Bedrock Editor 26.40.26
Minecraft Wiki article. Categories: Pages_needing_images, Bedrock_Editor_versions
This article is reproduced from Bedrock Editor 26.40.26 on the Minecraft Wiki. Mirrored from revision 3706073. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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"field": "''(link to Bedrock Editor article, displayed as Bedrock Editor)''",
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"field": "June 17, 2026",
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26.40.26 is a minor release for the Bedrock Editor released on June 17, 2026.[1][2]
Additions
- Added a "Scale By" axis selector and a "Change Mesh" button to the Custom Mesh Tool, allowing to size the mesh along its longest, width, height, or depth axis and swap in a different mesh file without leaving the tool.
Changes
- The Custom Mesh Tool now keeps the imported mesh loaded after placing or cancelling a placement, so it is possible to place the same mesh multiple times without re-importing. The mesh and preview stay ready until pressing Cancel while idle or changing the mesh.
- Updated introduction floating window to be resizable.
Fixes
- Fixed the cursor indicator from hiding transparent and semi-transparent blocks (e.g., water, glass, ice) behind it, which also caused a missing block in the Paste Preview at the cursor position.
- Fixed a bug that caused gameplay hotbar to display in Editor tool mode.
- Fixed a bug where deleting a world template locally and entering Edit World for that world caused potential data loss.
References
- ↑ "Preview 26.40.26" – GitHub, June 23, 2026.
- ↑ "Minecraft Beta & Preview - 26.40.26" – Minecraft Feedback, June 17, 2026.
Navigation
Sources
- Bedrock Editor 26.40.26 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3706073.