Java Edition Classic 0.0.19a
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This article is reproduced from Java Edition Classic 0.0.19a on the Minecraft Wiki. Mirrored from revision 3719993. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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0.0.19a
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"field": "minecraft.net/play.jsp",
"label": "(link to Applet#Hosting article, displayed as Applet page)"
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0.0.19a[1] is a version of Java Edition Classic released alongside server version 1.5 on June 19, 2009, at 22:35 UTC, which added sponge and glass.[2]
Additions
Blocks
Glass[1]
- Glass is textured, but is semi-transparent.[3]
Sponge[1]
- Used to dry up a 5-block-wide area of water or lava around the sponge, 2 blocks to each side of it.[5][6]
- Disappears after a while.[7]
Gameplay
Hotbar[1]
- Visually displays available blocks.
- Blocks beforehand were still available by pressing different number keys, but had no UI display.
- The top texture is rotated such that the "down" (positive Y) direction of the texture is toward the top-left.
- Different sides of items are shaded differently. If a fully white block existed, its top face would be fully white (
#FFFFFF), its left side
#999999 and its right side
#CCCCCC:
- The appearences of existing blocks are as follows (glass, still water, flowing water, still lava and flowing lava appear entirely invisible, but are included in these tables for completion):
| Stone | Dirt | Sponge | Planks | Sapling | Log | Leaves | Glass | Gravel |
|---|---|---|---|---|---|---|---|---|
|
| Grass Block |
Cobble- stone |
Bedrock | Water (both IDs) |
Lava (both IDs) |
Sand | Gold Ore | Iron Ore | Coal Ore |
|---|---|---|---|---|---|---|---|---|
|
|
Changes
Blocks
- Removed from the hotbar because of a lack of space.[8][1][9]
- Removed from the hotbar because of a lack of space.[1][10]
- Texture changed from
.
- Now have animated, and slightly different textures. However, water outside of the world border keeps the old texture.[1][11]
Gameplay
- Generating a new level while on a server, or saving the server level, no longer works.
World generation
General
- Reduced the size of shorelines.
General
- "Carving" section of world generation has been changed slightly, causing the world to take longer to generate.[12]
- Specifically, a few extra layers of noise have been added to increase variance in the width of tunnels.
Technical
General
- Limited frame rate to 100 fps; however, it causes problems in later versions.[1]
Fixes
1 bug fixed
- Fixed a client crash bug in chat.[citation needed]
Bugs
7 bugs reported
- Sponges sometimes do not soak up water when placed and removed in certain ways, especially when water can flow in from above.[13]
- Water cannot be seen through glass.[14]
- Glass cannot be seen through water.[15]
- Glass is invisible in darkness.[16]
- Water has Z-fighting issues.[17]
- Mobs have backwards heads.[18]
- Pressing pick-block on sand switches to glass[19] and using it on cobblestone switches to sponge.
Trivia

- A version of Wurm Online, which Notch developed from 2003, is called "0.0.19a".
Gallery
-
A grassy field in this version
-
Glass in this version[20][21]
-
A build in this version
-
Another build in this version
References
- June 19 IRC logs: IRC logs on Archive.org; #minecraft.20090619.log. June 19, 2009 (UTC−5).
- June 20 IRC logs: IRC logs on Archive.org; #minecraft.20090620.log. June 20, 2009 (UTC−5).
- June 22 IRC logs: IRC logs on Archive.org; #minecraft.20090622.log. June 22, 2009 (UTC−5).
- ↑ a b c d e f g h "Client 0.0.19a is up, a server update is required" (archived) – The Word of Notch, June 20, 2009, 22:39:41 UTC.
- ↑ June 19 IRC logs: "P5:35:47 * Notch changes topic to 'http://www.minecraft.net/ | Client 0.0.19a is up, a server update is required!'" (22:35:47 UTC)
- ↑ June 19 IRC logs: "P5:42:40 <Syndlig> Make the background color on the grass (the gray/white) empty [...] And then make the streaks 50% opaque" [...] "P6:00:20 <UBOA> remove the pixel lines and windows would be perfect" (23:00 UTC)
- ↑ June 20 IRC logs: "A5:48:22 <Snowman> the old glass looked better [...] but [...] it was invisible under water"
- ↑ June 19 IRC logs: "P5:40:07 <wingboy> whats the area the sponge defloods?" [...] "P5:40:13 <Notch> wingboy, 5^3" (22:40 UTC)
- ↑ June 19 IRC logs: "P5:56:56 <Droqen> Notch: Sponge doesn't take lava away but it stops it from flowing into the area :D" (20:56 UTC)
- ↑ June 19 IRC logs: "P5:39:42 <Tiralmo> Spange dissappears after a time period?" [...] "P5:39:48 <Notch> yes, it "dries out". ;)" (20:39 UTC)
- ↑ https://youtube.com/watch?v=PjPooQwvN6M
- ↑ June 19 IRC logs: "P5:38:29 <Notch> NaiiveMelody: They didn't fit in the inventory. They will come back in the next update" (22:33:29 UTC)
- ↑ June 19 IRC logs: "P5:38:29 <Notch> NaiiveMelody: They didn't fit in the inventory. They will come back in the next update" (22:33:29 UTC)
- ↑ June 19 IRC logs: "P5:39:20 <wingboy> notch new lava is awesome" [...] "P5:39:54 <Evil-Ville> New water looks nice" [...] "P5:41:55 <Droqen> Whoa, water animation o_o" [...] "P5:46:06 <Droqen> Water is animated" (22:39 to 22:46 UTC)
- ↑ June 22 IRC logs: "P2:54:48 <greenslimy> Notch, Im on single player and generating a map is so slow >.>" [...] "P2:57:04 <Notch> carving changed a bit" (19:54:48 & 19:57:04 UTC)
- ↑ June 19 IRC logs: "P5:43:30 <peerkoel> here's a glitch: build two sponges deep underwater next to each other, delete one, it all floods" [...] "P5:44:03 <Droqen> Water can fall into a sponged area if you remove a block from where it would fall into" [...] "P5:45:00 <wingboy> water just filled in around my sponge :P" [...] "P6:00:40 <liq3> OH I see. Make sure thehre's a level of water above both sponges and it'll flood the remaining one." (22:43 to 22:45 UTC)
- ↑ June 19 IRC logs: "P5:48:51 <wingboy> water cant be seen through glass :P" (22:48:51 UTC)
- ↑ June 19 IRC logs: "P5:45:04 <Tiralmo> I like how you can't see underwater glass from above" (22:45:04 UTC)
- ↑ June 19 IRC logs: "P5:48:20 <peerkoel> hm, glass is totally invisible if it's underground, hard to find my glass bunker" (22:48 UTC)
- ↑ June 19 IRC logs: "P6:19:54 <liq3> Notch: will the new texture stop z-fighting with water on the sides?" [...] "P6:44:07 <LKA> water has lines between each tile, now?" (June 19, 23:19 UTC)
- ↑ June 19 IRC logs: "P6:02:45 <greenslimy> mob's heads are backwards! XDD" (06:02 UTC)
- ↑ June 19 IRC logs: "P6:11:09 <PuyoDead> kinda funny, middle clicking tan sand gives you glass, heh" (06:11 UTC)
- ↑ https://web.archive.org/web/20110302010226/http://notch.tumblr.com/post/124718567/glass-looks-pretty-bad-and-sponge Glass (looks pretty bad..) and sponge! - June 16, 2009
- ↑ June 19 IRC logs: "P5:59:14 <Notch> I might just revert the glass to the horrible non-transparent texture from the screenshot" [...] "P5:59:49 <Evil-Ville> I actually liked the old glass more Notch" (22:59 UTC)
Navigation
Sources
- Java Edition Classic 0.0.19a — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3719993.

