Commands/executedetect
Minecraft Wiki article. Categories: Removed_features, Bedrock_Edition, Minecraft_Education, Articles_with_empty_sections, Commands
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This article is reproduced from Commands/executedetect on the Minecraft Wiki. Mirrored from revision 2882297. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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/executedetect{
"title": "<code>/executedetect</code>",
"rows": [
{
"field": "Hidden",
"label": "Visibility"
},
{
"field": "0",
"label": "(link to Permission level article, displayed as Permission level<br>required)"
},
{
"field": "None",
"label": "(link to Commands#Restrictions article, displayed as Restrictions)"
}
],
"invimages": [],
"images": []
}
Executes another command if the block at the specified position matches the specified block type and data.
Syntax
executedetect <origin: target> <position: x y z> <detect: string> <detectPos: x y z> <detectBlock: string> <detectData: int> <command: string>
Arguments
origin: target
- Specifies the target to be the command's executor. Must be a player name or target selector. If more than one entity is selected, the command will be run once as each of them.
position: x y z
- Specifies the position from which to run the command.
xandzmust be within the range -30,000,000 to 30,000,000 (inclusive). Coordinates specified with tilde notation are relative to the target, not to the position of the command's execution.
command: string
- Specifies the command to be run. Must be a valid command.
Result
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Navigation
Sources
- Commands/executedetect — Minecraft Wiki, CC BY-NC-SA 3.0, revision 2882297.