Entity format/Copper golem memories

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This article is reproduced from Entity format/Copper golem memories on the Minecraft Wiki. Mirrored from revision 3620226. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

    • [NBT Compound / JSON Object] minecraft:is_panicking: Optional. If the Copper Golem is panicking.
      • [Boolean] value: 1 or 0 (true/false) - if true, the Copper Golem is panicking.
    • [NBT Compound / JSON Object] minecraft:visited_block_positions: Saves the position of visited chests.
      • [NBT List / JSON Array] value: List of visited chests.
        • [NBT Compound / JSON Object]: An individual modifier.
          • [Int Array] pos: The position of the chest.
          • [String] dimension: Dimensions of the chest.
      • [Long] ttl: The number of game ticks before this memory is removed, initially set to 6000Lgame ticks (5 minutes).
    • [NBT Compound / JSON Object] minecraft:gaze_cooldown_ticks: Optional. If the copper golem is in a cooldown state after randomly looking around.
      • [Int] value: The number of game ticks before the mob can randomly look around again and this tag is removed.

Sources