Ice Spike
Minecraft Wiki article. Categories: Unknown_Java_version_history, Generated_features
This article is reproduced from Ice Spike on the Minecraft Wiki. Mirrored from revision 3590904. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Ice spike",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" to File:BiomeSprite ice-spikes.png article, displayed as 16x16px|link=Ice Spikes|alt=|class=pixel-image|)</span>(link to Ice Spikes article, displayed as <span class=\"sprite-text\">Ice Spikes</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" to File:BlockSprite packed-ice.png article, displayed as 16x16px|link=Packed Ice|alt=|class=pixel-image|)</span>(link to Packed Ice article, displayed as <span class=\"sprite-text\">Packed Ice</span>)</span>",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Ice_World_Spikes.png",
"Ice_World_Spikes_Large.png"
]
}
Ice spikes are common features made of packed ice. Ice spikes only generate in the ice spikes biome.
Generation
Ice spikes are tall spires comprised of packed ice that can be found only in the ice spikes variant of snowy plains biomes. They are randomly generated beginning at ground level and tower upward.
Construction
There are two types of ice spikes: one is short and thick, and the other is tall and thin. The short spikes generate more often than the tall spikes. Short spikes are about 15 blocks tall, while tall spikes can be over 50 blocks tall.
Data values
ID
| Feature type | Identifier |
|---|---|
ice_spike |
| Feature | Identifier |
|---|---|
ice_spike_feature |
Config
- [NBT Compound / JSON Object] config
- [NBT Compound / JSON Object] can_place_on: The block predicate that defines which blocks the spike can be placed on.
- [NBT Compound / JSON Object] can_replace: The block predicate that defines which blocks the spike can replace.
- [NBT Compound / JSON Object] state: The block state to use.
{
"type": "minecraft:spike",
"config": {
"can_place_on": {
"type": "minecraft:matching_blocks",
"blocks": "minecraft:snow_block"
},
"can_replace": {
"type": "minecraft:matching_block_tag",
"tag": "minecraft:ice_spike_replaceable"
},
"state": {
"Name": "minecraft:packed_ice"
}
}
}
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added ice spikes. | |||||
| 1.18 | ? | Features now use a different pseudorandom number generator when generating. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added ice spikes. | |||||
Trivia
- Excluding amplified generation, ice spikes are one of the only world features able to naturally extend above Y=300.
Issues
Issues relating to "Ice Spike" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
An area largely covered by ice spikes. Both types of ice spikes are visible.
-
A small group containing only short spikes.
Navigation
Sources
- Ice Spike — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3590904.