Desert Hills

Minecraft Wiki article. Categories: Unobtainable, Removed_features, Unused_features, Unused_biomes

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This article is reproduced from Desert Hills on the Minecraft Wiki. Mirrored from revision 3697024. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This article describes content that has been officially made unobtainable in Bedrock Edition.
 
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from Java Edition.
 
This feature was present in earlier versions of Java Edition, but has since been removed.
Desert Hills

Desert Hills.png: Infobox image for Minecraft biome 'Desert Hills'

Desert Hills Vibrant Visuals.png: Infobox image for Minecraft biome 'Desert Hills'

The desert hills biome is a variant of the desert that no longer generates since Caves & Cliffs: Part II and was removed in Java Edition.

Description

Old

Like all other hills biomes, desert hills featured hillier terrain with occasional overhangs, cliffs, and floating islands. Sand often generated floating here, providing a risk of suffocation when the sand fell down. Desert hills were comprised mostly of sand and sandstone like the rest of the desert, decorated with dead bushes and more sugar cane near water. Unlike the regular desert, desert villages and pillager outposts didn't generate here, but fossils, desert pyramids,‌[Bedrock Edition only] and desert wells did. Desert hills didn't generate in the thin desert border around a badlands biome.

Current

In Bedrock Edition, desert hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.

They appear similar to deserts, with patches of short dry grass and tall dry grass while cactus flowers generate on some cacti, although desert villages still don't generate. Camels uncommonly spawn at daytime, while parched and camel husk jockeys can also spawn at nighttime.

With Vibrant Visuals, desert hills re-use desert atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue, and the warm color grading temperature tints everything yellow/orange.

Mobs

Desert hills use the same mob spawning chances as deserts.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Creature category
Rabbit[note 1]12–3
Monster category
Spider100⁄5154
Skeleton100⁄5154
Creeper100⁄5154
Slime[note 2]100⁄5154
Husk80⁄5154
Zombie19⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Zombie Villager1⁄5151
Ambient category
Bat18
  1. ↑ All spawned rabbits are gold.
  2. ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Husk2402–4
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton401–2
Parched401–2
Camel Husk[note 2]251
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Rabbit42–3
Camel11
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Camel husks will always spawn being ridden by a husk wielding an iron spear with a parched passenger.

Sounds

Music

Desert hills use the same music as deserts, in the latest version.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview Weight
hal1.ogg Overworld "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3
hal2.ogg Overworld "Living Mice" Minecraft - Volume Alpha No. 5
hal3.ogg Overworld "Haggstrom" Minecraft - Volume Alpha No. 7
hal4.ogg Overworld "Danny" Minecraft - Volume Alpha No. 21
nuance1.ogg Overworld "Key" Minecraft - Volume Alpha No. 1
nuance2.ogg Overworld "Oxygène" Minecraft - Volume Alpha No. 9
one_more_day.ogg The Overworld, further emphasized in Snowy Slopes, Meadow, Forest, Old Growth Taiga, Lush Caves, Desert, Badlands, Eroded Badlands, and Wooded Badlands "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6
crescent_dunes.ogg Desert, Badlands, Eroded Badlands, Wooded Badlands "Crescent Dunes" Minecraft: Trails & Tales (Original Game Soundtrack) No. 4
fireflies.ogg Desert, the Overworld and Main menu "Fireflies" Minecraft: Chase the Skies (Original Game Soundtrack) No. 5

Data values

ID

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite desert-hills.png: Sprite image for desert-hills in Minecraft [No displayed name]desert_hills17

History

Java Edition

Java Edition
1.112w01aAdded DesertHills.
1.2.112w04aAdded desert wells to deserts.
1.3.112w19aHills in deserts are now taller.
1.7.213w36aDesert hills are now required for the new "Adventuring Time" achievement.
1.1016w20aAdded husks, which replace most zombies in deserts.
Added fossils, which may generate in deserts.
1.1318w16a"DesertHills" has been renamed to "Desert Hills".
1.18Experimental Snapshot 1Desert hills no longer generate naturally.
21w40aDesert hills have been removed.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1Added Desert Hills variant, along with many other biomes.
v0.11.0build 1Added desert wells to deserts.
v0.13.0build 1Added rabbits, which can spawn in deserts.
v0.15.0build 1Added husks, which replace most zombies in deserts.
Pocket Edition
1.1.3alpha 1.1.3.0Added fossils, which may generate in deserts.
Bedrock Edition
1.18.0beta 1.18.0.20The desert hills biome no longer generates naturally.
1.21.60Preview 1.21.60.23Dead bushes now generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Ambient sounds have been added to blocks in desert hills.
Preview 1.21.70.22Short dry grass, tall dry grass and cactus flowers now generate in desert hills.
Preview 1.21.70.23Camels now spawn in desert hills instead of only desert villages.
1.21.90Preview 1.21.90.26Added unique warm atmospherics, lighting, and color grading to desert hills with Vibrant Visuals.

Data history

Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 17.

Issues

Issues relating to "Desert Hills" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

Sources