Brown Mushroom
Minecraft Wiki article. Categories: Renewable_resources, Stackable_resources, Upcoming, Pages_using_calculator, Java_Edition_upcoming_tag, Pages_with_sound_tables, Pages_with_Java_sound_tables, Pages_with_Bedrock_sound_tables…
This article is reproduced from Brown Mushroom on the Minecraft Wiki. Mirrored from revision 3704679. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Obtaining
- Breaking
- Natural generation
- Huge mushrooms
- Mob loot
- Generated loot
- Trading
- Usage
- Planting
- Huge mushrooms
- Spread
- Light source
- Decoration
- Crafting ingredient
- Composting
- Sounds
- Data values
- ID
- History
- Java Edition
- Bedrock Edition
- Legacy Console Edition
- New Nintendo 3DS Edition
- Data history
- Issues
- Trivia
- Gallery
- Screenshots
- References
- See also
- External links
- Navigation
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A brown mushroom is a fungus found in the Overworld and the Nether. It can only be planted in mycelium, nylium, podzol or darkness, which also allows it to spread over time or receive bone meal to grow into a huge brown mushroom.
Obtaining
Breaking
Brown mushrooms can be instantly mined with any tool, including by hand.
A brown mushroom also breaks instantly and drops as an item if:
- the block below it is moved or destroyed
- a fluid flows over it
- a block next to it changes state, but only when it is not on podzol, mycelium, or nylium and light level is 13 or higher
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Brown mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has a 1⁄4 (25.0%) chance to generate brown mushrooms in the form of random patches.[1]
Brown mushrooms also generate on the surface of a swamp under the trees, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in the Nether. Unlike plants, they are able to generate on top of nearly any block type.
In Java Edition, brown mushrooms are commonly found in patches on the Nether roof, and alongside red mushrooms are the only blocks that can generate there.
Brown mushrooms also generate inside "mushroom farm" rooms in woodland mansions.
Fallen trees can have up to 2 mushrooms generated on them.
Brown mushrooms also generate as part of abandoned camps in dappled forests.[upcoming: Third Drop 2026]
Huge mushrooms
Breaking a brown mushroom block drops 0-2 brown mushrooms. Fortune does not affect the drop rate of mushrooms in any form.[2]
Mob loot
Shearing a brown mooshroom drops 5 brown mushrooms and permanently turns it into a normal cow.
Shearing a bogged drops 2 mushrooms, both of which can be brown.
An enderman holding a brown mushroom drops it upon death.
In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 3 brown mushrooms when killed while showing the item as trade offer, if the player holds an emerald.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Bedrock Edition | ||||
| Chest | 1–2 | 100%{ "item": "Brown Mushroom", "stacksize": "1–2", "chance": 1, "structure": "Bonus Chest", "container": "Chest" }
| ||
Trading
Wandering traders may sell 3 brown mushrooms for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| Ordinary | 7% | 7% | 3 × | 4 | — | — | ||
Usage
Planting
Mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky. They cannot be planted on the top surfaces of slabs or stairs.[3] For more information, see Opacity/Placement. If planted on mycelium, podzol or nylium, they can stay planted in any light level, including skylight. Both brown and red mushrooms grow at the same rate regardless of the light level.[4][5]
Huge mushrooms
When bone meal is applied to a brown mushroom, the mushroom has a chance to grow into a brown huge mushroom, provided that it is on a proper block (grass block, dirt, coarse dirt, rooted dirt, mud, muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on podzol, mycelium or nylium at any light level) and is free of solid blocks within 5 blocks directly above the mushroom.
Spread
When receiving a random tick, a brown mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five brown mushrooms in a 9×9×3 volume around the original brown mushroom.
Light source
Brown mushrooms emit a barely visible light level of 1.[6] However, they do not emit light in flower pots.[7]
Decoration
Brown mushrooms can be planted in a flower pot.
Crafting ingredient
| Name | Ingredients | Crafting recipe | Description |
|---|---|---|---|
| Fermented Spider Eye | Brown Mushroom + Sugar + Spider Eye |
||
| Mushroom Stew | Brown Mushroom + Bowl |
||
| Mushroom Stew | Red Mushroom + Brown Mushroom + Bowl |
[until: Third Drop 2026] | |
| Mushroom Stew | Brown Mushroom + Bowl |
[upcoming: JE 26.3] | |
| Mushroom Stew | Brown Mushroom + Bowl |
[upcoming: Third Drop 2026] | |
| Rabbit Stew | Cooked Rabbit + Carrot + Baked Potato + Brown Mushroom + Bowl |
[until: Third Drop 2026] | |
| Rabbit Stew | Cooked Rabbit + Carrot + Baked Potato + Brown Mushroom + Bowl |
[upcoming: Third Drop 2026] | |
| Suspicious Stew | Red Mushroom + Brown Mushroom + Bowl + Any Small Flower |
[until: Third Drop 2026] | |
| Suspicious Stew | Brown Mushroom + Bowl + Any Small Flower |
[upcoming: Third Drop 2026] |
Composting
Placing a brown mushroom into a composter has a 65% chance of raising the compost level by 1.
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
brown_mushroom | Block & Item | enderman_holdable |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
brown_mushroom | 39 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
- ↑ Available with
/givecommand. - ↑ The block's direct item form has the same ID as the block.
History
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.20a | |||||||
| Mushrooms disappear when the light level is too low. | |||||||
| Mushrooms are decorative items, which currently do not have a crafting use and remain in the ground when planted. | |||||||
| Mushrooms can be placed on any block except another mushroom and remain planted when the block below them is removed. | |||||||
| August 25, 2009 | Notch showed mushrooms generating naturally in worlds.[8] | ||||||
| 0.24_SURVIVAL_TEST | Added mushrooms to world generation. | ||||||
| The consumption of brown mushrooms now heals 5HP. | |||||||
| 0.25 SURVIVAL TEST | Pigs drop 0-2 brown mushrooms. | ||||||
| 0.26 SURVIVAL TEST | Mushrooms now spawn only underground. | ||||||
| 0.28 | Sheep drop 0-2 brown mushrooms. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | ||||||
| 20091231-1856 | Mushrooms can no longer be eaten. | ||||||
| 20100130 | Mushrooms are now used to craft mushroom stew. | ||||||
| 20100131-2156 | Brown mushrooms now emit light. | ||||||
| 20100219 | Sheep no longer drop brown mushrooms. | ||||||
| Pigs no loner drop brown mushrooms. | |||||||
| ? | Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Mushrooms no longer generate naturally. | ||||||
| 20100616-1808 | Mushrooms can now naturally generate again. | ||||||
| Java Edition Alpha | |||||||
| v1.2.0 | preview | With the addition of biomes and the Nether, mushrooms have become more common. | |||||
| Java Edition Beta | |||||||
| 1.6 | Test Build 3 | Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon. | |||||
| Mushrooms have been given an ability to spread in light levels under 13 onto any block touching their own, including blocks located upward and downward diagonally. | |||||||
| Mushrooms can now be placed on any solid, non-transparent, block including pumpkins, crafting tables, furnaces and chests. | |||||||
| 1.8 | Pre-release | ||||||
| Bone meal can now be used on mushrooms to grow huge mushrooms. | |||||||
| Mushrooms can now be found more easily in swamp biomes. | |||||||
| ? | The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9×9×3 area around the original mushroom. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Mushrooms can now spawn in mushroom island biomes. | |||||
| Beta 1.9 Prerelease 2 | Brown mushrooms are now used to craft fermented spider eyes. | ||||||
| 1.4.2 | 12w34a | ||||||
| 1.7.2 | 13w36a | Added podzol, which allows mushrooms to grow on it regardless of the light level. | |||||
| 1.8 | 14w07a | ||||||
| 14w10c | |||||||
| 14w17a | |||||||
| 14w25a | |||||||
| 14w27a | Mushrooms are now used to craft rabbit stew. | ||||||
| 1.11 | 16w39a | Mushrooms now generate in woodland mansions. | |||||
| 1.13 | 17w47a | The name of brown mushrooms has been changed from "Mushroom" to "Brown Mushroom". | |||||
| 1.14 | 18w43a | ||||||
| Mushrooms can now be used to craft suspicious stew. | |||||||
| 19w03a | Placing a mushroom into a composter has a 50% chance of raising the compost level by 1. | ||||||
| 19w05a | Mushrooms now have a 65% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell brown mushrooms. | |||||||
| 1.16 | 20w07a | Brown mushrooms have a 10⁄109 (~9.17%) chance of being given by the new piglins when bartering, in a stack size of 1–4. | |||||
| 20w09a | Brown mushrooms can no longer be obtained through bartering with piglins. | ||||||
| 1.16.2 | 20w27a | Mushrooms can now be placed and grown on nylium at any light level. | |||||
| 1.17 | 21w11a | ||||||
| 1.18 | 21w39a | Mushrooms no longer generate underground.[9] | |||||
| 1.20.5 Experiment | 24w09a | Mushrooms can now be obtained by shearing bogged. | |||||
| 1.21.2 | 24w33a | ||||||
| 1.21.5 | 25w09a | Added fallen trees to match Bedrock Edition, which have a chance to generate with brown mushrooms. | |||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Brown mushrooms now generate as part of abandoned camps in dappled forests. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Demo | |||||||
| v0.4.0 | Mushrooms are now used to craft mushroom stew. | ||||||
| v0.5.0 | Mushrooms now spread. | ||||||
| Mushrooms can now only be generated or placed in areas with low light, making them significantly less common. | |||||||
| Mushrooms are now obtainable after activating the nether reactor. | |||||||
| v0.9.0 | build 1 | Added huge mushrooms, which can be grown by applying bone meal to mushrooms. | |||||
| v0.12.1 | build 1 | Brown mushrooms are now used to craft fermented spider eyes. | |||||
| Mushrooms can now occupy the same space as snow. | |||||||
| Mushrooms are no longer available from the nether reactor. | |||||||
| v0.14.0 | build 3 | Hitboxes of mushrooms no longer occupy an entire block. | |||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Mushrooms now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Brown mushrooms can now be found in bonus chests. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Mushrooms are now sold by wandering traders. | |||||||
| 1.11.0 | beta 1.11.0.1 | Mushrooms can now be used to fill composters. | |||||
| 1.13.0 | beta 1.13.0.9 | Mushrooms can now be used to craft suspicious stews. | |||||
| 1.16.0 | beta 1.16.0.51 | The name of brown mushrooms has been changed from "Mushroom" to "Brown Mushroom". | |||||
| 1.16.100 | beta 1.16.100.54 | Mushrooms can now be placed on nylium. | |||||
| 1.21.60 | Preview 1.21.60.21 | Mushrooms no longer appear mirrored when viewed from certain angles.[10] | |||||
| Preview 1.21.60.23 | Mushrooms generate in larger patches in mushroom fields. | ||||||
| 1.21.100 | Preview 1.21.100.20 | Mushrooms now properly generate under trees in swamps and other biomes. | |||||
| 26.40 Experiment | Preview 26.40.27 | Brown mushrooms now generate as part of abandoned camps in dappled forests. | |||||
| 26.40 | Preview 26.40.30 | Brown mushrooms can no longer be placed under the sky when it is dark. | |||||
| They now generate on crimson nylium and warped nylium no matter the brightness. | |||||||
| Upcoming Bedrock Edition | |||||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Brown mushrooms are now used to craft fermented spider eyes. | ||||||
| TU14 | 1.04 | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added podzol, which allows mushrooms to grow on it regardless of the light level. | |
| Mushrooms are now used to craft rabbit stew. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Mushrooms now generate in woodland mansions. |
| 1.90 | |||||||
| 1.91 | Added wandering traders, which sell brown mushrooms. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Brown mushrooms now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 39. | |||||
| 1.17 | 21w19a | minecraft:brown_mushroom has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:brown_mushroom has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues
Issues relating to "Brown Mushroom" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The brown mushroom is based on the edible Boletus edulis (penny bun).[11]
Gallery
Screenshots
-
Mushrooms found in a swamp biome
-
A brown mushroom growing on a tree
-
Mushrooms growing in the Nether
-
An example of a mushroom fields biome
-
Mushrooms growing on podzol
-
Mushrooms growing on mycelium in a mushroom fields biome
-
Brown mushrooms illuminating a red mushroom and surrounding blocks
-
A large amount of mushrooms generated on a beach
References
- ↑ In Java Edition, they rarely generate because they cannot generate underground due to MC-244162.
- ↑ MC-156657 – Fortune doesn't work on mushroom blocks – resolved as "Invalid".
- ↑ MC-146825
- ↑ http://www.youtube.com/watch?feature=player_detailpage&v=ALkf-b7MbBI&t=864s
- ↑ https://youtube.com/watch?v=J7AmGnpMCng
- ↑ MC-832 – resolved as "Works As Intended".
- ↑ MC-200055
- ↑ https://www.youtube.com/watch?v=QAARP2qdtww
- ↑ MC-244162
- ↑ MCPE-40646 – Cross models are displayed wrongly from east and west sides – resolved as "Fixed".
- ↑ "I agree about the fly mushroom. I think Notch added it because it looks cool. The brown mushroom is a penny bun and is definitely edible. We currently aren't planning to change them, but we'll see in the future." – @jeb_ (Jens Bergensten) on X (formerly Twitter), August 26, 2022
See also
External links
- Taking Inventory: Mushroom – Minecraft.net on December 21, 2018
Navigation
Sources
- Brown Mushroom — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3704679.