Bedrock Editor 1.3.8

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This article is reproduced from Bedrock Editor 1.3.8 on the Minecraft Wiki. Mirrored from revision 3595419. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

v1.3.8
Other editions with a version "1.3.8":
 

Bedrock Editor v1.3.8 is a minor release for the Bedrock Editor released on May 12, 2026.[1][2]

Additions

  • Added Custom Dimensions tool to the action bar.
  • Introduced infrastructure to enable custom cursor icon in Editor, per context.
    • Introduced new enum MouseCursorIconType for the supported cursor icons.
    • Player Input Service extended to support cosmetic feature in Editor.
    • Cursor icon can be set/clear with context priority resolution.
    • Priority is "Global" → "Modal Tool" → "Viewport".
  • Added a new modal to display information about the new changes in editor, this can be access from the Help menu.
  • Added PrimaryAttention and SecondaryAttention to ThemeSettingsColorKey API for content badges.

Changes

  • Removed Quick Start panel.

Fixes

  • Fixed Navigation Panel teleport-to-player so it also moves the local player to the target player's dimension instead of teleporting to their XYZ in the local player's current dimension.
  • GameCore builds no longer crash or incorrectly copies data out of the Shared minecraftWorlds folder for worlds (with behavior / resource packs enabled) upon exiting the Edit Project screen using the Back / Resume buttons.
  • Fixed a crash that occurred when removing structures from a layout template when a template was placed into the world.

References

  1. ↑ "Release 1.3.8 ( 26.30.28)" – GitHub, May 12, 2026.
  2. ↑ "Minecraft Beta & Preview - 26.30.28" – Minecraft Feedback, May 12, 2026.

Sources