Java Edition 26.3 Snapshot 8

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Minecraft 26.3 Snapshot 8
26.3-snapshot-8.jpg: Infobox image for Minecraft version 'Minecraft 26.3 Snapshot 8'
Java Edition 26.3 Snapshot 8.png: Infobox image for Minecraft version 'Minecraft 26.3 Snapshot 8'


26.3 Snapshot 8 (known as 26.3-snapshot-8 in the launcher) is the eighth snapshot for Java Edition 26.3, released on August 12, 2026,[1] which adds invite codes for Realms, renames a few explorer maps, and fixes bugs.

Additions

General

Realms

  • Realms owners can now create invite codes to their Realm.
    • Up to 5 invite codes are allowed.
    • They can be configured to be either active or inactive.
    • Expiration of the invite code can be configured.
  • Players can now join Realms by entering an invite code in the new "Join Realm" screen.

Changes

Blocks

Concrete slabs and stairs

Straw beds

Items

Explorer maps

  • Renamed the following explorer maps:
    • Abandoned Campsite Map → Abandoned Camp Map
    • Ancient City Map → Buried Ancient City Map
    • Jungle Pyramid Explorer Map → Jungle Explorer Map
    • Mineshaft Map → Buried Mineshaft Map
    • Ocean Monument Explorer Map → Ocean Explorer Map
    • Swamp Hut Explorer Map → Swamp Explorer Map
    • Trial Chambers Explorer Map → Trial Explorer Map
    • Woodland Mansion Explorer Map → Woodland Explorer Map

Map decorations

  • The map icon of woodland mansion on filled maps is now consistent with the one on woodland explorer map item texture.

Non-mob entities

Cushions

  • Cushions are now destroyed only when they are fully covered by blocks that cause suffocation.

World generation

Abandoned Camps

  • Now generate slightly further apart, with a spacing of 37 chunks instead of 34.

Gameplay

Trading

  • New villager trades, unlocked from a villager leveling up their profession, will now update even if the player has the trading UI open.

General

Data pack

World Options

The updated world options
  • Some further improvements have been made to the World Options screen.
    • The "Game Mode" button has been renamed to "Default Game Mode"
    • The "General" section has a new addition:
      • Personal Game Mode: the player's active game mode in the current world (equivalent to the /gamemode command, or F3 + F4)
    • The "Multiplayer" section has a new addition:
      • Force Game Mode: controls whether other players game mode is forced to match the default game mode of the world or not.

Order-independent Transparency (OIT)

  • OIT_FORCE_ZERO_DEPTH shader define was removed since the see-through text it was used for is now rendered in a separate pass outside OIT.

Resource pack

  • The version is now 96.0.

Shaders

  • Removed core shaders
    • core/text_background.fsh and core/text_background.vsh were removed and text background in Text Display Entities is now rendered using the text shaders.

World generation

  • Features
    • Removed feature types:
      • minecraft:desert_well
        • The desert well feature now uses the type minecraft:template.[2]
    • Changed minecraft:template
      • Added the field processors – namespaced ID or inline definition of a structure processor list to apply to the template.
  • Placement modifiers
    • Added minecraft:randomly_selected
      • Randomly selects a placement modifier from a list and delegates placement to it.
      • Format:
        • placements – non-empty list of Placement Modifiers to pick from.
  • Block predicates
    • Added minecraft:volume_match
      • Checks that every block in a volume matches a given Block Predicate.
      • Format:
        • min – list of 3 integers in range -16 to 16 specifying the lower corner of the volume as an offset from the test position.
        • max – list of 3 integers in range -16 to 16 specifying the upper corner of the volume as an offset from the test position.
        • match – block predicate to test on each position.

Fixes

48 issues fixed

From released versions before 26.3

  • MC-44654 – Some entities' positions are not updated on the client when teleported.
  • MC-122731 – Camera movement stutters when turning in a boat.
  • MC-206540 – Increased input delay when riding an entity.
  • MC-236497 – The head rotations of passengers in boats are not correctly displayed for other players.
  • MC-237679 – The head rotations of passengers in boats are constantly forced to turn in certain directions if the rider were to dismount the boat while moving left or right.
  • MC-249200 – Several entities constantly deviate visually from their actual positions on the client when teleported.
  • MC-253023 – Breaking paintings, item frames, glow item frames cannot trigger sculk shriekers.
  • MC-258579 – The player's head does not rotate smoothly (with delay) in third person view while riding a vehicle.
  • MC-259512 – Horizontal camera rotation lags when riding.
  • MC-260780 – Shulker Bullets always push Fireballs south.
  • MC-280250 – Projectiles sometimes desync when thrown/shot while moving.
  • MC-300000 – Players desync when teleporting all users riding a happy ghast.
  • MC-305214 – Arrows deflecting off of entities get offset.
  • MC-308961 – When changing the game mode using debug hotkeys while in the World Options screen, the "Game Mode" button does not update.
  • MC-310476 – Projectiles only collide outright with the world border when underwater.
  • MC-310787 – Villagers do not level up until the trading window is closed for several seconds.

From the 26.3 development versions

  • MC-309284 – Poplar leaves don't use the dark_cutout mipmap strategy.
  • MC-309668 – Straw beds are not broken faster when using hoes.
  • MC-309670 – Cushions z-fight with the tops of dragon heads.
  • MC-309716 – Cushions can be broken in Adventure mode.
  • MC-310066 – Tridents thrown by drowned still visually bounce off entities.
  • MC-310097 – Experience orbs desync and appear to phase through blocks.
  • MC-310103 – The "Text Background Opacity" setting makes the text darker when the "Text Background" setting is set to Everywhere.
  • MC-310166 – The straw bed is not placed immediately after regular beds in the Creative mode inventory.
  • MC-310175 – Missing resource warning when loading up the game.
  • MC-310200 – The player's model flickers while falling into the void when viewed from certain angles.
  • MC-310393 – Certain projectiles thrown at the world border rubberband repeatedly.
  • MC-310530 – Changing the game mode in the World Options screen no longer changes the player's game mode.
  • MC-310540 – A noise definition with base_amplitude set to 0.0 crashes the game during world load.
  • MC-310543 – The JVM crashes with EXCEPTION_ACCESS_VIOLATION in atio6axx.dll on Boot Camp (AMD Radeon Pro 555X).
  • MC-310549 – invulnerable_time never decreases for some entities.
  • MC-310632 – Farmer villagers no longer throw excess wheat to other villagers.
  • MC-310642 – Landing on farmland deals no fall damage when the block is prevented from being trampled.
  • MC-310789 – Chunks sometimes don't fade in correctly.

From the previous development version

  • MC-310687 – Languages other than "English (US)" fail to load.
  • MC-310691 – Stonecutter recipes for concrete stairs and slabs are missing.
  • MC-310692 – The error message when the game is unable to load translations can extend outside the screen.
  • MC-310705 – The difficulty lock warning screen shows the wrong difficulty after changing the difficulty.
  • MC-310718 – Unused color attachments are unusable with the OpenGL rendering backend.
  • MC-310726 – The mansion icon in the texture of woodland explorer maps doesn't match the respective icon on the map.
  • MC-310728 – Cushions can still be used to see through blocks in third person mode.
  • MC-310729 – Explorer maps from previous versions prevent saved hotbars from loading.
  • MC-310743 – The category headers in the Debug Options screen are still different than the other options screens.
  • MC-310757 – In OIT shaders, coefficients[0] is accumulated using depth but subtracted using originalDepth.
  • MC-310771 – The common abandoned camp map is named "Abandoned Campsite Map" instead of "Abandoned Camp Map".
  • MC-310783 – Resource packs with custom namespaces cause the "English (US)" language to fail to load.
  • MC-310812 – Placing and breaking cushions does not trigger sculk shriekers.
  • MC-310917 – Chunk generation can corrupt on worlds upgraded from previous versions.

Videos

Videos made by slicedlime:

References

  1. ↑ "Minecraft 26.3 Snapshot 8" – Minecraft.net, August 12, 2026.
  2. ↑ worldgen/feature/desert_well.json – misode.mcmeta

Sources