Entity format/Camel memories
Minecraft Wiki article. Categories: Top-level_data_pages
📌 Mirrored from Minecraft Wiki
This article is reproduced from Entity format/Camel memories on the Minecraft Wiki. Mirrored from revision 3620224. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- [NBT Compound / JSON Object] minecraft:gaze_cooldown_ticks: Optional. If the camel is in a cooldown state after randomly looking around.
- [Int] value: The number of game ticks before the mob can randomly look around again and this tag is removed.
- [NBT Compound / JSON Object] minecraft:gaze_cooldown_ticks: Optional. If the camel is in a cooldown state after randomly looking around.
- [NBT Compound / JSON Object] minecraft:is_tempted: If the camel is tempted by the player.
- [Boolean] value:
1or0(true/false) - iftrue, the mob is tempted.
- [Boolean] value:
- [NBT Compound / JSON Object] minecraft:temptation_cooldown_ticks: Optional. If the camel is in a cooldown after being tempted.
- [Int] value: The number of game ticks before the mob can be tempted again and this tag is removed.
- [NBT Compound / JSON Object] minecraft:is_tempted: If the camel is tempted by the player.
Sources
- Entity format/Camel memories — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3620224.