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Cobblestone Wall
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"title": "Cobblestone Wall",
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"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
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"field": "Yes (64)",
"label": "Stackable"
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"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
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"field": "2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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"field": "No",
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"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
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"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
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"field": "No",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
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"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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"field": "<span nowrap;\"><span inline-block; background-color: rgb(112, 112, 112); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE</span>",
"label": "(link to Map item format#Color table article, displayed as Map color)"
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A cobblestone wall is a decorative wall variant of cobblestone that generates in Overworld structures and is used for building.
Obtaining
Breaking
Cobblestone walls can be mined using any pickaxe . If mined without a pickaxe, they drop nothing.
Legend
incorrect tool, drops nothing
correct tool, drops nothing or something other than the block itself
correct tool, drops the block itself
italicized can be instant mined
Natural generation
Cobblestone walls generate in woodland mansions . They also generate in pillager outpost towers, abandoned camps [upcoming: Third Drop 2026 ] , and in some houses in plains , taiga , and snowy tundra villages . They can also generate in snowy taiga villages in Bedrock Edition .
Crafting
Stonecutting
Usage
Sounds
Java Edition :
stone sound type Sound Closed captions Source Description Identifier Translation key Volume Pitch Attenuation distance Block broken Blocks Once the block has broken block .stone .breaksubtitles .block .generic .break1.0 0.8 16 Block placed Blocks When the block is placed block .stone .placesubtitles .block .generic .place1.0 0.8 16 Block breaking Blocks While the block is in the process of being broken block .stone .hitsubtitles .block .generic .hit0.25 0.5 16 Something falls on a block Entity-Dependent Falling on the block with fall damage block .stone .fallsubtitles .block .generic .fall0.5 0.75 16 Footsteps Entity-Dependent Walking on the block block .stone .stepsubtitles .block .generic .footsteps0.15 1.0 16
Bedrock Edition :
stone sound type Sound Closed captions Source Description Identifier Translation key Volume Pitch Block broken Blocks Once the block has broken dig .stonesubtitles .block .generic .break1.0 0.8–1.0 Block placed Blocks When the block is placed place .stonesubtitles .block .generic .place1.0 0.8–1.0 Block breaking Blocks While the block is in the process of being broken hit .stonesubtitles .block .generic .hit0.37 0.5 Footsteps Players Falling on the block with fall damage fall .stonesubtitles .block .generic .footsteps0.4 1.0 Footsteps Players Walking on the block step .stonesubtitles .block .generic .footsteps0.3 1.0 Footsteps Blocks Jumping from the block jump .stonesubtitles .block .generic .footsteps0.12 1.0 Footsteps Blocks Falling on the block without fall damage land .stonesubtitles .block .generic .footsteps0.22 1.0
Data values
ID
Java Edition :
Bedrock Edition :
Name Identifier Alias ID Numeric ID Form Item ID [ i 1]
Translation key Cobblestone Wallcobblestone_wallcobblestone_wall / 0139Block & Giveable Item[ i 2] Identical[ i 3]
tile .cobblestone_wall .normal .name
↑ ID of block's direct item form, which is used in savegame files and addons.
↑ Available with /give command.
↑ The block's direct item form has the same ID as the block.
Block states
Java Edition :
Name
Default value
Allowed values
Description
east nonelownonetallHow the wall extends from the center post to the east.
north nonelownonetallHow the wall extends from the center post to the north.
south nonelownonetallHow the wall extends from the center post to the south.
up truefalsetrueWhen true, the wall has a center post.
waterlogged falsefalsetrueWhether or not there's water in the same place as this wall.
west nonelownonetallHow the wall extends from the center post to the west.
Bedrock Edition :
Name Metadata Bits
Default value
Allowed values Values for Metadata Bits
Description
wall_connection_type_east Not Supported nonenoneshorttallUnsupportedHow the wall extends from the center post to the east.
wall_connection_type_north Not Supported nonenoneshorttallUnsupportedHow the wall extends from the center post to the north.
wall_connection_type_south Not Supported nonenoneshorttallUnsupportedHow the wall extends from the center post to the south.
wall_connection_type_west Not Supported nonenoneshorttallUnsupportedHow the wall extends from the center post to the west.
wall_post_bit Not Supported truefalsetrueUnsupportedWhether or not the wall has a center post.
Videos
History
Reveal
Java Edition
1.4.2 12w34a Added cobblestone walls.12w40a Mob AI no longer considers cobblestone walls to be one block tall.1.8 14w10a Changed the top texture of the item model. This may be due to rotation, translation, or a combination thereof.14w25a Changed the top texture of the item model, again.1.9 15w31a The model of cobblestone walls have been changed, and the inventory model has been rotated by 90 degrees.1.11 16w38a Moved cobblestone walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory .[ 1] 16w39a Cobblestone walls now generate in woodland mansions . 1.12 17w15a Cobblestone walls now connect to the solid back sides of stairs . 1.13 17w47a The wall sides no longer have a face on the side facing the post. 18w10c Cobblestone walls can now be waterlogged . 1.14 18w43a The texture of cobblestone has been modified, therefore changing the appearance of cobblestone walls.18w45a Some side pixels on the item model appear to have been rearranged.18w47a Cobblestone walls now generate in pillager outposts . 18w48a Cobblestone walls now generate in plains villages . 18w49a Cobblestone walls now generate in snowy tundra villages. 18w50a The texture of cobblestone has been modified again, therefore changing the appearance of cobblestone Walls for a second time.1.15 19w38a The same pixels on the inventory item as were changed in 18w45a have been changed again, possibly a reversion of said change.19w39a The right side of items is now much brighter, and the left side marginally darker.19w40a Items now appear to be barely shadowed, if at all.19w41a Item shadows have returned, appearing more intense than they were prior to 19w40a.19w42a Item shading has seemingly reverted to the 19w40a levels.Pre-release 1 The same pixels as were changed in 18w45a and 19w38a appear to have been changed once more.Pre-release 3 Item shading is now darker, less so than in 19w39a, but more so than in 1.14.4.Pre-release 4 The left side of items is now brighter, but the top face is now slightly darker.1.16 20w06a Cobblestone walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values.1.17 21w10a Item lighting appears to have been reverted to its 1.15 Pre-release 3 levels.1.21.11 25w44a The same pixels as were changed in 18w45a, 19w38a and 1.15 Pre-release 1 have once again changed.26.1 snap8 Stone can now be used in the stonecutter to produce cobblestone walls.26.3 snap1 Cobblestone walls now generate as part of abandoned camps .
Bedrock Edition
Legacy Console Edition
Added cobblestone walls.Moved cobblestone walls from the Miscellaneous tab to the Building Blocks tab in the Creative inventory. Cobblestone Walls now generate in woodland mansions .
Moved cobblestone walls from the Building Blocks tab to the Decorations tab in the Creative inventory. Changed texture.Cobblestone walls now generate in pillager outposts and the new villages .
New Nintendo 3DS Edition
Data history
1.9 15w43b The "up" block state is now active even if there is no block above a cobblestone wall. This means that some wall models became unused. 1.13 17w47a The different block states for the cobblestone_wall ID have been split up into their own IDs.
Prior to The Flattening , this block's numeral ID was 139. 1.21.30 Preview 1.21.30.21 The different wall block type block states for the cobblestone_wall ID have been split up into their own IDs.
Issues
Issues relating to "Cobblestone Wall" are maintained on the bug tracker . Issues should be reported and viewed there .
Gallery
Screenshots
References
Navigation
Sources