Big

Minecraft Wiki article. Categories: Joke_features, Effects, Joke_effects

📌 Mirrored from Minecraft Wiki

This article is reproduced from Big on the Minecraft Wiki. Mirrored from revision 3723539. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This article documents an April Fools' Day joke.
 
This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft.
EffectSprite big.png: Sprite image for big in Minecraft Big
Big.png: Infobox image for Minecraft effect ' Big'
Invicon Potion of Big.png: Inventory sprite for Potion of Big in Minecraft as shown in-game with description: Potion of Big Big (03:00) When Applied: +1 Entity ScaleInvicon Splash Potion of Big.png: Inventory sprite for Splash Potion of Big in Minecraft as shown in-game with description: Splash Potion of Big Big (03:00) When Applied: +1 Entity ScaleInvicon Lingering Potion of Big.png: Inventory sprite for Lingering Potion of Big in Minecraft as shown in-game with description: Lingering Potion of Big Big (00:45) When Applied: +1 Entity ScaleInvicon Arrow of Big.png: Inventory sprite for Arrow of Big in Minecraft as shown in-game with description: Arrow of Big Big (00:22) When Applied: +1 Entity Scale

Big is a joke effect that increases the size of entities, only present in 23w13a_or_b.

It is the counterpart to Small.

Effect

The size of entities (both visual size and its hitbox) are multiplied by level+1. Mob drops are also multiplied: there are (level+1)3 rolls performed on a mob under this effect. This means, for example, that an evoker with Big I always drops 8 totems of undying, calculated from (1+1)3, as there is a 100% chance to drop the totem on each roll. This evoker also drops anywhere from 0 to 8 emeralds, most likely 4, as there is a 50% chance to drop an emerald on each roll.

Entities affected

Entity/Entities Is affected?
Players Yes
Mobs Yes (except bosses)
Armor Stands Yes, but only through /effect
Item Frames and Glow Item Frames No
Items No
Boats and Boats with Chests No
Minecarts No

Causes

Cause Potency Length Notes
Potion of Big I 3:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Potion of Big (extended) I 8:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Potion of Big II II 1:30 Size of the entity is tripled. Mob drops are multiplied by 27.
Splash Potion of Big I 3:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Splash Potion of Big (extended) I 8:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Splash Potion of Big II II 1:30 Size of the entity is tripled. Mob drops are multiplied by 27.
Lingering Potion of Big I 0:45 Size of the entity is doubled. Mob drops are multiplied by 8.
Lingering Potion of Big (extended) I 2:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Lingering Potion of Big II II 0:22 Size of the entity is tripled. Mob drops are multiplied by 27.
Arrow of Big I 0:22 Size of the entity is doubled. Mob drops are multiplied by 8.
Arrow of Big (extended) I 1:00 Size of the entity is doubled. Mob drops are multiplied by 8.
Arrow of Big II II 0:11 Size of the entity is tripled. Mob drops are multiplied by 27.
Voting for perma_effect ? Infinity If enabled, all players have the specified effect infinitely.

Data values

ID

NameIdentifierNumeric ID Translation key
EffectSprite big.png: Sprite image for big in Minecraft Bigbig34 effect.minecraft.big

Issues

Issues relating to "Big" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".

Notes

  1. ↑ While Big has negative attributes, the code treats it as a positive effect.

Sources