Bee Nest
Minecraft Wiki article. Categories: Renewable_resources, Missing_stackability, Pages_using_simple_calculator, Upcoming, Pages_using_calculator, Pages_with_sound_tables, Pages_with_Java_sound_tables, Pages_with_Bedrock_sound_tables…
This article is reproduced from Bee Nest on the Minecraft Wiki. Mirrored from revision 3717222. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Obtaining
- Breaking
- Natural generation
- Post-generation
- Usage
- Bee housing
- Harvesting
- Redstone component
- Sounds
- Generic
- Unique
- Data values
- ID
- Block states
- Block data
- Item data
- Achievements
- Advancements
- History
- Java Edition
- Bedrock Edition
- Data history
- Issues
- See also
- Gallery
- Renders
- Bee nest
- On tree
- Screenshots
- In other media
- References
- Navigation
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Bee nests are blocks found attached to certain trees. They house bees, which fill their homes with honey made from gathered flower nectar. Full bee nests can be harvested for honeycombs (using shears) or honey bottles (using glass bottles). Bees will attack players who harvest or break their homes without utilizing campfires or Silk Touch, respectively.
Obtaining
Breaking
Bee nests can be broken by any tool or by the player's fist, though they break faster with an axe.
If a bee nest is broken with a tool not enchanted with Silk Touch, it drops nothing and any bees inside emerge angry at the player, attempting to sting them, which causes Poison on success. Nearby bees will also become angry and attack. If a Silk Touch tool is used, the bee nest drops itself and any bees inside remain inside, and any bees nearby do not become angry.
If broken in Creative mode with bees inside, the bee nest drops itself and bees inside remain inside.
| Block | ||
|---|---|---|
| Hardness | 0.3 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.45 | |
| 0.25 | ||
| 0.15 | ||
| 0.1 | ||
| 0.1 | ||
| 0.1 | ||
| 0.05 | ||
| 0.05 | ||
| Options | ||
| Efficiency | 000 | |
| Haste | 001 1JEBE | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation

Naturally generated bee nests generate with 2-3 bees in them, and always face south.
Bee nests generate in the following biomes with different chances:
| Biome | Chance[note 1] | ||
|---|---|---|---|
| Java Edition | Bedrock Edition | ||
100%
| |||
5%
| |||
1%
| |||
| 2% | 3% | ||
| 0.2% | 0.035% | ||
- ↑ The chance for each naturally-generated oak, birch, mangrove tree, or cherry tree to have a bee nest.
Bee nests can also generate in abandoned camps.[upcoming]
Post-generation
Oak, birch, and cherry trees grown from saplings that are within 2 blocks (including diagonally) of a flower on the same Y-level have a 5% chance to grow with a bee nest containing 2–3 bees. This holds true in any biome in any dimension, and for any flower including wither roses and flowering azaleas.
Mangroves grown from mangrove propagules have a 1% chance of having a bee nest containing 2-3 bees. Unlike birch, cherry, and oak trees, no flowers are required for a bee nest to generate.[1]
In Bedrock Edition, oak trees grown in plains have a chance to grow with a bee nest regardless of the quantity of flowers nearby. It is not known if this behavior is intended.
Usage
Bee housing

Bee nests and beehives can house up to 3 bees at a time. They can enter through any unobstructed side, top, or bottom, but can exit only from the front, and only if it is unobstructed by a solid block (including a non-full solid block in Bedrock Edition).
Bees fly into a nest or hive at night, during rain, and after collecting nectar from a flower. They first look for one at the same coordinates as the last one they entered, but if there is no nest or hive there, or it already contains 3 bees when they arrive, they search the nearby area for another one.
Igniting a nest or hive allows any bees inside to escape, possibly catching fire as they flee.
Harvesting

Once full, bee nests and beehives provide two harvestable products: honey bottles and honeycombs.
Each time a bee enters a nest or hive covered in nectar, it starts converting it to honey. After it is done, it waits for daylight with no rain (if necessary), then exits to go collect more nectar. If the bee hive or nest is in the Nether or in the End the bee exits as soon as it converts the nectar. When the bee exits, the hive increments its honey level by 1 and has a 1% chance to increment it by 2. Once it has the maximum honey level of 5, it changes its appearance to show honey oozing out and, if the block below it is not a full solid block, starts dripping honey particles. (The dripping honey is decorative; it cannot be collected in a cauldron.) These changes signal that the hive or nest is ready for harvesting.
To harvest a honey bottle, a player uses a glass bottle on the nest or hive; filling the bottle with honey. To harvest honeycombs, a player uses shears on the nest or hive, causing it to drop three honeycombs. After harvesting, the hive or nest is reset to empty (honey level 0, with the default appearance).
Alternatively, honey bottles or honeycombs can be harvested by powering a dispenser containing either a glass bottle or shears. The dispenser must be directly facing the hive or nest.

Manually harvesting from a beehive or bee nest causes any bees inside it to become aggravated toward the harvesting player, unless there is a fire directly beneath it or a lit campfire within five blocks below, and the smoke is not obstructed. Smoke can pass through no more than one solid block, and only if that block is directly above the campfire. Placing a carpet above the campfire leaves room for the bees to hover beneath the nest and still avoid taking fire damage. In Java Edition, the smoke coming through the carpet also calms the bees. In Bedrock Edition, a carpet is treated as an obstruction that removes the calming effect of the campfire's smoke. Without a block covering the fire, the bees can still avoid fire damage if the campfire is placed 4–5 blocks below the nest.
Redstone component
Beehives and bee nests have a redstone comparator output with a strength equal to the honey level in the block, with a maximum signal strength of 5 once the block is completely full and ready for harvesting.
Sounds
Generic
wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
normal sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 1.0 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.27 [sound 1] | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.22 | 1.0 | |
- ↑ MCPE-169612 – Many blocks make slightly different sounds to stone
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Honey drips | Blocks | When a honey drip particle hits a block | block | subtitles | 0.09–0.3 | varies [sound 1] | 8 | |
| Bee enters hive | Blocks | When a bee enters a bee nest | block | subtitles | 1.0 | 0.7/0.8 | 14 | |
| Bee leaves hive | Blocks | When a bee exits a bee nest | block | subtitles | 1.0 | 0.9/1.0/1.1 | 14 | |
| Shears scrape | Blocks | When honeycombs are harvested from a bee nest | block | subtitles | 0.8 | 1.0/0.8/0.9 | 16 | |
| Bees work | Blocks | Randomly while a bee is inside | block | subtitles | 0.6 | 1.0 | 12 | |
| Bottle fills | Blocks | When a bottle is filled with honey | item | subtitles | 1.0 | 1.0 | 16 | |
- ↑ Can be 0.7 or 0.9 for each sound
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Honey drips | Blocks | When a honey drip particle hits a block | block | subtitles | 0.3 | 0.7–0.9 | |
| Bee enters hive | Blocks | When a bee enters a bee nest | block | subtitles | 0.75 | 0.7–0.8 | |
| Bee leaves hive | Blocks | When a bee exits a bee nest | block | subtitles | 0.75 | 0.9–1.1 | |
| Shears scrape | Blocks | When honeycombs are collected from a bee nest | block | subtitles | 0.8 | 0.8–1.0 | |
| Bees work | Blocks | Randomly while a bee is inside | block | subtitles | 0.6 | 1.0 | |
| Bucket fills | Blocks | When a bottle is filled with honey | bucket | subtitles | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
bee_nest | Block & Item | beehives |
block |
| Name | Identifier |
|---|---|
beehive |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
bee_nest | 473 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
- ↑ Available with
/givecommand. - ↑ The block's direct item form has the same ID as the block.
| Name | Savegame ID |
|---|---|
Beehive |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The opposite from the direction the player faces while placing the block. |
| honey_level | 0 | 012345 | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| direction | Not Supported | 0 | 0123 | Unsupported | The direction the block faces.
|
| honey_level | Not Supported | 0 | 012345 | Unsupported | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
Block data
A bee nest has a block entity associated with it that holds additional data about the block.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [NBT List / JSON Array] bees: Entities currently in the hive. Represents the
minecraft:beescomponent.- [NBT Compound / JSON Object] An entity in the hive.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive. [String] id is required.
- Tags common to all entities see Template:Nbt inherit/entity/template
- [Int] min_ticks_in_hive: The minimum amount of time in ticks for this entity to stay in the hive.
- [Int] ticks_in_hive: The amount of ticks the entity has stayed in the hive.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive. [String] id is required.
- [NBT Compound / JSON Object] An entity in the hive.
- [Int Array] flower_pos: Stores the block location, as 3 integers, of the flower that the last bee to enter the hive pollenated. When a bee leaves the hive without its own saved
flower_postag, it has a 90% chance to use this hive's flower position, creating a sort of gossip system for hives.
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [NBT List / JSON Array] minecraft:bees: A list of the entities currently in the beehive or bee nest. If present on an item, text is added to the item's tooltip that says how many entries are in the list (e.g. if there are two entries, the tooltip will say "Bees: 2 / 3") and each item is considered a full stack for the
minecraft:bundle_contentscomponents. Despite the tooltip suggesting there is a maximum of 3 entries, there is no limit to the size of this component.- [NBT Compound / JSON Object]: A single entity.
- [NBT Compound / JSON Object] entity_data: Must include
idtag. If theidis notminecraft:beethen the entity will never leave the hive. ThePassengers,Pos,Rotation, andUUIDtags are ignored when the bee spawns (the bee will always spawn in front of the hive with a random UUID, facing south, and without any passengers).- See Entity format.
- [Int] min_ticks_in_hive: The minimum amount of time in ticks for this entity to stay in the hive.
- [Int] ticks_in_hive: The amount of ticks the entity has stayed in the hive.
- [NBT Compound / JSON Object] entity_data: Must include
- [NBT Compound / JSON Object]: A single entity.
- [NBT List / JSON Array] minecraft:bees: A list of the entities currently in the beehive or bee nest. If present on an item, text is added to the item's tooltip that says how many entries are in the list (e.g. if there are two entries, the tooltip will say "Bees: 2 / 3") and each item is considered a full stack for the
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Total Beelocation | Move and place a Bee Nest, with 3 bees inside, using Silk Touch. | — | 30 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Use a glass bottle on a beehive or bee nest while not angering the bees inside. |
![]() | Total Beelocation | Move a Bee Nest or Beehive, with 3 Bees inside, using Silk Touch | Break a bee nest, with 3 bees inside, using silk touch. Contrary to the in-game description, a beehive cannot trigger the advancement. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.15 | 19w34a | ||||||
| 19w35a | Oak and birch trees generated from saplings can no longer have bee nests. | ||||||
| Bee nests now cannot generate unless there is air in front of the front side of the nest. | |||||||
| Bee nests are now flammable. | |||||||
| 19w42a | "Bee nest" has been renamed to "Bee Nest". | ||||||
| 1.15.2 | pre1 | Oak and birch saplings grown within 2 blocks of a flower on the same Y-level have a 5% chance to have a bee nest, making bee nests a renewable resource. | |||||
| Bee nests now have a 2% chance to spawn in flower forests. | |||||||
| Bee nests now have a 0.2% chance to spawn in forest, wooded hills, birch forest, tall birch forest, birch forest hills, and tall birch hills biomes. | |||||||
| 1.16 | 20w13a | Bee nests now appear yellow on maps. | |||||
| 1.18 | experimental snapshot 2 | Bee nests now have a high chance to spawn in meadows.[more information needed] | |||||
| 21w39a | Bee nests now have a 100% chance to spawn in meadows. | ||||||
| 1.19 | 22w14a | Bee nests now have a 5% chance to spawn in mangrove trees as well as inside mangrove swamps. | |||||
| 1.19.4 Experiment | 23w07a | Bee nests now have a 5% chance to spawn in cherry trees as well as inside cherry groves. | |||||
| 1.21.2 | 24w35a | Now show information about their level of honey and number of bees in their tooltip. | |||||
| Now use their "full" texture when held or in the inventory, and they are at max level of honey. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14.0 | beta 1.14.0.1 | ||||||
| beta 1.14.0.3 | "Bee nest" has been renamed to "Bee Nest". | ||||||
| 1.16.0 | beta 1.15.0.51 | Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||||
| beta 1.16.0.57 | Bee nests now have a 3% chance to generate in flower forest. | ||||||
| Bee nests now have a 5% chance to generate in plains and sunflower plains. | |||||||
| Bee nests now have a 0.035% chance to generate in forest, wooded hills, birch forest, tall birch forest, birch forest hills, and tall birch hills biomes. | |||||||
| 1.16.100 | beta 1.16.100.54 | Now appear yellow on maps. | |||||
| 1.18.30 | beta 1.18.20.27 | Breaking a bee nest with Silk Touch no longer angers bees. | |||||
| 1.19.0 | beta 1.19.0.20 | Bee nests now have a chance to spawn in mangrove trees as well as inside mangrove swamps. | |||||
| 1.20.30 | Preview 1.20.20.21 | Decreased the blast resistance of bee nests from 2.7 to 0.3. | |||||
| 1.21.40 | Preview 1.21.40.20 | Bee nests can no longer be used as fuel in a furnace. | |||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 | 24w06a | FlowerPos in beenest has been renamed to flower_pos. | |||||
Issues
Issues relating to "Bee Nest" are maintained on the bug tracker. Issues should be reported and viewed there.
See also
Gallery
Renders
Bee nest
-
Facing south
-
Facing west
-
Facing north
-
Facing east
-
Facing south, with honey
-
Facing west, with honey
-
Facing north, with honey
-
Facing east, with honey
On tree
-
An oak tree with a bee nest.
Screenshots
-
A bee flying next to a bee nest.
-
3 bee nests generated close to each other.
-
2 bee nests found close together, found in birch forest.
In other media
-
Artwork of several bees near a bee nest.
References
- ↑ MC-249937 – Propagules grown without a flower nearby can generate bee nests in the mangrove tree – resolved as "Works As Intended".
Navigation
Sources
- Bee Nest — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3717222.
