Datapack Codex

Java Edition guides/pre-Classic releases

Minecraft Wiki article. Categories: Java_Edition_guides

📌 Mirrored from Minecraft Wiki

This article is reproduced from Java Edition guides/pre-Classic releases on the Minecraft Wiki. Mirrored from revision 3685645. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

pre-Classic releases

This guide is a simplified overview of all the changes in the Java Edition pre-Classic releases.

Mobs

New

Name Image Habitat Drops Note
Mob Everywhere None The first mob.
Player N/A Anywhere None The only playable entity.

Blocks

New

Name Image Obtaining Tool Required Uses
Air Unobtainable N/A Used to signify that nothing is in the block space.
Cobblestone Creative inventory Any Building material.
Dirt Generates beneath grass blocks. Any Turns into grass when exposed to the sky, thus, it is the first crop.
Grass Block Generates on the surface. Any Building material. The grass dies when a block that is not a sapling or air is on the top side.
Sapling Creative inventory Any The first non-cubic block. Notch attempted to hide this block by assigning it to key 6 instead of 5 as he disliked the texture. Cannot grow into a tree since trees do not exist yet.
Stone Generates beneath dirt. Had a harsh and high contrast cobblestone-like texture in very early versions of pre-classic. Any Building material.
Wooden Planks Creative inventory Any Building material. Strangely colored compared to modern versions.

Gameplay

New

Name Description
Terrain generation The game creates randomly generated 256x256 worlds out of blocks for you to interact with.

Sources