Datapack Codex

Chest/Asset history

Minecraft Wiki article. Categories: Asset_history_pages/Work_in_progress

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This article is reproduced from Chest/Asset history on the Minecraft Wiki. Mirrored from revision 3421499. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This page documents an in-depth history of chests.

Assets

Java Edition

Chest
From version Chest Large Chest left right Further info
e n s w e n s w e n s w e n s w
Indev 0.31 20100124-2119 JE1 JE1 JE1 Introduction
Beta 1.8 Pre-release Added an opening and closing animation with entity model. Changed lighting.
1.15 19w39a JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 JE3 Changed texture mapping. Changed left and right models of large chest.
1.17 21w11a JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 JE4 Changed lighting.
1.18 21w39a The default brightness has been changed from "Moody" to 50.
1.20 23w14a JE6 JE6 JE6 JE6 JE6 JE6 JE6 JE6 Changed large chest texture
Java Edition Beta
1.8Pre-releaseChests now use textures in the folder "item" under "chest.png" for single and "chestlarge.png" for large chests.
However, the chest particles still use old side texture in terrain.png.
Chests no longer show the block breaking animation.

Sources