and right sides of blocks are now lit the same. If a block used a solid white texture, the top would remain white, whereas the other two sides would be the same shade of grey:
#828282 - The inventory sprites for water (still and flowing), lava (still and flowing), saplings, dandelions, roses, and red and brown mushrooms also changed in this version, but are excluded from the following table as they had other visual changes beyond just shading.
| Block | 0.30 | 0.31 |
|---|---|---|
| Stone | ||
| Grass Block | ||
| Dirt | ||
| Cobblestone | ||
| Oak Planks | ||
| Bedrock | ||
| Sand | ||
| Gravel | ||
| Gold Ore | ||
| Iron Ore | ||
| Coal Ore | ||
| Oak Log | ||
| Oak Leaves | ||
| Sponge | ||
| Glass | ||
| Red Cloth | ||
| Orange Cloth | ||
| Yellow Cloth | ||
| Chartreuse Cloth | ||
| Green Cloth | ||
| Spring Green Cloth | ||
| Cyan Cloth | ||
| Capri Cloth | ||
| Ultramarine Cloth | ||
| Purple Cloth | ||
| Violet Cloth | ||
| Magenta Cloth | ||
| Rose Cloth | ||
| Dark Gray Cloth | ||
| Light Gray Cloth | ||
| White Cloth | ||
| Block of Gold | ||
| Block of Iron | ||
| Double Smooth Stone Slab | ||
| Smooth Stone Slab | ||
| Bricks | ||
| TNT | ||
| Bookshelf | ||
| Mossy Cobblestone | ||
| Obsidian |
General
- New work-in-progress level format.
- Level saving/loading no longer works.
- The world is now generated with a small size by default.[5]
- Grass blocks no longer spread.
- Leaf particles fall at the normal speed again.[verify for Java Edition]
- The size of the minecraft.jar file has been increased to 1,765KB from 285KB because of four new .md3 files.[6]
Removals
Mobs
- No longer spawn naturally[verify for Java Edition]
- No longer spawn naturally[verify for Java Edition]
- No longer spawn naturally[verify for Java Edition]
- No longer spawn naturally[verify for Java Edition]
- No longer spawn naturally[verify for Java Edition]
- No longer spawn naturally[verify for Java Edition]
Non-mob entities
- Removed plate and chain armor.
- Removed.
- The player's fist no longer displays.
Gameplay
- Now partially inaccessible, although the multiplayer code still exists and can be re-enabled.
- Connecting to a multiplayer server causes players to spawn in a bedrock cube.[citation needed]
- The game acts as if it is in singleplayer – chat is inaccessible and the player list cannot be opened.
- No longer plays.[more information needed]
- No longer plays.[more information needed]
Bugs
5 bugs reported
- Generating new world in a huge size sometimes causes a lot of Rana mobs to spawn close to the player, sometimes resulting in the game freezing.
- Placing a block on a slab causes the space between to be completely dark.
- The top of the map is completely dark.
- Block breaking particles are pitch black.[7]
- Rain goes through glass.
Gallery
-
A screenshot showcasing the new dynamic lighting system
-
Water in this version
-
Dynamic lighting
-
Dynamic lighting in a staircase
-
3D Anaglyph
-
Another screenshot showcasing dynamic lighting
-
A Rana in a house
-
The inside of a house
References
- IRC logs on Archive.org; #minecraft.20091222.log. December 22, 2009 (UTC−6).
- ↑ a b "Oh, ok! Here, play with a version!" (archived) – The Word of Notch, Tumblr, December 23, 2009.
- ↑ IRC logs: "P6:40:14 <�08Notch�> http://www.minecraft.net/indev/" (00:40 UTC)
- ↑ "Minecraft 0.31 Plank Glitch" – 30 December 2009 on YouTube
- ↑ IRC logs: "P6:58:46 <�08Notch�> if you place tnt above ground and destroy it you can make roofs very fast" (00:58 UTC)
- ↑ IRC logs: "P6:57:25 <�08Notch�> oh yeah, I made it default to small while I was developing for quicker map regeneration times. =)" (00:57 UTC)
- ↑ Java Edition Indev 0.31 20091223-0040/Development
- ↑ IRC logs: "P6:45:39 <Snowman> Block breaking particles are pitch black" (00:45 UTC)
Navigation
Sources
- Java Edition Indev 0.31 20091223-0040 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3723701.
