Forest
Minecraft Wiki article. Categories: Upcoming, Java_Edition_upcoming, Bedrock_Edition_upcoming, Overworld_biomes
This article is reproduced from Forest on the Minecraft Wiki. Mirrored from revision 3724774. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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The forest is a lush biome densely wooded with oak and birch trees. Woods wolves spawn here. The forest is the most common surface biome in Minecraft, making up about 12% of the Overworld's area.
Generation
Forest biomes generate in temperate, warm, and cold zones with a medium humidity. In mountainous jungles, forests generate more commonly as slope or plateau biomes bordering stony peaks.
This means that forests can border almost any other biome. Most commonly, they border plains and birch forests.
Description
Forests feature dense trees compared to other biomes. Lilies of the valley, rose bushes, peonies and lilacs generate in this biome. Bushes generate here in small patches, and leaf litter is scattered on the ground underneath trees.
Wolves spawn commonly in forest and use their woods variant. Bees from bee nests on trees are found as well.
Abandoned camps sometimes generate in forests.[upcoming: Third Drop 2026]
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄45 | 4 | |
| 10⁄45 | 4 | |
| 10⁄45 | 4 | |
| 8⁄45 | 4 | |
| 5⁄45 | 4 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Woods Wolf", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 5 | 4 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Woods Wolf", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in the forest:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Memories | 2 | 8% | 2 | 8% | |
| Shores | 2 | 8% | 2 | 8% | |
| Aerie | 1 | 4% | 1 | 4% | |
| Broken Clocks | 1 | 4% | 1 | 4% | |
| Bromeliad | 1 | 4% | 1 | 4% | |
| Clark | 1 | 4% | 1 | 4% | |
| Comforting Memories | 1 | 4% | 1 | 4% | |
| Danny | 1 | 4% | 1 | 4% | |
| Dry Hands | 1 | 4% | 1 | 4% | |
| Firebugs | 1 | 4% | 1 | 4% | |
| Floating Dream | 1 | 4% | 1 | 4% | |
| Haggstrom | 1 | 4% | 1 | 4% | |
| Key | 1 | 4% | 1 | 4% | |
| Labyrinthine | 1 | 4% | 1 | 4% | |
| Left to Bloom | 1 | 4% | 1 | 4% | |
| Living Mice | 1 | 4% | 1 | 4% | |
| Mice on Venus | 1 | 4% | 1 | 4% | |
| Minecraft | 1 | 4% | 1 | 4% | |
| One More Day | 1 | 4% | 1 | 4% | |
| Oxygène | 1 | 4% | 1 | 4% | |
| Subwoofer Lullaby | 1 | 4% | 1 | 4% | |
| Sweden | 1 | 4% | 1 | 4% | |
| Wet Hands | 1 | 4% | 1 | 4% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
forest |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
forest | 4 |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
History
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added biomes, including forest and several variants. | |||||
| Forests are defined by having a rainfall value of 35% or greater and a temperature value between 50% and 70%. | |||||||
| Java Edition Beta | |||||||
| 1.2 | Birch can now generate. | ||||||
| 1.4 | Wolves are now found in forests. | ||||||
| 1.6 | Test Build 3 | Short grass can now generate. | |||||
| 1.8 | Pre-release | The old forest biome was removed as part of the biome overhaul and replaced with the new forest. Old forest biomes from the original biome generation are not converted into the new forest except by coincidence. | |||||
| Forests are now much flatter. | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w19a | Hills in forests are now taller. | |||||
| 1.7.2 | 13w36a | Forests are now generated with rose bushes, lilacs, and peonies. | |||||
| Large oaks no longer naturally generate in forest biomes. Jeb explained it was due to issues in the large tree generator code that caused severe performance issues.[1] | |||||||
| Forest is now required for the new "Adventuring Time" achievement. | |||||||
| 1.8 | 14w27a | Rabbits are now found in forests. | |||||
| 1.9 | 15w44a | Large oaks now generate in forest biomes again, thanks to an FPS fix provided by Spooner.[2] | |||||
| 1.14 | 18w43a | Lilies of the valley are now generated in forests. | |||||
| 1.15.2 | Pre-Release 1 | Normal forests now have bees and bee nests. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 4. | |||||
| 1.20.5 | 24w10a | Wolves that spawn in forests are now the woods variant. | |||||
| 1.21.5 | 25w02a | Added leaf litter, which can generate in forests. | |||||
| 25w05a | Added bushes, which can generate in forests. | ||||||
| 25w09a | Added fallen trees, which can generate in forests. | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Added abandoned camps, which can generate in forests. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | Added biomes, including forests. | ||||||
| Bedrock Edition | |||||||
| 1.16.0 | beta 1.15.0.51 | Wolves now spawn in forest and wooded hills biomes. | |||||
| beta 1.16.0.57 | Normal forests and forest hills now have bees and bee nests. | ||||||
| 1.20.80 | Preview 1.20.80.21 | Wolves that spawn in forests are now the woods variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added leaf litter, which can generate in forests. | |||||
| Added bushes, which can generate in forests. | |||||||
| 26.40 Experiment | Preview 26.40.27 | Added abandoned camps, which can generate in forests. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Some forest variants have been removed from the base game. |
| TU14 | 1.04 | Hills in forests are now taller. | |||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added forests. | ||||||
Issues
Issues relating to "Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Inside a forest
-
Ground view of a forest in Bedrock Edition
-
Inside a forest, facing a river
-
A forest biome as seen from above
-
Another view of the forest biome
-
An abandoned camp in a forest
-
The Winding River seed template thumbnail, many different forest biomes with rivers
-
A forest single biome world
Historical screenshots
-
The old Survival Island seed template, an island covered with a forest
-
A forest with ray tracing
-
Forested valley, surrounded by mountains before Caves & Cliffs
-
Small forest biome, consisting of only few trees
-
A small forest surrounded by plains
-
The old Forest Glade (seed preset) discountinued in 1.18.30
-
A forest biome before Update Aquatic, with mountains, swamps, plains, and dark forests around it
-
A forest single biome world before 1.18
-
The Survival Islands (seed preset) discountinued in Pocket Edition. A multiple islands covered in the ocean
-
A forest biome before The Update that Changed the World
Development images
-
A lake with several forest biomes visible in the distance
-
A forest mountain ridge
-
A tiny forest island
In other media
-
Noor running through a forest.
-
Creeper Woods, a forest featured in Minecraft Dungeons.
-
The forest biome at night in Craft Your Path
-
A forest as seen in Minecraft Legends.
See also
Wooded Hills
Birch Forest
Dark Forest
Taiga
Old Growth Taiga
Jungle
Meadow
Rainforest
Seasonal Forest
References
External links
- "Around the Block: Forest" by Duncan Geere – Minecraft.net, January 25, 2024.
Navigation
Sources
- Forest — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3724774.
