Cold Ocean Ruins
Minecraft Wiki article. Categories: Generated_structures
This article is reproduced from Cold Ocean Ruins on the Minecraft Wiki. Mirrored from revision 3723263. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Cold Ocean Ruins",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" to File:EntitySprite drowned.png article, displayed as 16x16px|link=Drowned|alt=|class=pixel-image|)</span>(link to Drowned article, displayed as <span class=\"sprite-text\">Drowned</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" to File:EntitySprite zombie-nautilus.png article, displayed as 16x16px|link=Zombie Nautilus|alt=|class=pixel-image|)</span>(link to Zombie Nautilus article, displayed as <span class=\"sprite-text\">Zombie Nautilus</span>)</span>",
"label": "(link to Mob article, displayed as Mobs)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"underwater ruin cold.png"
]
}
Cold ocean ruins are variants of ocean ruins. They are underwater structures primarily composed of stone bricks. They are found in ocean biomes and rarely on beaches, and are inhabited by drowned and sometimes zombie nautiluses alongside them. They contain chests and suspicious gravel that contain a variety of loot, most notably buried treasure maps, exclusive pottery sherds, nautilus armor and emeralds.
Generation
Cold ocean ruins generate in normal, cold, and frozen ocean biomes or in their deep variants. They are composed of stone materials and contain some suspicious gravel blocks that can be excavated using a brush.
Ocean ruins may at times be at least partially buried, including with their airspaces. During generation, all air blocks and structure blocks act as structure voids. This means that their associated suspicious blocks are also located under layers of usual gravel, and even stone.
Suspicious gravel randomly replaces normal gravel during generation, and are not part of the structure definition.
Although most ocean ruins generate underwater, they sometimes generate on land, bordering a beach or another seaside biome. 30% of ocean ruins generate as large ocean ruins; the other 70% generate as small ruins. If the ocean ruin is large, there is a 90% chance for 4-8 (inclusive) small ocean ruins to generate around it in a cluster. The "brick" variant of the chosen structure type generates with a structure integrity of 0.9 if large and 0.8 if small. The "cracked" variant generates with a structure integrity of 0.7 and the "mossy" variant generates with a structure integrity of 0.5, both regardless of size. Reduced structure integrity may also remove drowned and zombie nautiluses from the structures.
Structure
The shape and size of cold ocean ruins varies greatly, and they often generate together in groups to create ruined villages.
All but two of the structures contain a loot chest with loot inside. The chest contains loot for specifically either a small or large sized ocean ruin structure and may be buried under blocks such as gravel.
Cold ocean ruins are primarily composed of stone bricks, gravel, and suspicious gravel, and they also contain prismarine, sand, magma blocks, sea lanterns, polished granite, glazed terracotta, bricks, planks, cobblestone, mossy cobblestone, stone brick stairs, obsidian, or a chest with loot in it.
Natural cold ocean ruins generate following the rules above and may not exactly match the stored structures.
The structures below are located in the folder client.jar/data/minecraft/structures/underwater_ruin. The following is a complete table of the structures with their filenames, descriptions and what they consist of.
Each
structure block indicates either a chest with random loot or the spawn location of a drowned/zombie nautilus mob.
Mobs

|
![]()
|
| Drowned | Zombie Nautilus |
Upon world generation, many of the structures spawn with drowned (usually one or two, though a few structures have three or four). These drowned are persistent, and do not despawn. Adult drowned wielding tridents may also also spawn riding a zombie nautilus as a zombie nautilus jockey.
Zombie nautiluses spawned from ruins are also persistent and will even spawn on Peaceful difficulty, despite being monsters, as the mobs spawned from ocean ruins count as part of the structure and ignore conventional spawning mechanics, leaving the zombie nautilus spawning on Peaceful by itself.[1]
Types
| Structure name | Description | Consists of | Images |
|---|---|---|---|
underwater_ruin/big_brick_1underwater_ruin/big_cracked_1underwater_ruin/big_mossy_1
|
A chunk-sized structure with a mostly gravel floor and a large, multidimensional arch. These 3 generate as an integrated whole. 1-2 Drowned always generate here. |
215–239
|
|
underwater_ruin/big_brick_2underwater_ruin/big_cracked_2underwater_ruin/big_mossy_2
|
A chunk-sized structure consisting of two connected rooms, one taller than the other. These 3 generate as an integrated whole. 1-2 Drowned always generate here. |
209 in total
|
|
underwater_ruin/big_brick_3underwater_ruin/big_cracked_3underwater_ruin/big_mossy_3
|
A chunk-sized structure consisting of two large unconnected rooms, one much taller than the other and having an open top. These 3 generate as an integrated whole. 1-3 Drowned always generate here. |
301 in total
|
|
underwater_ruin/big_brick_8underwater_ruin/big_cracked_8underwater_ruin/big_mossy_8
|
A chunk-sized structure with not much height, looks similar to a floorplan of a large building. Remnants of wooden floors are present. These 3 generate as an integrated whole. 1-2 Drowned always generate here. |
210–224
|
|
underwater_ruin/brick_1underwater_ruin/cracked_1underwater_ruin/mossy_1
|
A small building without a roof. These 3 generate as an integrated whole. A Drowned has a chance to generate here. |
36–38
|
|
underwater_ruin/brick_2underwater_ruin/cracked_2underwater_ruin/mossy_2
|
A small structure with not much height. Consists of randomly placed stone bricks and mossy cobblestone. These 3 generate as an integrated whole. 1-2 Drowned have a chance to generate here. |
30–39
|
|
underwater_ruin/brick_3underwater_ruin/cracked_3underwater_ruin/mossy_3
|
A small structure featuring a stone brick arch. These 3 generate as an integrated whole. |
30–35 |
|
underwater_ruin/brick_4underwater_ruin/cracked_4underwater_ruin/mossy_4
|
A small structure featuring a small, domed building. These 3 generate as an integrated whole. 1-2 Drowned have a chance to generate here. |
70–71 in total
|
|
underwater_ruin/brick_5underwater_ruin/cracked_5underwater_ruin/mossy_5
|
A small structure with a small, cuboid building. These 3 generate as an integrated whole. A Drowned has a chance to generate here. |
37–39
|
|
underwater_ruin/brick_6underwater_ruin/cracked_6underwater_ruin/mossy_6
|
A small structure that looks similar to a castle tower. These 3 generate as an integrated whole. 1-4 Drowned have a chance to generate here. |
58 in total
|
|
underwater_ruin/brick_7underwater_ruin/cracked_7underwater_ruin/mossy_7
|
A small structure that resembles brick_5/cracked_5/mossy_5, although with a slightly taller roof. These 3 generate as an integrated whole. A Drowned has a chance to generate here. |
40 in total
|
|
underwater_ruin/brick_8underwater_ruin/cracked_8underwater_ruin/mossy_8
|
A small structure that looks similar to an igloo, although made of stone materials. These 3 generate as an integrated whole. A Drowned has a chance to generate here. |
41 in total
|
|
Loot
In Java Edition, each underwater ruin big chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2–8× | 1× | 1× | 2–8× | 1× | 1× | ||||
| — | — | 1 | — | — | 148⁄185 | 80.0% | 0.800 | 1.2 | |
| 1–4 | — | — | 10⁄33 | — | — | 78.9% | 3.788 | 1.3 | |
| 2–3 | — | — | 10⁄33 | — | — | 78.9% | 3.788 | 1.3 | |
| 1–3 | — | — | 10⁄33 | — | — | 78.9% | 3.030 | 1.3 | |
| — | 1 | — | — | 10⁄23 | — | 43.5% | 0.435 | 2.3 | |
| 1 | — | — | 2⁄33 | — | — | 26.3% | 0.303 | 3.8 | |
| — | 1 | — | — | 5⁄23 | — | 21.7% | 0.217 | 4.6 | |
| — | 1 | — | — | 5⁄23 | — | 21.7% | 0.217 | 4.6 | |
| 1 | — | — | 1⁄33 | — | — | 14.1% | 0.152 | 7.1 | |
| — | — | 1 | — | — | 20⁄185 | 10.8% | 0.108 | 9.2 | |
| — | — | 1 | — | — | 10⁄185 | 5.4% | 0.054 | 18.5 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | — | 1 | — | — | 5⁄185 | 2.7% | 0.027 | 37.0 | |
| — | — | 1 | — | — | 2⁄185 | 1.1% | 0.011 | 92.5 | |
{ "chestNames": [ "underwater-ruin-big" ], "gameVersion": "Java", "loot": { "underwater-ruin-big": { "poolsJava": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "stone-spear": [ 1, 1, 2 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 10 ] }, "rolls": [ 2, 8 ], "totalweight": 33 }, { "items": { "leather-tunic": [ 1, 1, 1 ], "golden-helmet": [ 1, 1, 1 ], "enchanted-book-rnd": [ 1, 1, 5 ], "buried-treasure-map": [ 1, 1, 10 ], "golden-apple": [ 1, 1, 1 ], "enchanted-fishing-rod": [ 1, 1, 5 ] }, "rolls": [ 1, 1 ], "totalweight": 23 }, { "items": { "iron-nautilus-armor": [ 1, 1, 10 ], "copper-nautilus-armor": [ 1, 1, 20 ], "diamond-nautilus-armor": [ 1, 1, 2 ], "golden-nautilus-armor": [ 1, 1, 5 ], "empty": [ 1, 1, 148 ] }, "rolls": [ 1, 1 ], "totalweight": 185 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "chanceany": 0.7892910312294528, "sizes": [ "2–3", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 3.787878787878788, "itemname": "wheat" }, "leather-tunic": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 1, "avgamount": 0.043478260869565216, "itemname": "leather-tunic" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 148 ], "weights": [ "—", "—", "<sup>148</sup>⁄<sub>185</sub>" ], "avgamount": 0.8, "chanceany": 0.8 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.043478260869565216, "itemname": "golden-helmet" }, "enchanted-book-rnd": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.21739130434782605, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.21739130434782608, "itemname": "enchanted-book-rnd" }, "golden-nautilus-armor": { "itemname": "golden-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 5 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>185</sub>" ], "avgamount": 0.02702702702702703, "chanceany": 0.027027027027026973 }, "coal": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "chanceany": 0.7892910312294528, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 3.787878787878788, "itemname": "coal" }, "enchanted-fishing-rod": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.21739130434782605, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.21739130434782608, "itemname": "enchanted-fishing-rod" }, "diamond-nautilus-armor": { "itemname": "diamond-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 2 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>185</sub>" ], "avgamount": 0.010810810810810811, "chanceany": 0.010810810810810811 }, "copper-nautilus-armor": { "itemname": "copper-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 20 ], "weights": [ "—", "—", "<sup>20</sup>⁄<sub>185</sub>" ], "avgamount": 0.10810810810810811, "chanceany": 0.10810810810810811 }, "stone-spear": { "itemname": "stone-spear", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 2, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 0.30303030303030304, "chanceany": 0.26272689215304357 }, "iron-nautilus-armor": { "itemname": "iron-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>185</sub>" ], "avgamount": 0.05405405405405406, "chanceany": 0.05405405405405406 }, "golden-apple": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.043478260869565216, "itemname": "golden-apple" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 0.15151515151515152, "chanceany": 0.14098186890144448 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ "—", 1, "—" ], "sortsize": [ 0, 1, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>23</sub>", "—" ], "avgamount": 0.43478260869565216, "chanceany": 0.4347826086956522 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "—", "—" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 3.0303030303030303, "chanceany": 0.7892910312294528 } }, "superheader": "[[Ocean Ruins]]", "poolsJavaUpcoming": [], "structure": "Ocean Ruins", "container": "Big ruins chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "chanceany": 0.7892910312294528, "sizes": [ "2–3", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 3.787878787878788, "itemname": "wheat" }, "leather-tunic": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 1, "avgamount": 0.043478260869565216, "itemname": "leather-tunic" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 925 ], "weights": [ "—", "—", "<sup>925</sup>⁄<sub>1110</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.043478260869565216, "itemname": "golden-helmet" }, "enchanted-book-rnd": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.21739130434782605, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.21739130434782608, "itemname": "enchanted-book-rnd" }, "golden-nautilus-armor": { "itemname": "golden-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 25 ], "weights": [ "—", "—", "<sup>25</sup>⁄<sub>1110</sub>" ], "avgamount": 0.02252252252252252, "chanceany": 0.022522522522522515 }, "coal": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "chanceany": 0.7892910312294528, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 3.787878787878788, "itemname": "coal" }, "enchanted-fishing-rod": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.21739130434782605, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.21739130434782608, "itemname": "enchanted-fishing-rod" }, "diamond-nautilus-armor": { "itemname": "diamond-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>1110</sub>" ], "avgamount": 0.009009009009009009, "chanceany": 0.009009009009009028 }, "copper-nautilus-armor": { "itemname": "copper-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 100 ], "weights": [ "—", "—", "<sup>100</sup>⁄<sub>1110</sub>" ], "avgamount": 0.09009009009009009, "chanceany": 0.09009009009009006 }, "stone-spear": { "itemname": "stone-spear", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 2, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 0.30303030303030304, "chanceany": 0.26272689215304357 }, "iron-nautilus-armor": { "itemname": "iron-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 50 ], "weights": [ "—", "—", "<sup>50</sup>⁄<sub>1110</sub>" ], "avgamount": 0.04504504504504504, "chanceany": 0.04504504504504503 }, "golden-apple": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>23</sub>", "—" ], "chanceany": 0.04347826086956519, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.043478260869565216, "itemname": "golden-apple" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 0.15151515151515152, "chanceany": 0.14098186890144448 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ "—", 1, "—" ], "sortsize": [ 0, 1, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>23</sub>", "—" ], "avgamount": 0.43478260869565216, "chanceany": 0.4347826086956522 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "—", "—" ], "sortsize": [ 2, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>", "—", "—" ], "avgamount": 3.0303030303030303, "chanceany": 0.7892910312294528 } }, "poolsBedrock": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "stone-spear": [ 1, 1, 2 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 10 ] }, "rolls": [ 2, 8 ], "totalweight": 33 }, { "items": { "leather-tunic": [ 1, 1, 1 ], "golden-helmet": [ 1, 1, 1 ], "enchanted-book-rnd": [ 1, 1, 5 ], "buried-treasure-map": [ 1, 1, 10 ], "golden-apple": [ 1, 1, 1 ], "enchanted-fishing-rod": [ 1, 1, 5 ] }, "rolls": [ 1, 1 ], "totalweight": 23 }, { "items": { "iron-nautilus-armor": [ 1, 1, 50 ], "copper-nautilus-armor": [ 1, 1, 100 ], "diamond-nautilus-armor": [ 1, 1, 10 ], "golden-nautilus-armor": [ 1, 1, 25 ], "empty": [ 1, 1, 925 ] }, "rolls": [ 1, 1 ], "totalweight": 1110 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "Big", "allRollsJava": [ "2–8", 1, 1 ], "link": "big [[ocean ruins]]", "structID": "underwater-ruins" } } }In Bedrock Edition, each underwater ruin big chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2–8× | 1× | 1× | 2–8× | 1× | 1× | ||||
| — | — | 1 | — | — | 925⁄1110 | 83.3% | 0.833 | 1.2 | |
| 1–4 | — | — | 10⁄33 | — | — | 78.9% | 3.788 | 1.3 | |
| 2–3 | — | — | 10⁄33 | — | — | 78.9% | 3.788 | 1.3 | |
| 1–3 | — | — | 10⁄33 | — | — | 78.9% | 3.030 | 1.3 | |
| — | 1 | — | — | 10⁄23 | — | 43.5% | 0.435 | 2.3 | |
| 1 | — | — | 2⁄33 | — | — | 26.3% | 0.303 | 3.8 | |
| — | 1 | — | — | 5⁄23 | — | 21.7% | 0.217 | 4.6 | |
| — | 1 | — | — | 5⁄23 | — | 21.7% | 0.217 | 4.6 | |
| 1 | — | — | 1⁄33 | — | — | 14.1% | 0.152 | 7.1 | |
| — | — | 1 | — | — | 100⁄1110 | 9.0% | 0.090 | 11.1 | |
| — | — | 1 | — | — | 50⁄1110 | 4.5% | 0.045 | 22.2 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | 1 | — | — | 1⁄23 | — | 4.3% | 0.043 | 23.0 | |
| — | — | 1 | — | — | 25⁄1110 | 2.3% | 0.023 | 44.4 | |
| — | — | 1 | — | — | 10⁄1110 | 0.9% | 0.009 | 111.0 | |
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], "enchanted-fishing-rod": [ 1, 1, 5 ] }, "rolls": [ 1, 1 ], "totalweight": 23 }, { "items": { "iron-nautilus-armor": [ 1, 1, 50 ], "copper-nautilus-armor": [ 1, 1, 100 ], "diamond-nautilus-armor": [ 1, 1, 10 ], "golden-nautilus-armor": [ 1, 1, 25 ], "empty": [ 1, 1, 925 ] }, "rolls": [ 1, 1 ], "totalweight": 1110 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "Big", "allRollsJava": [ "2–8", 1, 1 ], "link": "big [[ocean ruins]]", "structID": "underwater-ruins" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b c d All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
In Java Edition, each underwater ruin small chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2–8× | 1× | 1× | 2–8× | 1× | 1× | ||||
| 1–4 | — | — | 10⁄30 | — | — | 82.1% | 4.167 | 1.2 | |
| 2–3 | — | — | 10⁄30 | — | — | 82.1% | 4.167 | 1.2 | |
| — | — | 1 | — | — | 148⁄185 | 80.0% | 0.800 | 1.2 | |
| 1 | — | — | 5⁄30 | — | — | 57.1% | 0.833 | 1.8 | |
| — | 1 | — | — | 5⁄12 | — | 41.7% | 0.417 | 2.4 | |
| — | 1 | — | — | 5⁄12 | — | 41.7% | 0.417 | 2.4 | |
| 1 | — | — | 2⁄30 | — | — | 28.5% | 0.333 | 3.5 | |
| 1 | — | — | 2⁄30 | — | — | 28.5% | 0.333 | 3.5 | |
| 1 | — | — | 1⁄30 | — | — | 15.4% | 0.167 | 6.5 | |
| — | — | 1 | — | — | 20⁄185 | 10.8% | 0.108 | 9.2 | |
| — | 1 | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 | |
| — | 1 | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 | |
| — | — | 1 | — | — | 10⁄185 | 5.4% | 0.054 | 18.5 | |
| — | — | 1 | — | — | 5⁄185 | 2.7% | 0.027 | 37.0 | |
| — | — | 1 | — | — | 2⁄185 | 1.1% | 0.011 | 92.5 | |
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0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-axe" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.16666666666666666, "chanceany": 0.1539782646088358 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.08333333333333333, "itemname": "golden-helmet" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.8333333333333334, "chanceany": 0.5708819328771746 } }, "superheader": "[[Ocean Ruins]]", "poolsJavaUpcoming": [], "structure": "Ocean Ruins", "container": "Small ruins chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "2–3", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "wheat" }, "leather-tunic": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 1, "avgamount": 0.08333333333333333, "itemname": "leather-tunic" }, "buried-treasure-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "buried-treasure-map" }, "golden-nautilus-armor": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>25</sup>⁄<sub>1110</sub>" ], "chanceany": 0.022522522522522515, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 25 ], "armor": 0, "material": 3, "avgamount": 0.02252252252252252, "itemname": "golden-nautilus-armor" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 925 ], "weights": [ "—", "—", "<sup>925</sup>⁄<sub>1110</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "coal": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "coal" }, "enchanted-fishing-rod": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "enchanted-fishing-rod" }, "diamond-nautilus-armor": { "itemname": "diamond-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>1110</sub>" ], "avgamount": 0.009009009009009009, "chanceany": 0.009009009009009028 }, "copper-nautilus-armor": { "itemname": "copper-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 100 ], "weights": [ "—", "—", "<sup>100</sup>⁄<sub>1110</sub>" ], "avgamount": 0.09009009009009009, "chanceany": 0.09009009009009006 }, "stone-spear": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-spear" }, "iron-nautilus-armor": { "itemname": "iron-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 50 ], "weights": [ "—", "—", "<sup>50</sup>⁄<sub>1110</sub>" ], "avgamount": 0.04504504504504504, "chanceany": 0.04504504504504503 }, "stone-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-axe" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.16666666666666666, "chanceany": 0.1539782646088358 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.08333333333333333, "itemname": "golden-helmet" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.8333333333333334, "chanceany": 0.5708819328771746 } }, "poolsBedrock": [ { "items": { "wheat": [ 2, 3, 10 ], "stone-spear": [ 1, 1, 2 ], "rotten-flesh": [ 1, 1, 5 ], "stone-axe": [ 1, 1, 2 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 10 ] }, "rolls": [ 2, 8 ], "totalweight": 30 }, { "items": { "buried-treasure-map": [ 1, 1, 5 ], "leather-tunic": [ 1, 1, 1 ], "enchanted-fishing-rod": [ 1, 1, 5 ], "golden-helmet": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 12 }, { "items": { "iron-nautilus-armor": [ 1, 1, 50 ], "copper-nautilus-armor": [ 1, 1, 100 ], "diamond-nautilus-armor": [ 1, 1, 10 ], "golden-nautilus-armor": [ 1, 1, 25 ], "empty": [ 1, 1, 925 ] }, "rolls": [ 1, 1 ], "totalweight": 1110 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "Small", "allRollsJava": [ "2–8", 1, 1 ], "link": "small [[ocean ruins]]", "structID": "underwater-ruins" } } }In Bedrock Edition, each underwater ruin small chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2–8× | 1× | 1× | 2–8× | 1× | 1× | ||||
| — | — | 1 | — | — | 925⁄1110 | 83.3% | 0.833 | 1.2 | |
| 1–4 | — | — | 10⁄30 | — | — | 82.1% | 4.167 | 1.2 | |
| 2–3 | — | — | 10⁄30 | — | — | 82.1% | 4.167 | 1.2 | |
| 1 | — | — | 5⁄30 | — | — | 57.1% | 0.833 | 1.8 | |
| — | 1 | — | — | 5⁄12 | — | 41.7% | 0.417 | 2.4 | |
| — | 1 | — | — | 5⁄12 | — | 41.7% | 0.417 | 2.4 | |
| 1 | — | — | 2⁄30 | — | — | 28.5% | 0.333 | 3.5 | |
| 1 | — | — | 2⁄30 | — | — | 28.5% | 0.333 | 3.5 | |
| 1 | — | — | 1⁄30 | — | — | 15.4% | 0.167 | 6.5 | |
| — | — | 1 | — | — | 100⁄1110 | 9.0% | 0.090 | 11.1 | |
| — | 1 | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 | |
| — | 1 | — | — | 1⁄12 | — | 8.3% | 0.083 | 12.0 | |
| — | — | 1 | — | — | 50⁄1110 | 4.5% | 0.045 | 22.2 | |
| — | — | 1 | — | — | 25⁄1110 | 2.3% | 0.023 | 44.4 | |
| — | — | 1 | — | — | 10⁄1110 | 0.9% | 0.009 | 111.0 | |
{ "chestNames": [ "underwater-ruin-small" ], "gameVersion": "Bedrock", "loot": { "underwater-ruin-small": { "poolsJava": [ { "items": { "wheat": [ 2, 3, 10 ], "stone-spear": [ 1, 1, 2 ], "rotten-flesh": [ 1, 1, 5 ], "stone-axe": [ 1, 1, 2 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 10 ] }, "rolls": [ 2, 8 ], "totalweight": 30 }, { "items": { "buried-treasure-map": [ 1, 1, 5 ], "leather-tunic": [ 1, 1, 1 ], "enchanted-fishing-rod": [ 1, 1, 5 ], "golden-helmet": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 12 }, { "items": { "iron-nautilus-armor": [ 1, 1, 10 ], "copper-nautilus-armor": [ 1, 1, 20 ], "diamond-nautilus-armor": [ 1, 1, 2 ], "golden-nautilus-armor": [ 1, 1, 5 ], "empty": [ 1, 1, 148 ] }, "rolls": [ 1, 1 ], "totalweight": 185 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "2–3", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "wheat" }, "leather-tunic": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 1, "avgamount": 0.08333333333333333, "itemname": "leather-tunic" }, "buried-treasure-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "buried-treasure-map" }, "golden-nautilus-armor": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>185</sub>" ], "chanceany": 0.027027027027026973, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 5 ], "armor": 0, "material": 3, "avgamount": 0.02702702702702703, "itemname": "golden-nautilus-armor" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 148 ], "weights": [ "—", "—", "<sup>148</sup>⁄<sub>185</sub>" ], "avgamount": 0.8, "chanceany": 0.8 }, "coal": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "coal" }, "enchanted-fishing-rod": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "enchanted-fishing-rod" }, "diamond-nautilus-armor": { "itemname": "diamond-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 2 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>185</sub>" ], "avgamount": 0.010810810810810811, "chanceany": 0.010810810810810811 }, "copper-nautilus-armor": { "itemname": "copper-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 20 ], "weights": [ "—", "—", "<sup>20</sup>⁄<sub>185</sub>" ], "avgamount": 0.10810810810810811, "chanceany": 0.10810810810810811 }, "stone-spear": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-spear" }, "iron-nautilus-armor": { "itemname": "iron-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>185</sub>" ], "avgamount": 0.05405405405405406, "chanceany": 0.05405405405405406 }, "stone-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-axe" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.16666666666666666, "chanceany": 0.1539782646088358 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.08333333333333333, "itemname": "golden-helmet" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.8333333333333334, "chanceany": 0.5708819328771746 } }, "superheader": "[[Ocean Ruins]]", "poolsJavaUpcoming": [], "structure": "Ocean Ruins", "container": "Small ruins chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "2–3", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "wheat" }, "leather-tunic": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 1, "avgamount": 0.08333333333333333, "itemname": "leather-tunic" }, "buried-treasure-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "buried-treasure-map" }, "golden-nautilus-armor": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>25</sup>⁄<sub>1110</sub>" ], "chanceany": 0.022522522522522515, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 25 ], "armor": 0, "material": 3, "avgamount": 0.02252252252252252, "itemname": "golden-nautilus-armor" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 925 ], "weights": [ "—", "—", "<sup>925</sup>⁄<sub>1110</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "coal": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.8206719358982734, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 10, 0, 0 ], "armor": 0, "material": 0, "avgamount": 4.166666666666667, "itemname": "coal" }, "enchanted-fishing-rod": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.41666666666666663, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.4166666666666667, "itemname": "enchanted-fishing-rod" }, "diamond-nautilus-armor": { "itemname": "diamond-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>1110</sub>" ], "avgamount": 0.009009009009009009, "chanceany": 0.009009009009009028 }, "copper-nautilus-armor": { "itemname": "copper-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 100 ], "weights": [ "—", "—", "<sup>100</sup>⁄<sub>1110</sub>" ], "avgamount": 0.09009009009009009, "chanceany": 0.09009009009009006 }, "stone-spear": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-spear" }, "iron-nautilus-armor": { "itemname": "iron-nautilus-armor", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 50 ], "weights": [ "—", "—", "<sup>50</sup>⁄<sub>1110</sub>" ], "avgamount": 0.04504504504504504, "chanceany": 0.04504504504504503 }, "stone-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>2</sup>⁄<sub>30</sub>", "—", "—" ], "chanceany": 0.28499313621704003, "sizes": [ 1, "—", "—" ], "sortweight": [ 2, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "stone-axe" }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.16666666666666666, "chanceany": 0.1539782646088358 }, "golden-helmet": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>12</sub>", "—" ], "chanceany": 0.08333333333333337, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 1, "material": 3, "avgamount": 0.08333333333333333, "itemname": "golden-helmet" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 5, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>30</sub>", "—", "—" ], "avgamount": 0.8333333333333334, "chanceany": 0.5708819328771746 } }, "poolsBedrock": [ { "items": { "wheat": [ 2, 3, 10 ], "stone-spear": [ 1, 1, 2 ], "rotten-flesh": [ 1, 1, 5 ], "stone-axe": [ 1, 1, 2 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 10 ] }, "rolls": [ 2, 8 ], "totalweight": 30 }, { "items": { "buried-treasure-map": [ 1, 1, 5 ], "leather-tunic": [ 1, 1, 1 ], "enchanted-fishing-rod": [ 1, 1, 5 ], "golden-helmet": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 12 }, { "items": { "iron-nautilus-armor": [ 1, 1, 50 ], "copper-nautilus-armor": [ 1, 1, 100 ], "diamond-nautilus-armor": [ 1, 1, 10 ], "golden-nautilus-armor": [ 1, 1, 25 ], "empty": [ 1, 1, 925 ] }, "rolls": [ 1, 1 ], "totalweight": 1110 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "Small", "allRollsJava": [ "2–8", 1, 1 ], "link": "small [[ocean ruins]]", "structID": "underwater-ruins" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
Suspicious Blocks
In Java Edition and Bedrock Edition, each cold ocean ruin's suspicious gravel contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per block [D] |
Avg. # blocks to brush [E] |
|---|---|---|---|---|---|
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 |
{ "chestNames": [ "brushable-cold-ocean-ruins" ], "gameVersion": "Java", "loot": { "brushable-cold-ocean-ruins": { "poolsJava": [ { "items": { "mourner-pottery-sherd": [ 1, 1, 1 ], "gold-nugget": [ 1, 1, 2 ], "blade-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "iron-axe": [ 1, 1, 1 ], "emerald": [ 1, 1, 2 ], "wheat": [ 1, 1, 2 ], "explorer-pottery-sherd": [ 1, 1, 1 ], "wooden-hoe": [ 1, 1, 2 ], "plenty-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "blade-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "blade-pottery-sherd" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "plenty-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "plenty-pottery-sherd" }, "mourner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "mourner-pottery-sherd" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "explorer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "explorer-pottery-sherd" } }, "display_name": "cold ocean ruin's suspicious gravel", "structID": "cold-ocean-ruins", "poolsJavaUpcoming": [], "structure": "Cold Ocean Ruins", "container": "Cold ruins suspicious gravel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "plenty-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "plenty-pottery-sherd" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "blade-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "blade-pottery-sherd" }, "mourner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "mourner-pottery-sherd" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "explorer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "explorer-pottery-sherd" } }, "poolsBedrock": [ { "items": { "mourner-pottery-sherd": [ 1, 1, 1 ], "gold-nugget": [ 1, 1, 2 ], "plenty-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "iron-axe": [ 1, 1, 1 ], "emerald": [ 1, 1, 2 ], "wheat": [ 1, 1, 2 ], "explorer-pottery-sherd": [ 1, 1, 1 ], "wooden-hoe": [ 1, 1, 2 ], "blade-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious gravel", "header": "[[Cold Ocean Ruins]]", "allRollsJava": [ 1 ], "link": "[[cold ocean ruins]]" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Data values
| Structure type | Identifier |
|---|---|
ocean_ruin |
| Structure | Identifier |
|---|---|
ocean_ruin_cold |
| Structure | Identifier | Translation key |
|---|---|---|
ruins |
feature |
Achievement
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Atlantis? | Find an underwater ruin | — | 20 | Silver | |||
History


Teaser
| December 27, 2017 | A picture was released on Minecraft.net, which shows a faint underwater ruins structure in the top right corner, more visible when the image is brightened. | ||||||
|---|---|---|---|---|---|---|---|
| February 15, 2018 | Minecraft's Instagram account posted a video clip showing the underwater ruins that were to be added in the Update Aquatic. | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w09a | Added underwater ruins. They are found commonly. | |||||
| 18w10a | Buried treasure explorer maps now generate in the chests of underwater ruins. | ||||||
| 18w16a | Drowned now spawn within underwater ruins. | ||||||
| 1.16 | 20w06a | Underwater ruins are now much less common. | |||||
| 1.20 | 23w12a | Cold underwater ruins now generate with suspicious gravel. | |||||
| 1.21.11 | 25w41a | Added zombie nautiluses, which can spawn on underwater ruins. | |||||
| Ocean ruin chests can now contain stone spears. | |||||||
| Ocean ruin chests can now contain copper, iron, golden and diamond nautilus armor. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | beta 1.2.20.1 | Added underwater ruins. | |||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Cold underwater ruins now generate with suspicious gravel. | |||||
| 1.21.130 | Preview 1.21.130.20 | Added zombie nautiluses, which can spawn on underwater ruins. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added underwater ruins. | ||
Minecraft Education
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | Added underwater ruins. | ||||||
Issues
Issues relating to "Cold Ocean Ruins" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia


- In Bedrock Edition, ocean ruins generate with approximately equal spacing in the X and Z directions.
- In Bedrock Edition, the loot chest of ocean ruins generates with a water block above it.[2] This can be seen in the first image. In Java Edition, this is not the case, according to the second picture.[3]
Gallery
-
Cold ocean ruins that generated with an Ocean Monument, revealing the treasure chamber.
-
A set of two loot chests in a cold ocean ruins.
-
A cold ocean ruins.
-
A zombie nautilus jockey that spawned near a cold ocean ruins.
-
Bubble columns near a cold ocean ruins.
-
Chests in a cold ocean ruins.
-
Cold ocean ruins near a ravine.
-
Cold ocean ruins that generated almost on land, with drowned.
-
Cold ocean ruins on land, with some drowned catching fire from the sun.
-
Cold ocean ruins generated with a shipwreck.
-
Cold ocean ruins in a patch of ice.
-
Cold ocean ruins.
References
- ↑ MC-304858 – Zombie nautiluses can spawn on peaceful by themselves, unlike skeleton/zombie horses and camel husks
- ↑ MCPE-179473 – Ocean ruins generated on land have a water source above the chest
- ↑ MC-136156 – resolved as "Invalid".
External links
- "Building Blocks: Ocean Ruins" by Duncan Geere – Minecraft.net, August 14, 2025.
Navigation
Sources
- Cold Ocean Ruins — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3723263.














