Isotropic

Minecraft Wiki article. Categories: Minecraft_Work_in_progress, Minecraft_Work_in_progress_without_a_note, Orphaned_articles, Incomplete_lists, Java_Edition_specific_information, Pages_using_the_Exclusive_template_customtext_parameter, Articles_with_empty_sections, Textures

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Blocks whose textures are pseudorandomly rotated based on their position in the world are known as isotropic. The rotation of a block depends solely on its coordinates, and not the world seed. This means that, for example, grass blocks in a 5×5 area will always have the same rotation at the same coordinates in different worlds, and this will not be changed by a player breaking or replacing them.

List of isotropic blocks

This list is incomplete; you can help by expanding it.

Calculation of rotation

These calculations are exclusively for Java Edition. The algorithm used in Bedrock Edition is unknown.
 
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