Infested

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Infested
Infested.png: Infobox image for Minecraft effect 'Infested'
Invicon Potion of Infestation.png: Inventory sprite for Potion of Infestation in Minecraft as shown in-game with description: Potion of Infestation Infested (03:00)Invicon Splash Potion of Infestation.png: Inventory sprite for Splash Potion of Infestation in Minecraft as shown in-game with description: Splash Potion of Infestation Infested (03:00)Invicon Lingering Potion of Infestation.png: Inventory sprite for Lingering Potion of Infestation in Minecraft as shown in-game with description: Lingering Potion of Infestation Infested (00:45)Invicon Arrow of Infestation.png: Inventory sprite for Arrow of Infestation in Minecraft as shown in-game with description: Arrow of Infestation Infested (00:22)

Infested is a status effect that causes an entity to sometimes spawn silverfish upon taking damage.

Effect

Infested entities have a 10% chance to spawn 1–2 silverfish when hurt. The silverfish spawn at the center of the affected entity's bounding box, and fling out in the direction the entity is facing. The damage source does not necessarily need to reduce the health of the affected entity.[1] For example, a snow golem's snowball may trigger a silverfish spawn. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion. Entities with the Infested effect emit gray, silverfish-shaped particles.

Causes

Cause Potency Length
Potion of Infestation I 3:00
Splash Potion of Infestation I 3:00
Lingering Potion of Infestation I 0:45
Arrow of Infestation I 0:22

Immune mobs

Data values

ID

Java Edition:

NameIdentifier Translation key
EffectSprite infested.png: Sprite image for infested in Minecraft Infestedinfested effect.minecraft.infested

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite infested.png: Sprite image for infested in Minecraft Infestedinfested35 effect.infested

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition

Java Edition
1.20.524w13a Added Infested.[2]
pre1Now has a 10% chance to spawn 1–2 silverfish instead of 5%.
Silverfish now spawn at the center of the entity's bounding box and fling out in the direction the entity is facing.
1.2124w18aInfested is now needed for the "A Furious Cocktail" and "How Did We Get Here?" advancements.

Bedrock Edition

Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added Infested.
1.21.0Preview 1.21.0.22Infested is now available without using the "Update 1.21" experimental toggle.
Preview 1.21.0.23Now has a 10% chance to spawn 1–2 silverfish instead of 5%.
Silverfish now spawn at the center of the entity's bounding box and fling out in the direction the entity is facing.

Issues

Issues relating to "Infested" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. ↑ MC-270009
  2. ↑ MC-270954 – resolved as "Won't Fix".

Sources