Datapack Codex

Frozen Ocean

Minecraft Wiki article. Categories: Upcoming, Pages_with_YouTube_videos, Unknown_Bedrock_version_history, Overworld_biomes

📌 Mirrored from Minecraft Wiki

This article is reproduced from Frozen Ocean on the Minecraft Wiki. Mirrored from revision 3724946. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

Frozen Ocean

Frozen Ocean.png: Infobox image for Minecraft biome 'Frozen Ocean'

Frozen Ocean Vibrant Visuals.png: Infobox image for Minecraft biome 'Frozen Ocean'

The frozen ocean is an icy variant of oceans covered by icebergs. The water's surface is partially covered with ice, where snowfall may occur and polar bears can spawn.

Generation

Frozen oceans generate as shallow ocean biomes in the frozen temperature zones, near snowy plains, snowy taigas, regular taigas, and ice spikes. They may be separated from land biomes by snowy beaches, non-frozen stony shores, and frozen rivers, though they may also border land biomes directly. They can generate close to mountains with groves and snowy slopes forming tall oceanic cliffs.

Frozen oceans border their deep variant far from land, and cold oceans near higher temperatures.

Description

The separate colors of each ocean variant in Java Edition

Unlike other oceans, frozen oceans do not have a gravel seabed and directly expose stone and variants.‌[Bedrock Edition only] Neither seagrass nor kelp generates on the seafloor, leaving it entirely barren. The surface is widely covered with ice, while large icebergs made of snow blocks, packed ice and a bit of blue ice frequently generate.

Shipwrecks and cold ocean ruins generate here, often inside icebergs. Occasional islands in frozen oceans are also covered with stone, however, some patches of grass blocks generate in between.

Fewer mobs spawn here than in any other ocean variant, only cod and salmon.‌[BE only] On the surface, however, polar bears and rabbits may also spawn in Bedrock Edition, while some skeletons are replaced by strays.

Frozen oceans have varying temperatures across their landscapes. Colder patches generate snowfall and freeze water on any altitude, while some patches only allow snowfall above Y=120±8, creating rainfall and unfrozen water on the ocean's surface.

With Vibrant Visuals, frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5204
Skeleton100⁄5204
Slime[note 1]100⁄5204
Spider100⁄5204
Zombie95⁄5204
Enderman10⁄5201–4
Drowned[note 2]5⁄5201
Witch5⁄5201
Zombie Villager5⁄5201
Creature category
Polar Bear11–2
Underground water creature category
Glow Squid14–6
Water creature category
Nautilus3⁄61
Squid3⁄61–4
Water ambient category
Salmon11–5
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Drowned[note 1]1002–4
Slime[note 2]1001
Spider1001
Stray961–2
Zombie952–4
Skeleton241–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Nautilus81
Squid82–4
Polar Bear51–2
Rabbit42–3
Water creature category
Cod754–7
Salmon263–5
  1. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
  2. ↑ Spawn attempt succeeds only in slime chunks.

Sounds

Music

In Bedrock Edition, these music tracks play when the player is underwater in a frozen ocean:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Axolotl——133.33%
Dragon Fish——133.33%
Shuniji——133.33%

These music tracks play while the player is not underwater in a frozen ocean:

In Creative mode, the following tracks can play:

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite frozen-ocean.png: Sprite image for frozen-ocean in Minecraft Frozen Oceanfrozen_ocean biome.minecraft.frozen_ocean

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite frozen-ocean.png: Sprite image for frozen-ocean in Minecraft [No displayed name]frozen_ocean10

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver
Sail the 7 SeasVisit all ocean biomesVisit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused).40Gold

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

History

Java Edition

Java Edition
1.0.0Beta 1.9 PrereleaseAdded FrozenOcean, which was unused at the time.
When generated through buffet, it appears as a regular ocean with a lower temperature, freezing the entire surface.
1.112w01aFrozen oceans now generate naturally. Generates around Snowy Plains biomes with frozen river biomes.
1.7.213w36aFrozen ocean is now required for the new "Adventuring Time" achievement.
1.814w17aFrozen ocean is no longer required for the "Adventuring Time" achievement, making it possible to obtain in normal gameplay.
1.1318w08aFrozen ocean biome now generates naturally again, though differently from before. The temperature fluctuates between freezing and fluid water.
18w09aAdded underwater ruin structures, which generate in all oceans.
18w11aAdded shipwrecks, which generate in all oceans.
18w15aAdded icebergs, which generate in frozen oceans.
Ocean variants now have their own water colors.
18w16aRenamed "FrozenOcean" to "Frozen Ocean".
1.1620w06aUnderwater ruins and shipwrecks are now rarer.
1.1721w06aFrozen ocean biomes generate with a stone floor below Y=50 instead of a gravel floor.[1]
21w15aFrozen oceans generate with a gravel floor once again.
1.1821w44aFrozen ocean is once again required for the "Adventuring Time" advancement.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1Added the frozen ocean biome, although it remained unused like in Java Edition.
Bedrock Edition
1.4.0beta 1.2.14.2Added the new frozen oceans as a separate biome. The old biome remains unused as legacy frozen ocean.
Added shipwrecks, and icebergs.
beta 1.2.20.1Added underwater ruins.
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.56Frozen oceans generate with a stone floor below Y=51 instead of a gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23Frozen oceans generate with a gravel floor once again.
??Frozen oceans no longer generate with a gravel floor.
1.18.0beta 1.18.0.20Frozen oceans now generate near snowy biomes.
1.21.60Preview 1.21.60.23Frozen ocean no longer generate seagrass.
1.21.90Preview 1.21.90.26Added cold color grading and cold lighting to frozen oceans with Vibrant Visuals.
1.21.100Preview 1.21.100.20The surface is no longer entirely covered by ice and now features patches of open water.
Icebergs now generate with a shape and frequency that more closely matches Java Edition.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Frozen ocean biome added. At this time, it generates as an ocean with a solid layer of ice at the surface. It also generates in small patches alongside the shore of the new snowy biomes.
TU31CU191.221.221.22Patch 3Frozen oceans no longer generate.
TU69 1.761.761.76Patch 38 Frozen ocean biome now generates naturally again, though differently from before.
Added shipwrecks, underwater ruins, and icebergs.

Data history

Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 10.

Issues

Issues relating to "Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

See also

References

  1. ↑ MC-214783 – Oceans generate with stone floors – resolved as "Fixed".
  2. ↑ MCPE-125235 – Ocean floors are generated with stone floors

Sources