Java Edition 1.14.3 - Combat Test
Minecraft Wiki article. Categories: Java_Edition_development_versions_with_vulnerabilities, Java_Edition_versions, Java_Edition_Combat_Tests_snapshots, Java_Edition_snapshots_released_in_2019, Java_Edition_snapshots, Pages_with_YouTube_videos
This article is reproduced from Java Edition 1.14.3 - Combat Test on the Minecraft Wiki. Mirrored from revision 3514492. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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"title": "Minecraft 1.14.3 - Combat Test",
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"field": "June 20, 2019",
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"field": "[https://piston-data.mojang.com/v1/objects/98cb56935c762c412b64ddda8e3851544243fb2d/client.jar Client] ([https://piston-data.mojang.com/experiments/combat/610f5c9874ba8926d5ae1bcce647e5f0e6e7c889/1_14_combat-212796.zip .json])<br />[https://piston-data.mojang.com/v1/objects/168ae89abc66fd4ee2d84c844cd980ddae26e784/server.jar Server]",
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"footer": "<table auto; word-break: break-word;\">\n<tr inherit;\">\n<td 0.4em\" rowspan=\"2\">[[Java Edition 1.14.3 Pre-Release 4|<span 1.14.3 Pre-Release 4]]</td>\n<td 0.4em\">'''[[Java Edition Combat Tests|Combat Tests]]'''</td>\n<td 0.4em\" ></td>\n</tr>\n<tr inherit;\">\n\n<td 0.4em\">''' 1.14.3 - Combat Test'''</td>\n<td 0.4em\">\n[[Java Edition Combat Test 2| Combat Test 2 ►]]\n</td>\n</tr>\n</table>"
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1.14.3 - Combat Test is the first experimental version of a future combat update.[2] Although it is a version for a future major release, this combat experiment is a fork of 1.14.3 Pre-Release 4. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.
Additions
Gameplay
- New attribute: generic.attackReach.
- Represents the attack reach of a player.
- Only used by players.
- Default base: 3.0; minimum: 0.0; maximum: 6.0.
- Value is the number of blocks away the player can attack from.
- Weapon modifier now modifies generic.attackReach with Operation 0 and UUID 26cb07a3-209d-4110-8e10-1010243614c8.
- Added a "Combat Reach" parameter (using attribute generic.attackReach) to swords, hoes and tridents.
Changes
Gameplay
- Players can now only attack when the weapon is fully charged.
- Different weapons and items have different attack ranges, all separate from the block breaking reach.
- The attack timer can be charged to 200%.
- The attack timer reaches 200% after the recharging animation of the sword is fully complete.
- A 200% charge is required for critical hits and the sweeping attack.
- A 200% charge also deals higher knockback while sprinting.
- Weapons with shorter cooldowns give victims shorter attack invulnerability times (invincibility frames).
- The attack control can now be held down, attacking whenever the attack cooldown reaches 100%.
- It is now possible to hit mobs through non-full-sized blocks such as grass.
- Changed how the attack indicator works.
- When on crosshair mode:
- The meter only appears after the attack is 100% recharged, showing the progress of reaching 200% charge instead.
- The "+" now only appears below the attack indicator when at 200% charge.
- When on hotbar mode:
- The meter only appears while charging the initial 100%.
- When on crosshair mode:
Sweep attack
- Performing a sweep attack now requires the Sweeping Edge enchantment.
- Now requires the attack timer to be at 200%.
- Is now performed regardless of whether an entity is hit.
Items
- Increased attack speed for all axes to 2.
- All axes deal 1HP more damage than their sword counterparts.
- Attack reach remains at 3 blocks.
- Changed the attack speed for most hoes:
- Wooden: 2; stone: 2.5; diamond and gold: 3.5.
- Changed the damage dealt for all hoes:
- Wooden, stone, and gold: 2HP; iron and diamond: 3HP.
- Increased attack reach to 4 blocks.
- Increased attack speed for all pickaxes to 2.5.
- Increased damage for all pickaxes by 1HP.
- Attack reach remains at 3 blocks.
- Critical hits bypass shields.
- Removed warm-up delay from shields (0.25 second activation cooldown).
- When in the off-hand, shields activate when sneaking.
- Shields no longer knockback attackers when they block.
- Increased attack speed for all shovels to 2.
- Decreased damage for all shovels by 1HP.
- Attack reach remains at 3 blocks.
- Increased attack speed for all swords to 3.
- Increased damage for all swords by 1HP.
- Increased attack reach to 3.5 blocks.
- Increased attack speed to 2.
- Decreased base damage from 9HP to 7HP.
- Increased attack reach to 4 blocks.
| Tool | Axe | Hoe | Pickaxe | Shovel | Sword | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| Damage | Speed | Damage | Speed | Damage | Speed | Damage | Speed | Damage | Speed | |
| Wood | 6HP | 2 | 2HP | 2 | 3HP | 2.5 | 2HP | 2 | 5HP | 3 |
| Gold | 6HP | 2 | 2HP | 3.5 | 3HP | 2.5 | 2HP | 2 | 5HP | 3 |
| Stone | 7HP | 2 | 2HP | 2.5 | 4HP | 2.5 | 3HP | 2 | 6HP | 3 |
| Iron | 8HP | 2 | 3HP | 3 | 5HP | 2.5 | 4HP | 2 | 7HP | 3 |
| Diamond | 9HP | 2 | 3HP | 3.5 | 6HP | 2.5 | 5HP | 2 | 8HP | 3 |
Videos
Issues
This version is not supported on the bug tracker, and as such issues relating to this version will not be fixed.
References
- ↑ "Important Message: Security vulnerability in Java Edition" – Minecraft.net, December 10, 2021.
- ↑ "A custom Java Edition snapshot to test new combat mechanics" – u/jeb_ on Reddit, June 26, 2019
Navigation
Sources
- Java Edition 1.14.3 - Combat Test — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3514492.