Java Edition Classic 0.0.13a/Development
Minecraft Wiki article. Categories: Java_Edition_versions, Java_Edition_Classic_versions, Java_Edition_Early_Classic_versions, Unreleased_builds, Development_version_lists
This article is reproduced from Java Edition Classic 0.0.13a/Development on the Minecraft Wiki. Mirrored from revision 3681528. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
Several unreleased development versions of the game labeled 0.0.13a were developed on May 21st. They show in-development features later included in 0.0.13a and later releases. The huge world size features showcased in these versions would not be publicly available until 0.0.14a.
World size test (1) (May 21, 2009)
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- Additions
- Added a thin black block selection outline.
- Pressing Esc now opens the pause menu (but doesn't close it yet), with options to return to game, generate a new level, and (not yet functional) save/load level. Unlike in the final release of 0.0.13a, the "Game menu" text at the top is missing, and the background gradient is slightly different.
- Changes
- Changed the game's resolution from 640×480 to 854×480.
- The block being used is once again shown in the top right corner.
- Made swimming and sinking faster than before.
- Holding the jump key no longer allows for autojumping.
- Jump height reduced back to just over 1 block instead of just over 1.5 blocks.
- This is the earliest known version where holding down R no longer causes the player to cycle between different locations - holding the key now has the same effect as simply pressing it.
- Lava is no longer transparent and has a thick, red mist when underneath it.
- Changed the texture of saplings from
to
. - The generated world is now completely flat. When generating a new level from the pause menu, the world is of a long shape (32×64×512), but still flat. However, caves and underground lava can still generate in these worlds.
- Trivia
- This is the only 0.0.13a developer build that is available in the launcher, added to it among several other versions on August 6, 2013.
Gallery
-
A screenshot of world size test 1.
-
A long flat strip of grass block.
-
Screenshot of this version from Dinnerbone.
-
Lava in a cave.
World size test (2) (May 21, 2009)
- Changes
- The world is now 1024×64×64 instead of 512×64×32 in size, and generates actual terrain.[1]
- Terrain has been updated to the 0.0.13a_03 format.
- Dirt layer is now more uniform.
- There is always a single block of dirt after grass and before stone.
- If water generates next to lava on world generation, it now produces stone.
- Trivia
- It is very likely this version has the new level generation screen, however this is not confirmed.
Huge levels (May 21, 2009)
- Changes
- The world size is now 512×64×512.
- Surface lava lakes are still possible, as seen in the video.
- The world generation screen has been changed.
- The dirt background is now darker.
- Added a progress bar below the progress text.
References
- IRC logs, #minecraft.20090521.log (May 21, 2009, UTC+2).
- ↑ IRC logs: "(16:45:00) Notch_: and I just tried making a 1024x64x64 map. It's nuts [...] (16:45:10) Notch_: it's basically a looong gauntlet of hills and lakes" (14:45 UTC)
Navigation
Sources
- Java Edition Classic 0.0.13a/Development — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3681528.