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Feature
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Features (also known as generated features ) are small decorators generated in each chunk after terrain generation. This page lists generated features in a Minecraft world.
Overworld
Aboveground
Feature
Description
Forest rock
A boulder made entirely of mossy cobblestone found in old growth taiga biomes.
Iceberg
A small island-like ice feature made out of blue ice or packed ice , and snow , found in frozen oceans and deep frozen oceans.
Blue ice
Small blobs of blue ice adjacent to packed ice blocks, generating at or below the ocean surface.
Freeze top layer
Ice on water and snow on blocks. In Bedrock Edition , it is technically not a feature.
Ice spike
Tall spires made of packed ice found in the ice spikes biome. In order to generate using the /place command, the position given is required to be on a snow block and in an ice spikes biome.
Ice patch
Disk -like feature of packed ice .
Lava lake
A small, widespread feature that contains a volume of lava .
Disk
Small circular patches of clay , sand (sandstone if above air), grass (dirt if under solid-material block or water), and gravel found throughout the world.
Bonus Chest
A chest surrounded by torches generated near the player's spawn if the "Bonus chest" option is toggled on.
Void start platform
A 33 by 33 platform of stone centered on a block of cobblestone . Only generates in the void biome or the Void superflat preset at the bottom of the world.
Desert Well
A structure-like feature made of sandstone blocks and slabs which contains water source blocks and suspicious sand inside.
Spring
A water or lava source block that generates on the side of a hill, cave or ravine.
Pile
A pile of blocks that only generate in villages . There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow.
Sulfur Spring
A pool of sulfur , sulfur spikes and potent sulfur surrounded with tuff , granite , and cinnabar , used to indicate the sulfur caves biome.
Underground
The Nether
The End
Plant-like
Composed features
The following features are composed of multiple plant-like features mentioned above.
Java Edition :
Configured feature ID
Included configured features
bamboo_vegetation
patch_grass_junglefancy_oakjungle_bushmega_jungle_tree
dark_forest_vegetation
oakhuge_brown_mushroomhuge_red_mushroomdark_oakbirchfancy_oak
Bedrock Edition :
Feature ID
Included features
legacy:flower_forest_foliage_featurelegacy:forest_foliage_featurelegacy:roofed_forest_foliage_feature
huge_mushroom_featurescatter_tall_grass_around_forest_foliage_featuredouble_plant_featureselect_roofed_tree_featureselect_birch_tree_featurefancy_oak_tree_featureselect_oak_tree_feature
legacy:swamp_foliage_feature
seagrass_featurescatter_tall_grass_around_tree_featurehuge_mushroom_featureswamp_tree_feature
Generation
Features are generated for a given chunk after the terrain has been formed. When features are generated, they can spill over into neighboring chunks that have been previously generated. Thus, a tree at the edge of the generated world may be overwritten by a village before the player reaches it. It is also theoretically possible for two worlds generated with the same seed, from the same version of Minecraft , to differ slightly depending on the players' travel routes, because the chunk generation order may determine which of two conflicting features overwrite or suppress the other.
History
This section is missing information about: additional history
Please expand the section to include this information. Further details may exist on the
talk page .
Java Edition
0.0.14a Added oak trees. ? Added patches of flowers. ? Mushrooms now generate as a feature. March 21, 2010 Notch describes an implementation for Terrain Features. 20100616-1808 Added springs. 20100625-1917 Added dungeons. ? Redstone ore now generates as an ore feature. ? Clay now generates as a feature. v1.2.0 preview Added the Nether , which contains ceiling springs and glowstone blobs. ? Patches of fire generate in the Nether. v1.2.6 Added water and lava lakes. ? Lapis lazuli ore now generates as an ore feature. ? Added birch trees. ? Added spruce trees. 1.8 Pre-release Added disks. ? Clay no longer generates as a feature. 1.0.0 Beta 1.9 Prerelease Roses generate naturally once again.Beta 1.9 Prerelease 4 Added the exit portal[verify ] and End spikes along with the End . ? Added jungle trees: large, normal, and no-vines (from saplings). 1.2.1 12w04a Added desert wells. 1.3.1 12w16a Added bonus chests. ? Emerald ore now generates as an ore feature. ? Infested stone now generates as an ore feature. 1.5 13w02a Added hidden lava springs in the Nether. ? Nether quartz ore now generates as an ore feature. 1.7.2 13w36a Added forest rocks, ice spikes and ice patches. ? Added acacia trees. ? Added dark oak trees. 1.9 15w31a Added End gateways. 15w37a Added void start platforms. ? Gold ore now generates as a bonus ore feature in badlands biomes. 1.10 16w20a Added fossils. 1.13 18w15a Added icebergs. ? Added corals. ? Added kelp features. ? Added seagrass features. 1.15 ? Variants of trees with bee nests now exist. 1.16 20w06a Added basalt pillars. 20w15a Added deltas and basalt columns.
Added basalt blobs and blackstone blobs. ? Added nether vine features, both weeping and twisting.[more information needed ] ? Soul sand now generates as an ore feature. ? Ancient debris now generates as an ore feature. ? Nether gold ore now generates as an ore feature. 1.17 20w45a Added amethyst geodes. 20w49a Added dripstone features. 21w06a Added underwater magma. ? Many generation features[more information needed ] have been added for lush caves. ? Deepslate now generates as an ore feature. 1.18 21w40a Water lakes no longer generate, as aquifers provide an effective substitute.[ 1] 21w41a Freeze top layer now becomes a feature technically.[verify ] ? Deepslate no longer generates as an ore feature. 1.19 ? Many generation features[more information needed ] have been added for the deep dark and mangrove swamp biomes. ? Added cherry trees. ? Added pale oak trees. ? Added fallen trees. 1.21.5 ? Added wildflowers patches. 26.2 ? Added sulfur spikes. ? The exit portal, now formally called the "End podium", is now handled as a feature rather than a hardcoded thing. 26.3 ? Added poplar trees. ? The seagrass feature no longer exists as a separate thing in a technical sense. snap8 Removed feature type minecraft:desert_well.
Bedrock Edition
v0.1.0 Added springs. v0.9.0 build 1 Added dungeons, forest rocks, ice spikes, ice patches, water and lava lakes, disks, and desert wells. v0.12.1 build 1 Added the Nether, which contains glowstone blobs, ceiling springs and hidden lava. 1.0.0 alpha 0.17.0.1 Added the exit portal, End gateways, and End spikes. 1.1.3 alpha 1.1.3.0 Added fossils. 1.2.0 beta 1.2.0.2 Added bonus chests. 1.4.0 beta 1.2.14.2 Added icebergs. 1.16.0 beta 1.16.0.51 Added basalt pillars. beta 1.16.0.57 Added deltas and basalt columns. 1.16.220 beta 1.16.220.50 Added the dripstone clusters. They don't naturally generate yet and are only accessible through add-ons . 1.17.0 beta 1.17.0.50 Dripstone clusters now generate throughout caves in the Overworld .
Added amethyst geodes. 1.18.0 beta 1.18.0.21 Water lakes are removed, as aquifers provide an effective substitute.[ 2] beta 1.18.0.22 Added underwater magma.[ 3]
Legacy Console Edition
Added dungeons, and water and lava lakes. Added bonus chests. Added the exit portal, End gateways, and End spikes. Added desert wells. Added hidden lava spring in the Nether.[is this the correct version? ] Added forest rocks, ice spikes and ice patches. Added fossils. Added End gateways. Added icebergs.
New Nintendo 3DS Edition
Minecraft Education
Issues
Issues relating to "Feature" are maintained on the bug tracker . Issues should be reported and viewed there .
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