Java Edition 24w33a

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This article is reproduced from Java Edition 24w33a on the Minecraft Wiki. Mirrored from revision 3713438. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

Minecraft 24w33a
24w33a.jpg: Infobox image for Minecraft version 'Minecraft 24w33a'
Java Edition 24w33a.png: Infobox image for Minecraft version 'Minecraft 24w33a'

24w33a is the first snapshot for Java Edition 1.21.2, released on August 15, 2024,[1] which updates bundles, adds the Minecart Improvements and Redstone Experiments experimental data packs, makes various changes, and fixes bugs.

Additions

Items

Banner patterns

Mobs

Dolphins, glow squid, squid

  • Now have a baby variant.
    • Due to a bug, baby dolphins do not spawn naturally.[2]

Salmon

  • Now have small and large variants.

Non-mob entities

TNT and minecart with TNT

  • Added optional field explosion_power.
    • Defaults to 4.
    • For TNT minecarts, field value is added to speed-based explosion power.

Gameplay

Attributes

  • Added tempt_range attribute which can be used to change the range at which temptable mobs can be tempted.

Death messages

  • Added a new death message for when killed by a mace smash attack.
    • <player/mob> was smashed by <player>
    • <player/mob> was smashed by <player> with <item>

Sounds

  • Added unique break, fall, hit, place, and step sounds for the monster spawner.

General

Data component format

  • Added minecraft:repairable item stack component.
  • [NBT Compound / JSON Object] repairable
    • [String][NBT List / JSON Array] items: item, list of items, or hash-prefixed item tag matching what can be used to repair this item.
  • Items with this component can be repaired, if damageable, in an anvil using the specified ingredient.
  • e.g. repairable={items:'stick'}
  • Added minecraft:enchantable item stack component.
  • [NBT Compound / JSON Object] enchantable
    • [Int] value: positive integer, a higher value allows enchantments with a higher cost to be picked.
  • If present, and applicable enchantments are available, items with the component can be enchanted in an enchanting table.
  • e.g. enchantable={value:15}

Experiments

Goat horn instrument definition

  • Goat horn instruments are now data-driven.
  • They are now defined in a data pack registry folder called instrument.
    • Like other registries, changing this content in data packs is considered experimental and requires a full world re-load to take effect.
    • Fields:
      • sound_event: the sound event the instrument plays.
      • range: the maximum range (in blocks) at which the sound can be heard.
      • use_duration: the amount of time (in seconds) the instrument is considered in use after triggering, which also serves as its cooldown.
      • description: a text component used as the description of the instrument in item tooltips.

Options

  • Added new video setting "Reduce FPS when" which controls when the game limits its maximum frame rate.
    • Options include:
      • AFK: FPS limited to 30 if the game hasn't received input for 1 minute, and further limits FPS to 10 after 9 minutes. Also limits FPS to 10 when the game is minimized.
      • Minimized: only limits FPS to 10 when the game is minimized.
    • Defaults to AFK.

Painting variant definition

  • Added new optional fields author and title, holding text components to be displayed in the creative menu tooltip.
    • This replaces previous mechanism where those values were derived from variant name.
  • Author tooltip has been removed for earth, wind, fire, water and wither variants.

Tags

  • Added following item tags:
    • furnace_minecart_fuel: items that can be used to refuel a furnace minecart.
    • villager_picks_up: items that a villager tries to pick up from the ground.
    • Added new tags to control which items can be used to craft and repair various tool sets:
      • wooden_tool_materials
      • iron_tool_materials
      • gold_tool_materials
      • diamond_tool_materials
      • netherite_tool_materials
  • Added mace_smash damage tag.

Changes

Blocks

Loom

Monster Spawner

  • Fishing bobbers now render if set as the entity a spawner is to create; previously they would be entirely invisible.

Nether portal

  • Reduced teleport cooldown for minecarts and boats from 15 seconds to 0.5 seconds.
  • Reduced teleport cooldown for projectiles from 15 seconds to 0.1 seconds.

Redstone comparators and redstone repeaters

  • The powered models have changed.

Items

Banner patterns

  • Added unique item textures for each banner pattern.
  • Each banner pattern item now includes their pattern in their name instead of as a subtitle.

Bundle

  • Updated textures, models and sounds for bundles.
    • Bundle icon has new models and textures.
    • The bundle UI has new textures and scaling.
    • Added a new sound for when failing to add an item to a bundle.

Redstone torch

  • The textures and models were updated.

Shield

  • Enchanted shields now have the same reduced glint as enchanted armor.

Smithing templates

  • Are now named after their template type instead of the generic "Smithing Template" name.
    • They instead specify that they are a smithing template through a subtitle in the hover text.
    • The coast armor trim is unaffected by this change.[3]

Suspicious stew

Mobs

Bat

  • Can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on.

Bees

  • Now wander around randomly for less time after exiting a nest/hive.
  • If a bee has a known nest/hive, it travels less far from it, thus being less likely to get lost.
  • Significantly increased the amount of time a bee can take to return to a known nest/hive before it gives up trying to return home.
  • Bees are now a lot less likely to get stuck on corners or when they are close to a nest/hive they are trying to return to.
  • Bees are also now a lot less likely to try and pathfind to a flower they cannot reach.

Breeze

  • No longer have a minimum distance required to attack a target.

Wolves

  • Can now also be fed cod, cooked cod, salmon, cooked salmon, tropical fish, pufferfish and rabbit stew to heal, breed them or speed up their growth.

World generation

Feature

  • Removed unused seagrass_simple feature.

Trial chambers

  • Added new variations to the hallways, including "encounters": short challenges leading to a larger chamber.
  • Numerous changes are made, such as removing the oak tree in corridor/entrance_1 and tweaking corridor/straight_6
  • Beds in intersections now have their colors randomized.
  • Replaced the empty chests at the entrance of chamber with a hopper and barrel to better show the players that these are meant for disposal and inventory management.

Gameplay

Advancements

  • The Over-Overkill advancement now requires a smash attack.

Attribute

  • Attribute IDs no longer have generic., player. and zombie. prefixes.

Raid

  • No longer starts if the raiders cannot find a place to spawn within a reasonable distance of the village they are trying to raid.

Rarity

  • Reevaluated rarity values for the following items:
Common
Uncommon
Rare
Epic

General

Data component format

  • The title specified in the written_book_content component is now prioritized over custom_name and item_name for any item with a non-empty title in this component.

Data pack

Debug screen

  • The value "B" in the row "E" has been removed from the debug screen.

Enchantment definition

  • Added support for enchantment trigger projectile_spawned in the following items:
    • Snowballs
    • Tridents
    • Small fireballs
    • Thrown potions
    • Ender pearls
    • Fishing rod
    • Firework rocket
    • Wind charge
    • Eggs

Loot table

  • Sheep shearing is now controlled by loot tables found as shearing/sheep/<color>.
  • Mooshroom shearing is now controlled by loot tables found as shearing/mooshroom/<variant>.
  • Snow golem shearing is now controlled by a loot table found as shearing/snow_golem.

Network protocol

  • Added minecraft:client_tick_end serverbound packet during play phase, sent when the client finishes processing its current tick.
  • Added ability for custom servers to override the order that players appear in the 'tab list'.
    • This is controlled by a non-negative ordering index that is sorted highest to lowest.
  • The client now shares the state of the 'Particles' limiter option to be used by custom servers.

Performance

  • Improved server performance when the render distance is high.
  • Reduced performance impact when loading and generating chunks.

Raw JSON text format

  • Invalid selector patterns in chat components now causes commands to fail to parse, instead of resolving to an empty string.

Realms

  • Extended the text-filtering-config in order to support an internal migration for Realms profanity filtering.
    • Servers currently utilizing the text-filtering-config are able to continue to do so without any changes.

Recipes

  • The crafting_special_suspiciousstew recipe type has been removed.
  • The format used for recipe ingredients has been simplified and aligned with other fields that accept item lists (like item predicates):
    • For items: { "item": "<item id>" } now becomes "<item id>".
    • For tags: { "tag": "<tag id>" } now becomes "#<tag id>".
    • Lists of items are still allowed, but tags can no longer appear in such list.
    • Remaining restrictions:
      • minecraft:air can't appear anywhere in ingredient.
      • ingredient must have at least one tag or item.
    • Fields template, base and addition in smithing_transform and smithing_trim recipes are now optional instead of accepting empty list.

Reporting

  • Added skin reporting reason "Sexually inappropriate" for skins that are graphic in nature relating to sexual acts, sexual organs, and sexual violence.
  • Removed skin reporting reason "Defamation" due to lack of relevance for skins.
  • Removed skin reporting reason "Threat of harm to others" due to already being covered by "Harassment or bullying" reporting reason
  • Added a text label above the name reporting description box to clarify that only the name of the player is subject to the report

Resource pack

  • The pack format version is now 35.
  • Removals and renames of some deprecated translations is now automatically applied at startup.
    • Packs that used those translations need to re-add them manually.
    • The full list is available in /assets/minecraft/lang/deprecated.json file inside the game's JAR file.
  • Updated the format of post-processing effect definitions.
    • The ChunkOffset uniform in terrain shaders has been renamed to ModelOffset
    • intarget and auxtargets have been merged into a single inputs list, as specified by the input format below.
    • outtarget has been renamed to output with the same format.
    • targets is now a map between target name and target definition, as opposed to a list.
      • Inline target names are replaced with an empty object.
        • For example, ["swap"] becomes {"swap": {}}
      • Target definitions with a specific size remain the same, with the name field moved into the map key.
        • For example, [{"name": "potato", "width": 16, "height": 16}] becomes {"potato": {"width": 16, "height": 16}}
  • Added support for emissive layers for block models.
    • Added an optional light_emission field to block model elements.
    • Integer value between 0 and 15, with 0 being the default value (no light emission).
    • If specified and non-zero, this behaves as the minimum light level that the element can receive.
  • The texture map for the arrow and bee stinger models have been updated.
  • The model and UV mapping of the dragon egg have been updated.

server.properties

  • Added the option pause-when-empty-seconds.
    • When set to a positive value, causes the server to pause when no player has been online for that many seconds.
    • Defaults to 60.
  • Removed the options: spawn-animals and spawn-npcs

Telemetry

  • Added some information about data pack structure (for example, data-driven registries) to generated reports.

Experimental

Note:

  • The additions and changes to bundles only take effect when the 'Bundles' experimental data pack is enabled.
  • The additions and changes to redstone only take effect when the 'Redstone Experiments' experimental data pack is enabled.
  • The additions and changes to minecarts only take effect when the 'Minecart Improvements' experimental data pack is enabled.

Changes

Items

Bundles

  • The crafting recipe for bundles have been changed to one string and one leather.
  • Now have a tooltip that shows the items inside.
    • If a bundle has less than 8 item types inside, the tooltip shows all of them.
    • Otherwise the tooltip shows the top two rows of items and the others are hidden below.
  • When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
  • When holding a bundle in hand, the player can empty it onto the ground by right-clicking.
  • It is possible to select any of the visible items to pull out of the bundle.
    • Right-clicking takes the first item.
    • Using the number keys or  Scroll Wheel to select a different item, then right-click to take it.

Redstone dust

  • The performance impact of redstone wire (connected blocks of redstone dust) has been improved.
  • Redstone wire now only triggers block updates on blocks that may receive power from the wire.
  • Before a line of wire causes block updates, the new signal strength of all connected wires is set.
  • The update order around redstone wire has been changed.
Non-mob entities

Minecarts

  • Articulate their movement better when going fast, riding on the rail all the time.
    • Now smoothly turn along with the track and are less likely to halt or derail.
  • Can now jump better.
    • They keep their vertical momentum when the track ends with a slope.
    • Tilt to visually articulate while in the air.
    • No rail grinding sound is played when minecarts are flying through the air.
  • Can no longer be placed within another minecart by the player or a dispenser.
  • Can now consistently be placed next to each other along a track.
  • Can now pick up mobs more consistently when moving along a track.
General

Game rule

  • Added new gamerule minecartMaxSpeed that changes the maximum speed of minecarts.
    • Defaults to 8 and goes up to 1000 blocks per second.
    • Setting it to a specific value does not guarantee that a minecart can reach that particular max speed - there are built in air resistances and similar effects that the speed added through slopes or powered rails need to overcome.
    • This gamerule only exists in worlds with the experiment Minecart Improvements enabled.

Options

  • Added a new accessibility setting that makes players follow the rotation of minecarts they ride.

Fixes

225 issues fixed

From released versions before 1.21

  • MC-379 – spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs.
  • MC-1673 – Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off.
  • MC-3266 – The player's experience level overflows once it exceeds the integer limit.
  • MC-3697 – TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities.
  • MC-4665 – Anvil consuming two unbroken items of the same kind when renaming them.
  • MC-14800 – When zombie villagers, husks, drowned or zombified piglins are damaged, they spawn regular zombie reinforcements.
  • MC-39263 – Cannot set horizontal motion for squid on land.
  • MC-49628 – When in Spectator mode, the head overlay shows even if it is set not to show in the skin customization options.
  • MC-53602 – Projectiles don't collide with the world border.
  • MC-58294 – Squids and glow squids do not collide properly with solid blocks.
  • MC-59471 – String can be duplicated using tripwire hooks.
  • MC-72494 – In Statistics screen "m" is the same unit for both minutes and meters.
  • MC-75494 – Lead item drop is not affected by doEntityDrops gamerule.
  • MC-86252 – Shields can continue to block after entity changes dimensions due to client and server desync.
  • MC-89883 – Squid and glow squid collision error and rubberbanding.
  • MC-101376 – Elytra appearance doesn't update in first-person mode; only in third-person.
  • MC-112257 – Some NBT tags require the correct suffix.
  • MC-120417 – The dragon egg block model is incorrect.
  • MC-121013 – "follow_range" attribute only targets mobs on (roughly) the same Y level.
  • MC-125642 – Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow.
  • MC-127995 – The player can use bone meal on sea pickles in situations where no sea pickles will grow.
  • MC-129055 – Issues breaking tripwire with shears.
  • MC-129826 – ["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should.
  • MC-130097 – Tropical fish fin UV mapping is wrong.
  • MC-132804 – Low follow range attribute also affects mobs' idle wandering range.
  • MC-133862 – Optimize world screen backup button has inaccurate text.
  • MC-135971 – Can't use ⎈ Control + Q in crafting table.
  • MC-137053 – The player cannot set the "CanBreakDoors" NBT tag of drowneds to "1b".
  • MC-144761 – Animated texture interpolation ignores alpha channel during transition from/to transparent pixels.
  • MC-145656 – Attribute "follow_range" is not working for hostile mobs before they find the target.
  • MC-148041 – Two separate translation lines for the same thing, "Bells Rung" statistic.
  • MC-151828 – Woodland mansion structure "1x1_b3" has dark oak leaf block with persistent tag set to "false".
  • MC-156579 – Creative players can fly through portals when going quickly enough using elytra or Riptide trident.
  • MC-158389 – Raid results in victory if it cannot find a valid spawn point.
  • MC-161913 – Misalignment on edges/corners of clouds.
  • MC-162713 – Clouds are generated with offset to east and south.
  • MC-165182 – Inventory/GUI textures no longer handle translucent pixels correctly.
  • MC-166880 – Pufferfish spikes model seems to be broken.
  • MC-170863 – Dropping item stacks from the player's hotbar in any creative inventory tab other than "Survival Inventory" deletes items.
  • MC-174732 – Semi-transparent status effect textures do not render correctly in the inventory or beacon UI.
  • MC-176937 – Deleting items using the drop key while a tab is open in the Creative inventory plays hand animation, even if the item isn't dropped.
  • MC-177452 – Unneeded faces inside repeater models.
  • MC-177453 – Unneeded faces inside comparator models.
  • MC-179629 – Faces in between cloud "blocks" can still render from outside of the cloud.
  • MC-180272 – en_us.json contains unused strings.
  • MC-182478 – Mob armor generates starting with boots rather than helmet.
  • MC-182877 – Piglins use one hand to hold a loaded crossbow.
  • MC-183518 – High CPU usage on hypervisor host possibly due to excessive syscall usage by Minecraft server.
  • MC-183636 – follow_range attribute not working for piglins.
  • MC-187920 – Bees sometimes give up when returning home.
  • MC-188217 – Bees circle above flowers that are covered by all sides.
  • MC-190163 – Zoglin spawn eggs don't occasionally spawn baby zoglins on their own accord.
  • MC-190484 – Sneaking players' name tags are partly invisible depending on what angle you're facing.
  • MC-195754 – Illagers in raids continuously try and fail to pick up ominous banners if they can't reach them.
  • MC-199238 – Unneeded faces and missing cullface in dragon egg model.
  • MC-203748 – Filled lava cauldrons are able to be put under water.
  • MC-206074 – Survival tab of Creative inventory desyncs if changed manually after an external change.
  • MC-209947 – minecraft:block/scaffolding_unstable has incorrect cullfaces.
  • MC-212213 – Squids unable to be affected by Knockback enchantment.
  • MC-214662 – Redstone torches on repeaters and comparators are shaded differently from normal redstone torches.
  • MC-215332 – Glow squids lack a baby variant.
  • MC-215752 – Z-fighting with paintings and item frames in solid blocks.
  • MC-224035 – Small dripleaf's model is inconsistent.
  • MC-224454 – Entities don't recognize azaleas or flowering azaleas as obstacles when pathfinding.
  • MC-225270 – Goats can move armor stands even with mobGriefing turned off.
  • MC-225422 – Squids and glow squids do not move smoothly in the water compared to other aquatic mobs.
  • MC-226038 – Scheduled functions are part of weather in profile results.
  • MC-226687 – Sea Level is assumed to be Y=63 in numerous parts of Minecraft.
  • MC-227139 – Sky fog stutters.
  • MC-227169 – The main hand is positioned incorrectly when holding a loaded crossbow in your offhand.
  • MC-233603 – HUD / Hotbar rendering can heavily impact frame rate performance.
  • MC-234318 – Small dripleaf stems intersect its leaves.
  • MC-239581 – Bees do not become angry at the closest player when hive is exploded.
  • MC-240948 – Filled powder snow cauldrons are able to be put under water.
  • MC-241873 – Ravagers can move armor stands even with mobGriefing turned off.
  • MC-243413 – Some explorer maps are missing their icon.
  • MC-244720 – "Erased cached data" button in Optimize World is not labeled in the right order when using ↹ Tab.
  • MC-245510 – Piglin brute's generic.follow_range attribute functions oddly.
  • MC-247238 – Sky fog is not cylindrical.
  • MC-249067 – Ominous banners lose their rarity color when renamed using anvils.
  • MC-249901 – Frogs don't play the frog eating sound when given a slime ball.
  • MC-256422 – Some words within some strings use right single quotation marks instead of apostrophes.
  • MC-257309 – Monster spawner tries to spawn wardens and zoglins when the difficulty is Peaceful.
  • MC-257318 – Non-transparent toasts and some buttons that should be transparent in custom Resource Pack.
  • MC-258971 – ClientboundUpdateRecipesPacket breaks after multiple recipes use big tags.
  • MC-259687 – "Distance by Elytra" statistic is approximately doubled.
  • MC-259798 – Block hitboxes cause semi-transparent blocks not to render behind them in lower than "Fabulous" graphics settings.
  • MC-260013 – Baby llama's head has incorrect scale method.
  • MC-260858 – The word "ticks" within a "/schedule" command feedback message is always pluralized.
  • MC-260859 – Some words within a tick profiling feedback message are always pluralized.
  • MC-260860 – Some words within some chat delay strings are always pluralized.
  • MC-260913 – The word "blocks" within some "/spreadplayers" command feedback messages is always pluralized.
  • MC-260914 – "/spreadplayers" strings for entities consist of inconsistent noun usage.
  • MC-261691 – Bees get stuck while trying to pathfind to inaccessible flowers.
  • MC-262112 – Wither skull's bounding box is wrongly positioned in the first tick, and cannot be selected with volume checks in commands.
  • MC-262175 – The "advancements.adventure.trim_with_any_armor_pattern.description" text contains incorrect English grammar.
  • MC-262498 – Underground seagrass feature files exist despite never generating.
  • MC-262652 – Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized).
  • MC-263838 – doLimitedCrafting gamerule does not work on suspicious stew.
  • MC-263858 – Text displays are rendered differently compared to name tags.
  • MC-264886 – Geode features ignore the invalid_blocks field.
  • MC-264986 – Item count of fuel slot affects the way smelting recipe book moves ingredients.
  • MC-265554 – Aaron Cherof listed as "Aaron Cherof\u00a0" in credits.json.
  • MC-265693 – Movement does not reset a player's last action time.
  • MC-265695 – The feedback for setting the idle timeout to 0 minutes does not reflect the actual behavior.
  • MC-265703 – BrushableBlock's codec misspells "completed" as "comleted".
  • MC-265990 – Burning arrows can light candles and cakes with candles outside the world border.
  • MC-266441 – Multiple trial chambers templates have missing or incorrect blocks.
  • MC-266949 – Monster spawner tries to spawn breezes when the difficulty is Peaceful.
  • MC-267006 – The "Distance Flown" statistic rapidly increases when standing in ender dragon's hitbox.
  • MC-267107 – Spawners unsuccessfully try to summon hostile entities on Peaceful difficulty.
  • MC-267308 – Profiling with F3 + L while game is frozen spams output with errors.
  • MC-267401 – All the player skin report's category descriptions use the chat message ones.
  • MC-267838 – Projectile yaw rotations have incorrect interpolation, causing flickering.
  • MC-267889 – The "blocked_slot" bundle texture has a miscolored pixel.
  • MC-268045 – The name of entity argument is plural in query literal node of the /experience command.
  • MC-268220 – Zoglins ignore monster spawning requirements when spawning naturally.
  • MC-268241 – The bottom faces of vaults aren't culled when covered by blocks.
  • MC-268518 – Attribute generic.luck only affects players.
  • MC-268528 – Cave vines can be pollinated infinitely (instead of limit of 10).
  • MC-268645 – Scheduling a macro function silently fails.
  • MC-268929 – pack.png does not support translucent pixels.
  • MC-269083 – Effect background texture in inventory renders translucent pixels as opaque.
  • MC-269152 – nine_slice texture scaling will cause ridiculous levels of lag when used on small textures.
  • MC-269352 – The breeze rod uses an incorrect model for holding.
  • MC-269375 – Breeze's wind charge attack can move or break armor stands when mobGriefing is disabled.
  • MC-269428 – Mace fall damage multiplier does not apply to mobs.
  • MC-269440 – Text fields render translucent pixels as opaque.
  • MC-269441 – Difficulty lock button renders translucent pixels as opaque.
  • MC-269445 – Some empty slot icons render translucent pixels as opaque.
  • MC-269528 – Recipe book tabs are rendered over items held by the mouse cursor.
  • MC-269549 – Items held in cursor are rendered behind recipe book UI elements.
  • MC-269622 – Previous/Next Page buttons render translucent pixels as opaque.
  • MC-269627 – Toasts render translucent pixels as opaque.
  • MC-269656 – Feeding parrots poison while holding mace grants Over-Overkill challenge.
  • MC-269738 – Recipe book cannot quick-move oversized item stacks into applicable recipe slots.
  • MC-269751 – Advancement frames render translucent pixels as opaque.
  • MC-269814 – Can’t feed fish to wolves.
  • MC-269832 – Gamemode switcher sprites render translucent pixels as opaque.
  • MC-269834 – Statistics screen sprites render translucent pixels as opaque.
  • MC-269895 – Breezes missing higher fidelity jump animation from Bedrock Edition.
  • MC-269936 – Transferable list (resource pack, data pack) screen buttons render translucent pixels as opaque.
  • MC-269937 – World list buttons render translucent pixels as opaque.
  • MC-269996 – Custom names of interaction entities render at wrong location.
  • MC-270051 – Recipe book button renders translucent pixels as opaque.
  • MC-270299 – New data pack component crafting doesn't work with suspicious stews.
  • MC-270314 – "Use a Bundle" toast pops up repeatedly if player constantly left-clicks on a bundle while holding an item.
  • MC-270348 – Some slime trial spawners in trial chambers won't spawn slimes without player intervention.
  • MC-270510 – youJustLostTheGame is not the first item in the mappings.
  • MC-270518 – Scrollers in block UIs render translucent pixels as opaque.
  • MC-270519 – "Error" textures in block/entity GUIs do not support translucent textures.
  • MC-270527 – "tile" texture scaling also causes incredible lag with small textures.
  • MC-270563 – Furnace, blast furnace and smoker smelting progress and burn time indicators do not support translucent textures.
  • MC-270564 – Brewing stand fuel, bubbles and progress sprites do not support translucent textures.
  • MC-270570 – TPS chart uses OS locale specific number formatting.
  • MC-270571 – /tick command uses OS locale specific number formatting.
  • MC-270614 – A trapdoor in chamber_8 is rotated the wrong way.
  • MC-270640 – Anvil text field does not support translucent textures.
  • MC-270641 – Crafter UI sprites do not support translucent pixels.
  • MC-270678 – Tabs in recipe book and Creative inventory do not support translucent pixels.
  • MC-270680 – Buttons in the beacon GUI do not support translucent pixels.
  • MC-270692 – Textures for empty slots do not support translucent pixels.
  • MC-270696 – Traps are generated behind walls in trial chambers.
  • MC-270697 – Stonecutter recipe buttons render translucent pixels as opaque.
  • MC-270698 – Loom recipe buttons render translucent pixels as opaque.
  • MC-270726 – Advancement backgrounds render translucent pixels as opaque.
  • MC-270741 – Realms main menu icons do not render translucent pixels correctly, but accessibility/language icons do.
  • MC-270764 – Recipe book buttons and icons do not render translucent pixels correctly.
  • MC-270765 – Bundle background does not handle translucent pixels correctly.
  • MC-270775 – Ominous vaults sometimes fail to generate.
  • MC-271113 – Bees occasionally freeze right before they enter the hives.
  • MC-271191 – Poor saving performance due to large amount of item frames.
  • MC-272020 – Players' capes don't move with the yaw of their bodies when swinging.
  • MC-272414 – Redundant calculation causes 2x lag during explosions.
  • MC-272506 – Fast switching between servers causes disconnect.

From 1.21

  • MC-271486 – The tree in the "entrance_1" room of trial chambers is not removed.
  • MC-271628 – Enchantment effect "projectile_spawned" doesn't trigger for fishing rods and tridents.
  • MC-272207 – Trial chambers no longer generate a bed in the secret room nearing the entrance.
  • MC-272327 – Attribute effects not properly postfixed with slot name.
  • MC-272603 – Riding an entity into the end fountain skips the credits.
  • MC-272649 – After a chest with the item component "container_loot" is opened, it will appear on the subsequent pick block.
  • MC-272670 – Crash while saving entity NBT - Cannot encode empty ItemStack.
  • MC-272766 – When riding a minecart through a portal, the direction the player is facing after they go through the portal is not the same as when they entered.
  • MC-272802 – Ender pearls deal no damage to their owners after switching dimensions and landing.
  • MC-272804 – The mining fatigue animation plays in reverse.
  • MC-272805 – Command blocks made from pick block still do not activate when placed near sources of power.
  • MC-272821 – Wind charges incorrectly negate fall damage.
  • MC-272932 – Auto-save text in the pause menu is rendered at the wrong position.
  • MC-273076 – Breeze immediately forgets the player once line of sight is lost, even through transparent blocks.
  • MC-273239 – Trial spawners rapidly change block state when switching gamerule "doMobSpawning" from false to true.
  • MC-273263 – Attributes are retained even if destroyed by "damage_item".
  • MC-273281 – "projectile_spawned" enchantment component runs predicates and effects on projectiles before all of their data has been assigned.
  • MC-273288 – Dropping a stack of items while in the Creative mode inventory deletes them.
  • MC-273311 – Taking near Float.MAX_VALUE damage from mob attack through commands on Hard causes NaN Absorption and Health.
  • MC-273328 – Stars are smaller than supposed to.
  • MC-273361 – Entities teleported to the player from a force loaded chunk are not rendered.
  • MC-273377 – Blocks can be edited without having a debug stick in the player's hand.
  • MC-273400 – Baby zombified piglin chicken jockeys immediately teleport.
  • MC-273427 – Respawn anchor loses charges when returning from the End.
  • MC-273464 – Incorrect partial tick during screen render.
  • MC-273489 – Sneaking players' name tags are barely visible.
  • MC-273578 – Interaction entities position passengers incorrectly.
  • MC-273662 – Trial spawners cannot spawn silverfish at all/have unusually long delays between spawns.
  • MC-273672 – When spectatorsGenerateChunks is set to false, the player cannot stop spectating an entity without running /spectate.
  • MC-273758 – Ominous item spawner's animation breaks if the level.dat "Time" value is over a certain number.
  • MC-273771 – Passengers can glitch into walls when their mounts are killed.
  • MC-273811 – Ender pearls don't teleport the player if they haven't been in the pearl's dimension after relog.
  • MC-273822 – The words "forwards" and "backwards" within two movement key bind strings aren't spelled in American English.
  • MC-273828 – Movement predicate is incorrect for stationary players until either mouse is moved or one second elapses.
  • MC-273850 – Shield enchantment glint is too bright to clearly see banner patterns.
  • MC-273914 – Client game options that do not constitute sending a network packet will send one anyway.
  • MC-273939 – Capes clip through the player when taking knockback.
  • MC-273960 – The NBT data stored in the world affects copying a decorated pot in Creative mode.
  • MC-274030 – Item stacks with a count over 99 cause the player to get kicked from their world in Creative mode.
  • MC-274244 – minecraft:villager_plantable_seeds tag does not allow farmer villagers to pick up items.
  • MC-274371 – Depleting a respawn anchor doesn't play any sound.
  • MC-274372 – using_item advancement trigger keeps being activated even after the item stops being used, after teleporting to another dimension.
  • MC-274400 – Dispensers firing a wind charge play the crafter crafting world event, showing incorrect particles beneath the block.
  • MC-274519 – Minecraft resaves all maps with every autosave.
  • MC-274657 – Ominous banner's orange name is handled as a custom text color, rather than as a rarity.
  • MC-274708 – Exiting the end portal first time removes player attribute modifiers.
  • MC-274852 – "item_name" component has priority over signed book title.
  • MC-274911 – If the raid begins more than 112 blocks above the ground, all illagers will be summoned and the player wins.
  • MC-274960 – Registries allow duplicate entries.

Private bugs

  • MC-273555 – Using a crossbow enchanted with Quick Charge 0 crashes the game.[4]

Trivia

  • 24w33a currently holds the record for the largest number of bug fixes in a single snapshot, as well as in any development version, at 225.

Videos

Videos made by slicedlime:

References

Sources